Player Matchup

Hel
Hel
DEPRE117
Hel
Level 86
God Stats
63W - 57L
1,492 SR
Queue Stats
179W - 185L
1,394 Elo+
Solo
Ganesha
Ganesha
FrankZaing
Ganesha
Level 83
God Stats
43W - 22L
1,689 SR
Queue Stats
173W - 150L
1,609 Elo+
Party 1
Mercury
Mercury
FreezingDragon6
Mercury
Level 149
God Stats
16W - 12L
1,566 SR
Queue Stats
425W - 426L
1,585 Elo+
Party 1
Janus
Janus
Obesha
Janus
Level 129
God Stats
9W - 7L
1,566 SR
Queue Stats
161W - 163L
1,546 Elo+
Party 1
Izanami
Izanami
OdysseusPluto
Izanami
Level 104
God Stats
2W - 2L
1,485 SR
Queue Stats
19W - 18L
1,536 Elo+
Party 1
Team Averages
Level 110
1,560 SR
1,534 Elo+

VS

Team Averages
Level 115
1,572 SR
1,487 Elo+
Anubis
Anubis
BackToBack27
Anubis
Level 104
God Stats
161W - 177L
1,474 SR
Queue Stats
167W - 186L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
CrankyTACOBOY44
Gilgamesh
Level 155
God Stats
15W - 16L
1,457 SR
Queue Stats
31W - 30L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
FirstLight500
Baba Yaga
Level 121
God Stats
2W - 2L
1,820 SR
Queue Stats
447W - 395L
1,611 Elo+
Party 2
Medusa
Medusa
IIJ-PII
Medusa
Level 126
God Stats
2W - 2L
1,609 SR
Queue Stats
531W - 509L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
fatXpandaX
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
6,303
485
5,513
11,243
2,924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
FrankZaing
Ganesha
10
0 / 1 / 4
6,356
489
2,443
7,743
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
9 / 3 / 2
8,081
622
8,449
7,655
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Obesha
Janus
13
2 / 0 / 4
7,655
589
3,802
4,169
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
11
1 / 0 / 2
6,327
487
4,374
3,336
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 4 / 2
7,231
556
8,281
10,669
4,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
CrankyTACOBOY44
Gilgamesh
10
2 / 5 / 2
6,355
489
4,660
9,476
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
FirstLight500
Baba Yaga
14
3 / 1 / 0
7,796
600
1,575
4,963
1,833
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
IIJ-PII
Medusa
12
0 / 1 / 1
6,235
480
4,248
5,669
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
fatXpandaX
Cthulhu
9
1 / 1 / 1
5,961
459
2,532
7,999
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
8
8
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
4
2
0.75
L
Gilgamesh
CrankyTACOBOY44
Gilgamesh
2
5
2
0.6
W
0
4
5
0.63
L
Baba Yaga
FirstLight500
Baba Yaga
3
1
0
3
W
Ganesha
FrankZaing
Ganesha
0
1
4
2
W
9
3
2
3.33
L
Medusa
IIJ-PII
Medusa
0
1
1
0.5
W
Janus
Obesha
Janus
2
0
4
4
W
Izanami
1
0
2
2
L
Cthulhu
fatXpandaX
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
21,296
34,146
Taken
38,776
12,098
Mitigated
17,707
12,336
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,281
1,218
0
5,896
10,669
4,683
622
6,329
4,340
50,137
0
L
Gilgamesh
CrankyTACOBOY44
Gilgamesh
4,660
1,366
221
2,160
9,476
4,950
0
2,751
6,725
0
36,020
W
5,513
900
269
5,529
11,243
2,924
704
7,778
3,465
33,885
0
L
Baba Yaga
FirstLight500
Baba Yaga
1,575
44
0
1,177
4,963
1,833
0
718
4,245
51,812
0
W
Ganesha
FrankZaing
Ganesha
2,443
123
191
3,033
7,743
4,663
179
1,404
6,339
19,315
0
W
8,449
4,756
0
1,452
7,655
2,517
0
1,667
5,988
0
48,027
L
Medusa
IIJ-PII
Medusa
4,248
1,177
0
2,080
5,669
1,623
0
379
5,290
0
46,266
W
Janus
Obesha
Janus
3,802
227
0
1,112
4,169
1,205
0
1,169
3,000
46,383
0
W
Izanami
4,374
3,584
0
750
3,336
789
383
410
2,926
0
41,881
L
Cthulhu
fatXpandaX
Cthulhu
2,532
252
137
2,622
7,999
4,618
0
1,581
6,418
12,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
33,578
382
Minions Killed
383
0
Camps Cleared
0
1,284,228
Distance Traveled
1,170,791
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,231
556
100
8
0
189,284
2
L
Gilgamesh
6,355
489
62
5
0
233,965
1
W
Hel
6,303
485
58
4
0
196,781
1
L
Baba Yaga
7,796
600
108
8
0
262,110
3
W
Ganesha
6,356
489
6
0
0
280,381
4
W
Mercury
8,081
622
87
7
0
298,201
3
L
Medusa
6,235
480
86
7
0
215,788
5
W
Janus
7,655
589
115
9
0
278,230
2
W
Izanami
6,327
487
116
9
0
230,635
3
L
Cthulhu
5,961
459
27
2
0
269,644
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role