Player Matchup

Sol
Sol
Bionic1515
Sol
Level 45
God Stats
23W - 14L
1,555 SR
Queue Stats
120W - 138L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
TheGo0f3
Hou Yi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 96L
1,436 Elo+
Party 1
Vamana
Vamana
otakuGamingx
Vamana
Level 87
God Stats
7W - 1L
1,659 SR
Queue Stats
338W - 518L
1,397 Elo+
Party 1
Team Averages
Level 92
1,571 SR
1,464 Elo+

VS

Team Averages
Level 87
1,484 SR
1,617 Elo+
Atlas
Atlas
Kdone
Atlas
Level 121
God Stats
2W - 2L
1,336 SR
Queue Stats
10W - 14L
1,395 Elo+
Solo
Eset
Eset
LVLaoCH
Eset
Level 79
God Stats
5W - 2L
1,615 SR
Queue Stats
205W - 114L
1,715 Elo+
Party 2
Charybdis
Charybdis
LVNe0N
Charybdis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 44L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 9
10,638
760
7,535
12,232
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
TheGo0f3
Hou Yi
16
10 / 0 / 12
11,630
831
18,848
9,758
3,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
16
6 / 2 / 16
11,691
835
12,155
17,313
15,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kdone
Atlas
12
3 / 6 / 3
9,357
668
8,407
16,862
15,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
LVLaoCH
Eset
11
1 / 7 / 5
8,678
620
16,170
12,788
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
LVNe0N
Charybdis
12
2 / 9 / 4
8,928
638
6,439
13,711
3,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
22
Kills
6
6
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
L
Atlas
Kdone
Atlas
3
6
3
0.75
L
Eset
LVLaoCH
Eset
1
7
5
0.5
L
Charybdis
LVNe0N
Charybdis
2
9
4
0.44
W
Hou Yi
TheGo0f3
Hou Yi
10
0
12
16
W
Vamana
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,538
Damage
31,016
39,303
Taken
43,361
22,308
Mitigated
23,588
16,679
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,535
2,803
260
3,549
12,232
3,865
0
9,544
2,688
33,879
2,893
L
Atlas
Kdone
Atlas
8,407
1,888
0
1,991
16,862
15,352
0
3,129
13,733
19,122
0
L
Eset
LVLaoCH
Eset
16,170
1,113
1,123
2,923
12,788
4,251
0
1,318
11,470
42,968
0
L
Charybdis
LVNe0N
Charybdis
6,439
3,136
0
1,200
13,711
3,985
0
2,700
11,011
0
25,658
W
Hou Yi
TheGo0f3
Hou Yi
18,848
10,574
0
1,722
9,758
3,225
1,915
6,536
3,222
0
53,768
W
Vamana
12,155
7,847
1,127
10,021
17,313
15,218
598
9,547
7,766
0
37,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,959
Gold Earned
26,963
189
Minions Killed
141
10
Camps Cleared
4
814,600
Distance Traveled
684,619
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,638
760
70
5
4
251,153
1
L
Atlas
9,357
668
18
1
1
245,808
5
L
Eset
8,678
620
72
5
1
240,201
2
L
Charybdis
8,928
638
51
4
2
198,610
5
W
Hou Yi
11,630
831
73
5
4
269,551
4
W
Vamana
11,691
835
46
3
2
293,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role