Player Matchup

Guan Yu
Guan Yu
Decay 115
Guan Yu
Level 125
God Stats
39W - 31L
1,593 SR
Queue Stats
120W - 119L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GetBetterxX
Cu Chulainn
Level 27
God Stats
0W - 1L
1,548 SR
Queue Stats
18W - 11L
1,578 Elo+
Party 2
Ne Zha
Ne Zha
The B1G Salami
Ne Zha
Level 157
God Stats
64W - 71L
1,550 SR
Queue Stats
356W - 346L
1,563 Elo+
Party 2
Chang'e
Chang'e
cptbigman5802
Chang'e
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 59L
1,597 Elo+
Party 2
Neith
Neith
xTrapLordVader
Neith
Level 105
God Stats
6W - 10L
1,481 SR
Queue Stats
398W - 469L
1,549 Elo+
Party 2
Team Averages
Level 89
1,535 SR
1,561 Elo+

VS

Team Averages
Level 94
1,541 SR
1,569 Elo+
Izanami
Izanami
Avyvl
Izanami
Level 13
God Stats
16W - 6L
1,810 SR
Queue Stats
36W - 22L
1,558 Elo+
Party 3
Cthulhu
Cthulhu
Devcn
Cthulhu
Level 155
God Stats
2W - 0L
1,754 SR
Queue Stats
59W - 44L
1,623 Elo+
Party 3
Ra
Ra
RivSavage69
Ra
Level 113
God Stats
20W - 21L
1,587 SR
Queue Stats
370W - 342L
1,528 Elo+
Party 1
Horus
Horus
hungry_man1915
Horus
Level 29
God Stats
1W - 1L
1,197 SR
Queue Stats
57W - 50L
1,523 Elo+
Party 1
Da Ji
Da Ji
xWaffi
Da Ji
Level 160
God Stats
1W - 3L
1,358 SR
Queue Stats
369W - 303L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Decay 115
Guan Yu
17
7 / 2 / 6
11,506
575
12,502
16,457
10,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
GetBetterxX
Cu Chulainn
16
3 / 3 / 4
10,841
542
10,783
19,284
15,197
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
11 / 2 / 10
11,777
589
13,566
16,191
14,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
16
5 / 3 / 6
10,413
521
10,590
13,455
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 2 / 6
11,764
588
9,898
12,694
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avyvl
Izanami
14
0 / 9 / 2
8,762
438
5,741
16,388
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Devcn
Cthulhu
18
5 / 2 / 1
11,800
590
10,372
15,809
15,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
0 / 7 / 2
8,796
440
5,817
16,085
10,816
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 7 / 0
7,695
385
2,527
15,604
6,706
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
xWaffi
Da Ji
18
6 / 5 / 4
11,206
560
11,471
16,519
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
30
Kills
11
12
Deaths
30
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Avyvl
Izanami
0
9
2
0.11
L
Guan Yu
Decay 115
Guan Yu
7
2
6
5
W
Cthulhu
Devcn
Cthulhu
5
2
1
2.75
L
Cu Chulainn
GetBetterxX
Cu Chulainn
3
3
4
1.67
W
0
7
2
0.14
L
11
2
10
8
L
Chang'e
5
3
6
2.67
W
0
7
0
0
L
4
2
6
3.5
W
Da Ji
xWaffi
Da Ji
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,339
Damage
35,928
78,081
Taken
80,405
49,196
Mitigated
41,996
33,228
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Avyvl
Izanami
5,741
4,086
0
2,679
16,388
3,612
0
1,510
14,764
0
62,461
L
Guan Yu
Decay 115
Guan Yu
12,502
1,828
2,467
4,146
16,457
10,561
3,983
3,302
12,800
0
70,738
W
Cthulhu
Devcn
Cthulhu
10,372
667
0
2,894
15,809
15,329
104
1,860
13,853
63,461
0
L
Cu Chulainn
GetBetterxX
Cu Chulainn
10,783
2,562
0
5,785
19,284
15,197
1,142
6,141
12,353
0
56,194
W
5,817
469
810
3,559
16,085
10,816
0
2,501
13,363
60,497
0
L
13,566
4,100
757
4,783
16,191
14,803
874
3,325
12,736
194
68,031
L
Chang'e
10,590
413
4,314
5,547
13,455
4,754
850
5,629
7,405
55,564
0
W
2,527
1,006
2,286
3,818
15,604
6,706
0
2,717
12,645
0
14,175
L
9,898
4,062
0
5,429
12,694
3,881
4,244
2,160
10,534
0
82,104
W
Da Ji
xWaffi
Da Ji
11,471
2,874
0
3,632
16,519
5,533
0
1,620
14,765
0
80,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,301
Gold Earned
48,259
537
Minions Killed
541
0
Camps Cleared
0
1,990,699
Distance Traveled
1,774,564
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,762
438
122
6
0
313,368
0
L
Guan Yu
11,506
575
113
6
0
448,589
3
W
Cthulhu
11,800
590
129
6
0
355,555
3
L
Cu Chulainn
10,841
542
107
5
0
367,410
2
W
Ra
8,796
440
125
6
0
354,284
1
L
Ne Zha
11,777
589
86
4
0
404,383
4
L
Chang'e
10,413
521
85
4
0
395,213
2
W
Horus
7,695
385
28
1
0
372,633
2
L
Neith
11,764
588
146
7
0
375,104
2
W
Da Ji
11,206
560
137
7
0
378,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role