Player Matchup

Da Ji
Da Ji
Hreivax925
Da Ji
Level 80
God Stats
1W - 1L
1,206 SR
Queue Stats
407W - 480L
1,394 Elo+
Solo
Atlas
Atlas
MrCyclopsEye
Atlas
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 33L
1,427 Elo+
Solo
Ares
Ares
iwanttoendmylife
Ares
Level 61
God Stats
1W - 0L
1,481 SR
Queue Stats
115W - 139L
1,391 Elo+
Solo
Ullr
Ullr
orlamex
Ullr
Level 66
God Stats
1W - 2L
1,396 SR
Queue Stats
48W - 52L
1,414 Elo+
Solo
Discordia
Discordia
zubzero214
Discordia
Level 104
God Stats
3W - 11L
1,566 SR
Queue Stats
117W - 138L
1,327 Elo+
Solo
Team Averages
Level 79
1,430 SR
1,391 Elo+

VS

Team Averages
Level 75
1,472 SR
1,316 Elo+
Neith
Neith
 
Neith
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DauntlessKapu
Zhong Kui
Level 81
God Stats
2W - 2L
1,646 SR
Queue Stats
16W - 32L
1,218 Elo+
Solo
Loki
Loki
Elcharliee
Loki
Level 42
God Stats
8W - 11L
1,573 SR
Queue Stats
46W - 58L
1,367 Elo+
Solo
Atlas
Atlas
ThePetros14
Atlas
Level 102
God Stats
16W - 15L
1,486 SR
Queue Stats
16W - 23L
1,411 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kdsspecops
Cu Chulainn
Level 106
God Stats
0W - 2L
1,154 SR
Queue Stats
2W - 15L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
6 / 2 / 1
8,009
572
7,927
8,222
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 2
8,287
592
9,876
7,045
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 3 / 5
7,197
514
4,968
11,998
6,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
orlamex
Ullr
13
5 / 1 / 2
7,700
550
9,346
9,073
2,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
zubzero214
Discordia
14
2 / 2 / 0
8,095
578
4,693
5,918
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 3 / 2
6,075
434
8,669
8,723
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
DauntlessKapu
Zhong Kui
13
1 / 2 / 2
7,527
538
4,099
8,067
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 6 / 0
8,295
593
6,167
11,247
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 2
5,492
392
2,389
10,623
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
kdsspecops
Cu Chulainn
9
0 / 6 / 0
5,593
400
2,818
12,852
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
21
Kills
9
10
Deaths
21
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
2
0.67
L
Zhong Kui
DauntlessKapu
Zhong Kui
1
2
2
1
L
7
6
0
1.17
W
Da Ji
6
2
1
3.25
W
6
2
2
3.5
L
0
4
2
0.25
W
2
3
5
1.5
L
Cu Chulainn
kdsspecops
Cu Chulainn
0
6
0
0
W
Ullr
orlamex
Ullr
5
1
2
6
W
Discordia
zubzero214
Discordia
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,810
Damage
24,142
42,256
Taken
51,512
20,614
Mitigated
22,361
13,696
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,669
4,329
0
3,232
8,723
2,299
0
1,825
6,898
0
38,854
L
Zhong Kui
DauntlessKapu
Zhong Kui
4,099
518
0
4,030
8,067
4,794
1,000
2,780
5,097
48,674
0
L
6,167
1,981
0
3,005
11,247
2,896
0
2,518
8,544
0
35,318
W
Da Ji
7,927
2,569
0
2,757
8,222
2,618
331
258
7,964
0
39,976
W
9,876
4,006
0
1,363
7,045
6,730
195
0
7,045
43,041
0
L
2,389
583
238
1,718
10,623
4,927
0
4,052
6,499
12,161
0
W
4,968
667
1,528
2,200
11,998
6,602
140
1,979
10,019
19,339
0
L
Cu Chulainn
kdsspecops
Cu Chulainn
2,818
1,147
0
3,745
12,852
7,445
0
7,087
4,937
0
21,781
W
Ullr
orlamex
Ullr
9,346
3,555
212
4,312
9,073
2,754
810
2,206
6,867
0
47,797
W
Discordia
zubzero214
Discordia
4,693
165
0
1,324
5,918
1,910
363
2,045
3,873
56,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
32,982
377
Minions Killed
315
0
Camps Cleared
0
1,262,219
Distance Traveled
1,123,046
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,075
434
70
5
0
233,698
3
L
Zhong Kui
7,527
538
111
8
0
244,051
0
L
Loki
8,295
593
74
5
0
248,515
0
W
Da Ji
8,009
572
77
6
0
319,854
3
W
Atlas
8,287
592
66
5
0
193,992
0
L
Atlas
5,492
392
13
1
0
194,500
0
W
Ares
7,197
514
20
1
0
242,492
2
L
Cu Chulainn
5,593
400
47
3
0
202,282
0
W
Ullr
7,700
550
97
7
0
254,665
1
W
Discordia
8,095
578
117
8
0
251,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role