Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
Diverse7
Hachiman
Gold III
Level 89
God Stats
1W - 5L
1,275 SR
Queue Stats
47W - 43L
1,501 MMR
Solo
Ymir
Ymir
Silver II
ScorelessChip49
Ymir
Silver II
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,537 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
Squirt vD
Zhong Kui
Platinum III
Level 122
God Stats
62W - 53L
1,649 SR
Queue Stats
734W - 712L
1,578 MMR
Party 1
Mulan
Mulan
Gold II
Tx Felonz xT
Mulan
Gold II
Level 122
God Stats
27W - 21L
1,626 SR
Queue Stats
665W - 657L
1,424 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,510 SR
1,508 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,549 SR
1,500 MMR
Nemesis
Nemesis
Bronze III
Broseiden23
Nemesis
Bronze III
Level 86
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
GSM zManiack
Poseidon
Bronze III
Level 108
God Stats
0W - 1L
1,659 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
OsborneJack
Cu Chulainn
Bronze III
Level 130
God Stats
0W - 1L
1,629 SR
Queue Stats
0W - 2L
1,459 MMR
Party 2
Bacchus
Bacchus
Gold III
Yace 1996
Bacchus
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,612 MMR
Party 2
Anhur
Anhur
Gold V
ll Im Ghost ll
Anhur
Gold V
Level 127
God Stats
104W - 106L
1,537 SR
Queue Stats
488W - 492L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
6 / 7 / 12
12,040
523
9,886
19,315
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Diverse7
Hachiman
20
7 / 3 / 9
13,287
578
8,791
14,888
5,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 7 / 13
10,289
447
5,968
19,150
19,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Squirt vD
Zhong Kui
20
11 / 3 / 7
13,623
592
23,289
17,458
13,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 5 / 12
13,080
569
27,801
29,346
29,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetCliodhnaUllr

VS

Bans
Erlang ShenAo KuangApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Broseiden23
Nemesis
15
2 / 9 / 9
10,397
452
8,376
18,414
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
GSM zManiack
Poseidon
16
3 / 6 / 9
10,808
470
15,546
15,511
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
OsborneJack
Cu Chulainn
14
4 / 5 / 6
10,063
438
11,358
20,436
17,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Yace 1996
Bacchus
16
8 / 6 / 9
11,360
494
18,073
25,785
33,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
7 / 7 / 4
12,741
554
10,586
19,342
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
61
32
Kills
24
25
Deaths
33
53
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
7
12
1.71
L
Nemesis
Broseiden23
Nemesis
2
9
9
0.72
W
Hachiman
Diverse7
Hachiman
7
3
9
3.83
L
Poseidon
GSM zManiack
Poseidon
3
6
9
1.25
L
Cu Chulainn
OsborneJack
Cu Chulainn
4
5
6
1.4
W
0
7
13
0.93
W
Zhong Kui
Squirt vD
Zhong Kui
11
3
7
4.83
W
8
5
12
2.8
L
Bacchus
Yace 1996
Bacchus
8
6
9
2.08
L
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,735
Damage
63,939
100,157
Taken
99,488
74,186
Mitigated
71,093
41,279
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,886
4,042
0
14,228
19,315
6,954
1,905
8,679
10,492
0
62,571
L
Nemesis
Broseiden23
Nemesis
8,376
4,170
0
4,419
18,414
7,881
0
6,851
11,314
0
50,703
W
Hachiman
Diverse7
Hachiman
8,791
5,309
0
7,603
14,888
5,067
3,063
6,455
8,433
0
82,378
L
Poseidon
GSM zManiack
Poseidon
15,546
777
269
3,031
15,511
4,897
343
9,981
5,426
65,642
0
L
Cu Chulainn
OsborneJack
Cu Chulainn
11,358
2,504
0
3,402
20,436
17,292
211
4,617
15,122
9,549
33,218
W
5,968
619
1,085
2,780
19,150
19,701
361
7,237
11,740
36,640
0
W
Zhong Kui
Squirt vD
Zhong Kui
23,289
812
382
6,896
17,458
13,142
3,486
8,705
8,618
97,270
0
W
27,801
2,894
0
8,305
29,346
29,322
1,392
6,044
22,584
12,686
83,211
L
Bacchus
Yace 1996
Bacchus
18,073
1,550
855
2,170
25,785
33,336
704
8,204
17,203
53,263
0
L
10,586
5,472
0
3,083
19,342
7,687
3,670
4,226
14,828
0
89,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,319
Gold Earned
55,369
550
Minions Killed
462
0
Camps Cleared
0
2,071,733
Distance Traveled
1,930,129
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,040
523
81
4
0
424,908
2
L
Nemesis
10,397
452
77
3
0
345,290
8
W
Hachiman
13,287
578
145
6
0
401,580
5
L
Poseidon
10,808
470
112
5
0
430,574
6
L
Cu Chulainn
10,063
438
71
3
0
366,253
0
W
Ymir
10,289
447
36
2
0
402,403
3
W
Zhong Kui
13,623
592
140
6
0
442,034
6
W
Mulan
13,080
569
148
6
0
400,808
2
L
Bacchus
11,360
494
53
2
0
449,001
3
L
Anhur
12,741
554
149
6
0
339,011
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role