Player Matchup

Tiamat
Tiamat
ADOKIII
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,310 Elo+
Party 1
Horus
Horus
Afredo_la_sauce
Horus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 59L
1,328 Elo+
Party 3
Hou Yi
Hou Yi
FRED47-27
Hou Yi
Level 123
God Stats
0W - 8L
1,103 SR
Queue Stats
53W - 51L
1,452 Elo+
Party 3
Neith
Neith
IxAM HUNTER
Neith
Level 97
God Stats
0W - 2L
1,239 SR
Queue Stats
54W - 62L
1,392 Elo+
Solo
Baba Yaga
Baba Yaga
nLukazz
Baba Yaga
Level 157
God Stats
10W - 6L
1,442 SR
Queue Stats
373W - 400L
1,450 Elo+
Party 1
Team Averages
Level 84
1,357 SR
1,386 Elo+

VS

Team Averages
Level 102
1,466 SR
1,453 Elo+
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dondolf2001
Hades
Level 108
God Stats
3W - 4L
1,619 SR
Queue Stats
135W - 105L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
Evobrat_jr
Nu Wa
Level 87
God Stats
2W - 0L
1,734 SR
Queue Stats
57W - 52L
1,432 Elo+
Party 2
Raijin
Raijin
Itsscience12
Raijin
Level 63
God Stats
1W - 2L
1,185 SR
Queue Stats
171W - 156L
1,459 Elo+
Party 2
Ra
Ra
elprimo20
Ra
Level 129
God Stats
2W - 3L
1,292 SR
Queue Stats
606W - 619L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ADOKIII
Tiamat
14
1 / 7 / 12
8,775
585
9,981
17,366
11,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 2 / 10
10,254
684
10,849
22,758
17,704
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
FRED47-27
Hou Yi
16
1 / 5 / 11
9,099
607
9,348
13,244
3,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 2 / 11
10,190
679
8,057
15,148
5,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baba Yaga
nLukazz
Baba Yaga
19
6 / 2 / 11
10,836
722
14,925
15,202
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
1 / 3 / 12
10,323
688
13,321
8,829
3,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 5 / 6
11,987
799
19,881
17,230
15,204
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
17
0 / 2 / 12
10,360
691
14,013
7,428
2,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
15
3 / 4 / 5
10,049
670
11,570
10,374
4,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 4 / 6
12,988
866
16,061
16,842
7,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
59
18
Kills
18
18
Deaths
18
55
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
3
12
2.33
L
Tiamat
ADOKIII
Tiamat
1
7
12
1
L
7
2
10
6
W
9
5
6
2.4
W
Nu Wa
0
2
12
3
L
Hou Yi
FRED47-27
Hou Yi
1
5
11
1.3
W
Raijin
3
4
5
1.38
L
3
2
11
4.25
W
5
4
6
2
L
Baba Yaga
nLukazz
Baba Yaga
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,160
Damage
74,846
83,718
Taken
60,703
44,588
Mitigated
33,167
48,450
Healing
27,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,321
5,792
1,374
1,497
8,829
3,375
1,861
2,011
6,794
0
24,671
L
Tiamat
ADOKIII
Tiamat
9,981
599
2,437
3,453
17,366
11,307
0
12,681
4,685
22,695
0
L
10,849
4,909
11,531
12,428
22,758
17,704
0
14,411
8,347
0
19,054
W
19,881
514
1,811
6,467
17,230
15,204
645
5,796
11,173
33,723
0
W
Nu Wa
14,013
4,469
788
821
7,428
2,652
1,419
3,697
3,645
27,785
0
L
Hou Yi
FRED47-27
Hou Yi
9,348
3,168
1,997
843
13,244
3,935
0
10,599
2,645
0
29,712
W
Raijin
11,570
764
970
1,781
10,374
4,127
103
4,382
5,900
17,557
0
L
8,057
1,974
3,200
5,155
15,148
5,748
22
12,599
2,549
0
36,184
W
16,061
1,435
4,550
6,979
16,842
7,809
1,264
8,145
8,285
54,383
0
L
Baba Yaga
nLukazz
Baba Yaga
14,925
264
1,797
5,609
15,202
5,894
20
11,235
3,967
37,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,154
Gold Earned
55,707
189
Minions Killed
163
0
Camps Cleared
0
1,415,916
Distance Traveled
1,308,462
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,323
688
18
1
0
263,629
7
L
Tiamat
8,775
585
21
1
0
253,382
0
L
Horus
10,254
684
10
1
0
311,601
0
W
Hades
11,987
799
18
1
0
209,427
0
W
Nu Wa
10,360
691
26
2
0
284,983
1
L
Hou Yi
9,099
607
46
3
0
245,626
0
W
Raijin
10,049
670
11
1
0
275,227
0
L
Neith
10,190
679
62
4
0
287,481
5
W
Ra
12,988
866
90
6
0
275,196
1
L
Baba Yaga
10,836
722
50
3
0
317,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role