Player Matchup

Neith
Neith
CavalierofNight
Neith
Level 44
God Stats
1W - 4L
1,570 SR
Queue Stats
1W - 7L
1,222 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gui_gamer514
Kumbhakarna
Level 109
God Stats
0W - 2L
1,396 SR
Queue Stats
18W - 27L
1,367 Elo+
Party 2
Discordia
Discordia
yOblivion-
Discordia
Level 105
God Stats
0W - 1L
1,534 SR
Queue Stats
13W - 14L
1,443 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,344 Elo+

VS

Team Averages
Level 109
1,312 SR
1,400 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Tazgoth
He Bo
Level 133
God Stats
1W - 2L
1,188 SR
Queue Stats
62W - 80L
1,377 Elo+
Party 1
Zeus
Zeus
cyberarrombado
Zeus
Level 45
God Stats
9W - 17L
1,248 SR
Queue Stats
154W - 227L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 16 / 6
10,895
573
14,267
22,297
8,666
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Gui_gamer514
Kumbhakarna
16
5 / 4 / 3
13,408
706
6,984
20,532
36,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
yOblivion-
Discordia
15
5 / 7 / 4
12,465
656
15,354
15,277
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
9 / 2 / 11
13,420
706
13,056
14,422
6,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Tazgoth
He Bo
18
15 / 5 / 8
14,651
771
20,148
16,264
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 4 / 17
12,623
664
17,215
16,355
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
11
Kills
27
27
Deaths
11
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
2
11
7.25
L
1
16
6
0.25
L
Kumbhakarna
Gui_gamer514
Kumbhakarna
5
4
3
1.63
W
He Bo
Tazgoth
He Bo
15
5
8
3.8
W
3
4
17
2.88
L
Discordia
yOblivion-
Discordia
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,605
Damage
50,419
58,106
Taken
47,041
52,214
Mitigated
15,786
3,967
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,056
1,175
4,026
7,010
14,422
6,617
684
8,001
6,421
59,623
0
L
14,267
5,949
0
1,859
22,297
8,666
0
19,269
3,028
0
39,735
L
Kumbhakarna
Gui_gamer514
Kumbhakarna
6,984
1,214
0
1,006
20,532
36,972
0
17,091
3,441
19,039
0
W
He Bo
Tazgoth
He Bo
20,148
878
28
5,390
16,264
4,552
452
7,305
8,959
52,623
0
W
17,215
2,151
556
2,745
16,355
4,617
470
7,529
8,826
44,831
0
L
Discordia
yOblivion-
Discordia
15,354
563
0
1,102
15,277
6,576
0
14,121
1,156
44,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
40,694
152
Minions Killed
216
2
Camps Cleared
11
905,501
Distance Traveled
952,677
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,420
706
84
4
3
347,005
5
L
Neith
10,895
573
51
3
0
255,839
4
L
Kumbhakarna
13,408
706
26
1
1
360,611
0
W
He Bo
14,651
771
69
4
6
309,149
2
W
Zeus
12,623
664
63
3
2
296,523
0
L
Discordia
12,465
656
75
4
1
289,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role