Player Matchup

Medusa
Medusa
ImWhoobex
Medusa
Level 97
God Stats
6W - 4L
1,504 SR
Queue Stats
137W - 128L
1,497 Elo+
Party 3
Geb
Geb
Zaami
Geb
Level 113
God Stats
3W - 1L
1,510 SR
Queue Stats
123W - 123L
1,509 Elo+
Solo
Hel
Hel
lxMercyxl
Hel
Level 117
God Stats
3W - 3L
1,517 SR
Queue Stats
396W - 372L
1,522 Elo+
Party 3
Cabrakan
Cabrakan
paillalef
Cabrakan
Level 160
God Stats
103W - 58L
1,670 SR
Queue Stats
565W - 549L
1,434 Elo+
Solo
Mercury
Mercury
starthirteen
Mercury
Level 139
God Stats
6W - 2L
1,246 SR
Queue Stats
200W - 227L
1,346 Elo+
Party 3
Team Averages
Level 125
1,490 SR
1,462 Elo+

VS

Team Averages
Level 107
1,502 SR
1,504 Elo+
Sobek
Sobek
Earth Finger
Sobek
Level 157
God Stats
1W - 5L
1,334 SR
Queue Stats
258W - 263L
1,498 Elo+
Party 2
Mulan
Mulan
MemeBeanSupreme
Mulan
Level 115
God Stats
67W - 44L
1,608 SR
Queue Stats
618W - 758L
1,507 Elo+
Party 2
Guan Yu
Guan Yu
PastelNytemare
Guan Yu
Level 109
God Stats
15W - 10L
1,553 SR
Queue Stats
406W - 477L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
ShredCruz
Zhong Kui
Level 93
God Stats
6W - 6L
1,515 SR
Queue Stats
264W - 262L
1,526 Elo+
Solo
Neith
Neith
WolfStorm9
Neith
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
165W - 219L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImWhoobex
Medusa
20
5 / 4 / 9
13,077
569
14,218
14,686
5,125
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
Zaami
Geb
17
1 / 2 / 20
12,183
530
8,962
30,237
39,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 2 / 13
14,026
610
30,219
16,449
12,564
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
paillalef
Cabrakan
20
11 / 4 / 5
14,825
645
20,484
16,243
12,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mercury
starthirteen
Mercury
20
7 / 3 / 9
12,616
549
12,143
18,880
6,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,301
404
4,441
20,533
18,578
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 4 / 5
12,428
540
20,060
21,925
10,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 9 / 0
9,637
419
8,953
25,627
28,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
ShredCruz
Zhong Kui
14
1 / 9 / 2
9,390
408
16,642
27,447
12,751
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
2 / 9 / 5
10,071
438
11,571
16,821
4,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
35
Kills
15
15
Deaths
35
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Medusa
ImWhoobex
Medusa
5
4
9
2.38
L
7
4
5
2.38
L
3
9
0
0.33
L
Zhong Kui
ShredCruz
Zhong Kui
1
9
2
0.22
L
Neith
2
9
5
0.5
W
Geb
Zaami
Geb
1
2
20
5.5
W
11
2
13
8.75
W
Cabrakan
paillalef
Cabrakan
11
4
5
3.38
W
Mercury
starthirteen
Mercury
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,026
Damage
61,667
96,495
Taken
112,353
75,326
Mitigated
74,772
41,733
Healing
30,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,441
305
0
5,435
20,533
18,578
417
5,865
14,574
45,421
0
W
Medusa
ImWhoobex
Medusa
14,218
7,728
0
4,943
14,686
5,125
2,004
3,001
11,685
0
106,372
L
20,060
3,417
0
9,353
21,925
10,352
0
13,007
8,705
0
112,742
L
8,953
1,961
562
6,646
25,627
28,569
0
15,087
10,420
55
41,418
L
Zhong Kui
ShredCruz
Zhong Kui
16,642
3,209
0
6,366
27,447
12,751
0
16,397
10,536
56,100
0
L
Neith
11,571
4,054
0
2,455
16,821
4,522
1,437
7,879
8,904
0
68,987
W
Geb
Zaami
Geb
8,962
1,535
4,378
4,245
30,237
39,009
563
6,099
24,138
33,451
0
W
30,219
3,763
10,764
8,633
16,449
12,564
1,198
6,338
10,111
111,062
0
W
Cabrakan
paillalef
Cabrakan
20,484
2,615
0
5,370
16,243
12,002
1,805
3,729
12,514
92,165
5,717
W
Mercury
starthirteen
Mercury
12,143
5,352
928
2,472
18,880
6,626
4,148
1,971
16,909
0
100,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,727
Gold Earned
50,827
680
Minions Killed
497
0
Camps Cleared
0
2,211,182
Distance Traveled
1,966,304
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,301
404
55
2
0
372,872
5
W
Medusa
13,077
569
159
7
0
435,096
4
L
Mulan
12,428
540
180
8
0
475,516
0
L
Guan Yu
9,637
419
72
3
0
390,029
2
L
Zhong Kui
9,390
408
81
4
0
361,792
6
L
Neith
10,071
438
109
5
0
366,095
7
W
Geb
12,183
530
33
1
0
483,475
6
W
Hel
14,026
610
182
8
0
461,794
3
W
Cabrakan
14,825
645
174
8
0
366,212
3
W
Mercury
12,616
549
132
6
0
464,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role