Player Matchup

Bacchus
Bacchus
RedNeckCEO21
Bacchus
Level 101
God Stats
11W - 8L
1,558 SR
Queue Stats
57W - 66L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
RxSxLegacy
Guan Yu
Level 84
God Stats
3W - 5L
1,555 SR
Queue Stats
33W - 59L
1,410 Elo+
Party 2
Ra
Ra
TheGodOfValor
Ra
Level 7
God Stats
1W - 2L
1,329 SR
Queue Stats
2W - 6L
1,381 Elo+
Party 2
Kali
Kali
XxSoloSaintxX
Kali
Level 127
God Stats
0W - 2L
1,378 SR
Queue Stats
79W - 106L
1,501 Elo+
Party 2
Izanami
Izanami
ranemaker813
Izanami
Level 43
God Stats
11W - 16L
1,551 SR
Queue Stats
30W - 40L
1,505 Elo+
Party 2
Team Averages
Level 72
1,474 SR
1,459 Elo+

VS

Team Averages
Level 76
1,580 SR
1,520 Elo+
Tiamat
Tiamat
AtlasNugged
Tiamat
Level 120
God Stats
7W - 3L
1,609 SR
Queue Stats
779W - 805L
1,519 Elo+
Party 1
Kali
Kali
Blue1924
Kali
Level 114
God Stats
11W - 7L
1,581 SR
Queue Stats
461W - 454L
1,553 Elo+
Party 1
Cupid
Cupid
Gantril74
Cupid
Level 46
God Stats
24W - 27L
1,495 SR
Queue Stats
113W - 121L
1,503 Elo+
Party 1
Ravana
Ravana
Jupchoo
Ravana
Level 36
God Stats
8W - 12L
1,416 SR
Queue Stats
107W - 102L
1,494 Elo+
Solo
Atlas
Atlas
RobsJobs
Atlas
Level 66
God Stats
8W - 3L
1,797 SR
Queue Stats
116W - 118L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RedNeckCEO21
Bacchus
11
2 / 1 / 4
6,406
458
6,467
10,099
7,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
RxSxLegacy
Guan Yu
11
0 / 3 / 0
6,137
438
4,063
9,748
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
0 / 1 / 0
6,288
449
2,507
5,775
1,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
1 / 4 / 3
7,204
515
7,687
12,597
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
ranemaker813
Izanami
12
3 / 2 / 2
7,705
550
5,676
6,255
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 1 / 2
8,844
632
12,417
8,049
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
14
1 / 1 / 2
8,025
573
4,328
11,934
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Gantril74
Cupid
11
0 / 2 / 3
6,650
475
3,408
8,190
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Jupchoo
Ravana
14
3 / 0 / 2
8,600
614
6,698
5,400
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atlas
RobsJobs
Atlas
11
1 / 2 / 4
6,987
499
4,797
11,303
6,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
11
11
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
1
2
7
W
Kali
1
1
2
2
W
Cupid
Gantril74
Cupid
0
2
3
0.75
W
Ravana
Jupchoo
Ravana
3
0
2
4
L
Bacchus
RedNeckCEO21
Bacchus
2
1
4
4
W
Atlas
RobsJobs
Atlas
1
2
4
1.5
L
Guan Yu
RxSxLegacy
Guan Yu
0
3
0
0
L
0
1
0
0
L
1
4
3
0.63
L
Izanami
ranemaker813
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,400
Damage
31,648
44,474
Taken
44,876
21,759
Mitigated
22,130
8,967
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,417
1,373
0
1,724
8,049
5,112
213
1,631
6,362
66,222
0
W
Kali
4,328
2,128
0
6,364
11,934
4,251
0
2,404
9,440
0
55,526
W
Cupid
Gantril74
Cupid
3,408
1,833
105
2,557
8,190
2,347
298
1,942
6,248
0
39,401
W
Ravana
Jupchoo
Ravana
6,698
1,433
0
1,917
5,400
4,141
638
388
4,745
0
51,572
L
Bacchus
RedNeckCEO21
Bacchus
6,467
756
0
500
10,099
7,406
0
5,039
4,973
23,669
0
W
Atlas
RobsJobs
Atlas
4,797
1,926
1,898
2,964
11,303
6,279
145
3,193
8,092
14,455
0
L
Guan Yu
RxSxLegacy
Guan Yu
4,063
289
30
1,867
9,748
6,763
0
2,061
7,004
4,355
19,972
L
2,507
369
203
1,112
5,775
1,317
818
2,985
2,790
36,613
0
L
7,687
2,958
0
4,905
12,597
4,669
0
4,245
8,228
0
44,099
L
Izanami
ranemaker813
Izanami
5,676
3,779
0
350
6,255
1,604
0
3,015
3,240
0
55,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,740
Gold Earned
39,106
350
Minions Killed
465
0
Camps Cleared
0
1,346,628
Distance Traveled
1,419,078
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,844
632
118
8
0
291,859
7
W
Kali
8,025
573
117
8
0
335,771
6
W
Cupid
6,650
475
102
7
0
250,807
0
W
Ravana
8,600
614
115
8
0
266,787
3
L
Bacchus
6,406
458
29
2
0
288,242
2
W
Atlas
6,987
499
13
1
0
273,854
4
L
Guan Yu
6,137
438
48
3
0
290,358
2
L
Ra
6,288
449
70
5
0
254,504
0
L
Kali
7,204
515
95
7
0
261,655
0
L
Izanami
7,705
550
108
8
0
251,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role