Player Matchup

Sylvanus
Sylvanus
AlphaBorne
Sylvanus
Level 123
God Stats
9W - 7L
1,600 SR
Queue Stats
549W - 500L
1,620 Elo+
Party 2
Artemis
Artemis
BaconChancellor
Artemis
Level 27
God Stats
3W - 1L
1,826 SR
Queue Stats
59W - 58L
1,576 Elo+
Party 2
Thor
Thor
ChazMarlboro
Thor
Level 104
God Stats
8W - 9L
1,557 SR
Queue Stats
464W - 417L
1,673 Elo+
Party 2
Bellona
Bellona
Dmakasaur
Bellona
Level 47
God Stats
25W - 22L
1,604 SR
Queue Stats
178W - 182L
1,546 Elo+
Solo
Kukulkan
Kukulkan
Fafnir12
Kukulkan
Level 88
God Stats
5W - 3L
1,650 SR
Queue Stats
364W - 319L
1,651 Elo+
Party 2
Team Averages
Level 78
1,647 SR
1,613 Elo+

VS

Team Averages
Level 72
1,608 SR
1,589 Elo+
Apollo
Apollo
 
Apollo
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BigBootyBears
Neith
Level 33
God Stats
9W - 3L
1,788 SR
Queue Stats
103W - 65L
1,684 Elo+
Party 1
Sol
Sol
C0MM0NN
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,492 Elo+
Solo
Guan Yu
Guan Yu
IzCloz3D
Guan Yu
Level 154
God Stats
9W - 3L
1,641 SR
Queue Stats
538W - 454L
1,713 Elo+
Party 1
Fafnir
Fafnir
LordIronFoot
Fafnir
Level 109
God Stats
5W - 5L
1,609 SR
Queue Stats
150W - 169L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlphaBorne
Sylvanus
12
3 / 3 / 2
8,170
511
6,882
14,275
12,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
0 / 4 / 1
6,904
432
4,314
11,013
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 2
8,339
521
5,688
12,412
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Dmakasaur
Bellona
13
0 / 5 / 5
7,741
484
3,989
10,935
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Fafnir12
Kukulkan
14
2 / 5 / 4
8,416
526
15,466
10,144
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
10 / 2 / 5
9,947
622
14,558
12,630
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 2 / 2
9,723
608
9,233
7,949
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sol
15
3 / 0 / 4
9,223
576
8,058
6,073
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
IzCloz3D
Guan Yu
14
3 / 3 / 9
8,530
533
7,947
15,039
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
11
1 / 0 / 10
7,513
470
5,002
15,380
16,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
7
Kills
22
22
Deaths
7
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
2
5
6.25
L
Sylvanus
AlphaBorne
Sylvanus
3
3
2
1.33
L
0
4
1
0.13
W
5
2
2
3
W
Sol
3
0
4
5
L
2
5
2
0.6
L
Bellona
Dmakasaur
Bellona
0
5
5
0.5
L
Kukulkan
Fafnir12
Kukulkan
2
5
4
0.8
W
Guan Yu
IzCloz3D
Guan Yu
3
3
9
2.5
W
Fafnir
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,339
Damage
44,798
58,779
Taken
57,071
28,916
Mitigated
35,553
17,849
Healing
19,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,558
6,281
0
2,933
12,630
5,526
0
6,628
6,002
0
80,657
L
Sylvanus
AlphaBorne
Sylvanus
6,882
1,600
2,571
5,328
14,275
12,257
0
4,520
9,755
21,098
0
L
4,314
1,502
0
2,973
11,013
3,347
0
5,209
5,804
0
42,022
W
9,233
3,766
524
2,267
7,949
3,783
449
1,416
6,533
0
67,029
W
Sol
8,058
2,570
0
3,264
6,073
2,749
840
1,068
5,005
56,835
7,006
L
5,688
1,644
0
3,716
12,412
3,880
0
1,134
11,278
0
48,049
L
Bellona
Dmakasaur
Bellona
3,989
1,114
0
2,480
10,935
6,071
0
323
10,612
0
40,658
L
Kukulkan
Fafnir12
Kukulkan
15,466
1,155
0
781
10,144
3,361
0
1,194
8,950
65,954
0
W
Guan Yu
IzCloz3D
Guan Yu
7,947
2,275
760
5,298
15,039
7,059
437
6,358
8,681
0
54,165
W
Fafnir
5,002
1,054
738
3,500
15,380
16,436
0
6,878
8,502
16,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,570
Gold Earned
44,936
427
Minions Killed
506
0
Camps Cleared
0
1,455,607
Distance Traveled
1,545,808
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,947
622
130
8
0
333,458
6
L
Sylvanus
8,170
511
32
2
0
293,388
1
L
Artemis
6,904
432
72
5
0
264,520
3
W
Neith
9,723
608
138
9
0
258,135
1
W
Sol
9,223
576
115
7
0
307,951
4
L
Thor
8,339
521
103
6
0
285,931
4
L
Bellona
7,741
484
94
6
0
304,102
3
L
Kukulkan
8,416
526
126
8
0
307,666
3
W
Guan Yu
8,530
533
100
6
0
341,962
5
W
Fafnir
7,513
470
23
1
0
304,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role