Player Matchup

Yemoja
Yemoja
Gabi Frederico
Yemoja
Level 3
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 3
Ymir
Ymir
NAUTYMUSSS
Ymir
Level 104
God Stats
11W - 17L
1,331 SR
Queue Stats
195W - 293L
1,338 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rafaelmcoutinho
Morgan Le Fay
Level 48
God Stats
1W - 2L
1,769 SR
Queue Stats
24W - 27L
1,361 Elo+
Party 3
Skadi
Skadi
Weatherpain
Skadi
Level 18
God Stats
0W - 4L
1,119 SR
Queue Stats
4W - 18L
1,170 Elo+
Party 2
Horus
Horus
the_happy003
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,372 Elo+
Solo
Team Averages
Level 44
1,487 SR
1,290 Elo+

VS

Team Averages
Level 82
1,465 SR
1,360 Elo+
Merlin
Merlin
DanielPlayer1811
Merlin
Level 26
God Stats
7W - 3L
1,662 SR
Queue Stats
34W - 53L
1,291 Elo+
Party 1
Ares
Ares
Mega_GamerBr13
Ares
Level 57
God Stats
2W - 1L
1,344 SR
Queue Stats
96W - 201L
1,285 Elo+
Party 1
Nemesis
Nemesis
denilsonkw
Nemesis
Level 129
God Stats
16W - 11L
1,524 SR
Queue Stats
1,017W - 1,120L
1,360 Elo+
Solo
Thanatos
Thanatos
iTz_AleKZinD3L4S
Thanatos
Level 83
God Stats
9W - 14L
1,382 SR
Queue Stats
375W - 487L
1,409 Elo+
Party 1
Skadi
Skadi
temp-405177
Skadi
Level 114
God Stats
6W - 8L
1,414 SR
Queue Stats
687W - 843L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
8,372
381
4,277
18,067
18,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 4 / 2
10,172
462
12,176
19,535
16,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
Rafaelmcoutinho
Morgan Le Fay
13
0 / 9 / 2
8,499
386
7,149
18,498
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 8 / 0
8,939
406
3,681
15,749
4,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
7,693
350
1,926
17,275
15,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 7
10,578
481
16,958
5,805
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 9
9,772
444
4,063
13,093
15,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
denilsonkw
Nemesis
17
1 / 3 / 13
10,631
483
10,220
14,886
10,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
14 / 1 / 4
12,267
558
19,954
18,534
8,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 0 / 8
13,812
628
21,876
10,093
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
4
Kills
30
30
Deaths
5
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
2
6
0
0.33
W
1
1
9
5.5
L
1
4
2
0.5
L
Morgan Le Fay
Rafaelmcoutinho
Morgan Le Fay
0
9
2
0.11
L
1
8
0
0.13
W
Nemesis
denilsonkw
Nemesis
1
3
13
2.5
W
14
1
4
16
W
13
0
8
17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,209
Damage
73,071
89,124
Taken
62,411
61,244
Mitigated
40,345
15,641
Healing
33,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,958
159
177
1,634
5,805
2,229
2,127
2,467
3,338
73,862
0
L
4,277
614
2,042
871
18,067
18,052
0
4,156
13,911
20,680
0
W
4,063
52
352
1,469
13,093
15,265
656
5,859
7,234
32,742
0
L
12,176
2,632
0
3,902
19,535
16,648
0
3,805
15,730
60,548
0
L
Morgan Le Fay
Rafaelmcoutinho
Morgan Le Fay
7,149
982
261
1,215
18,498
6,562
467
7,377
11,121
53,790
0
L
3,681
2,147
0
1,612
15,749
4,059
0
1,916
13,833
0
67,446
W
Nemesis
denilsonkw
Nemesis
10,220
3,007
0
4,110
14,886
10,566
1,767
5,956
8,930
12,683
41,929
W
19,954
4,660
0
22,316
18,534
8,158
2,387
7,047
11,487
0
82,746
W
21,876
10,730
0
2,959
10,093
4,127
10,569
2,273
7,820
0
119,491
L
1,926
1,035
1,343
4,395
17,275
15,923
0
5,691
11,584
0
10,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
57,060
367
Minions Killed
568
0
Camps Cleared
0
1,911,941
Distance Traveled
2,125,514
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,578
481
122
6
0
426,232
1
L
Yemoja
8,372
381
33
2
0
374,033
0
W
Ares
9,772
444
44
2
0
432,443
6
L
Ymir
10,172
462
120
5
0
394,089
2
L
Morgan Le Fay
8,499
386
93
4
0
352,255
0
L
Skadi
8,939
406
105
5
0
383,052
3
W
Nemesis
10,631
483
104
5
0
357,439
1
W
Thanatos
12,267
558
114
5
0
472,321
2
W
Skadi
13,812
628
184
8
0
437,079
0
L
Horus
7,693
350
16
1
0
408,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role