Player Matchup

Ullr
Ullr
DILLYDILLY11
Ullr
Level 69
God Stats
2W - 8L
1,278 SR
Queue Stats
71W - 71L
1,423 Elo+
Party 1
Mercury
Mercury
DirtyJoeJoker
Mercury
Level 66
God Stats
20W - 17L
1,505 SR
Queue Stats
165W - 182L
1,437 Elo+
Party 1
Zeus
Zeus
Murphdingo
Zeus
Level 83
God Stats
7W - 14L
1,310 SR
Queue Stats
230W - 269L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
Stumbleduck1989
Xing Tian
Level 109
God Stats
2W - 2L
1,622 SR
Queue Stats
15W - 16L
1,384 Elo+
Solo
Ymir
Ymir
Voulpi
Ymir
Level 50
God Stats
5W - 7L
1,456 SR
Queue Stats
102W - 120L
1,420 Elo+
Party 1
Team Averages
Level 75
1,434 SR
1,426 Elo+

VS

Team Averages
Level 76
1,595 SR
1,446 Elo+
Charybdis
Charybdis
Carsation
Charybdis
Level 32
God Stats
3W - 3L
1,502 SR
Queue Stats
17W - 14L
1,416 Elo+
Party 2
Artemis
Artemis
DILGEWHIP
Artemis
Level 125
God Stats
20W - 23L
1,489 SR
Queue Stats
143W - 164L
1,399 Elo+
Solo
Atlas
Atlas
MiLLi_oh
Atlas
Level 44
God Stats
2W - 1L
1,565 SR
Queue Stats
79W - 71L
1,501 Elo+
Solo
Arachne
Arachne
SMITEGUY69
Arachne
Level 74
God Stats
43W - 33L
1,572 SR
Queue Stats
417W - 463L
1,387 Elo+
Solo
King Arthur
King Arthur
Trusionx
King Arthur
Level 106
God Stats
4W - 3L
1,848 SR
Queue Stats
70W - 67L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
7,832
522
4,912
9,298
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
13
2 / 5 / 2
8,162
544
6,558
10,519
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
5 / 6 / 5
8,292
553
8,129
8,648
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Stumbleduck1989
Xing Tian
11
1 / 3 / 8
7,280
485
4,884
11,500
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Voulpi
Ymir
13
6 / 3 / 6
8,777
585
10,656
13,474
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Carsation
Charybdis
14
4 / 2 / 1
8,795
586
2,559
6,644
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
DILGEWHIP
Artemis
11
2 / 5 / 6
7,070
471
7,085
8,914
3,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
MiLLi_oh
Atlas
10
0 / 4 / 10
7,176
478
2,126
13,296
7,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
SMITEGUY69
Arachne
15
13 / 2 / 4
9,917
661
15,115
9,971
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Trusionx
King Arthur
12
1 / 3 / 2
7,285
486
4,183
11,717
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
16
Kills
20
20
Deaths
16
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Carsation
Charybdis
4
2
1
2.25
W
Artemis
DILGEWHIP
Artemis
2
5
6
1
L
2
3
5
1.5
L
Mercury
2
5
2
0.6
W
Atlas
MiLLi_oh
Atlas
0
4
10
1.25
L
5
6
5
1.25
W
Arachne
SMITEGUY69
Arachne
13
2
4
7.5
L
Xing Tian
Stumbleduck1989
Xing Tian
1
3
8
1.67
W
King Arthur
Trusionx
King Arthur
1
3
2
0.67
L
Ymir
Voulpi
Ymir
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,139
Damage
31,068
53,439
Taken
50,542
29,552
Mitigated
24,457
13,537
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Carsation
Charybdis
2,559
1,890
0
1,603
6,644
2,165
421
2,244
4,400
0
47,000
W
Artemis
DILGEWHIP
Artemis
7,085
4,129
0
873
8,914
3,138
1,975
6,577
2,337
0
34,023
L
4,912
2,121
145
2,361
9,298
3,207
1,270
237
9,024
0
35,286
L
Mercury
6,558
3,588
0
3,008
10,519
3,271
1,987
0
10,039
0
47,716
W
Atlas
MiLLi_oh
Atlas
2,126
785
1,645
2,468
13,296
7,999
0
8,307
4,989
13,759
0
L
8,129
1,965
0
2,078
8,648
2,493
1,205
638
8,010
57,036
0
W
Arachne
SMITEGUY69
Arachne
15,115
10,378
0
5,011
9,971
4,553
828
3,262
6,709
0
48,455
L
Xing Tian
Stumbleduck1989
Xing Tian
4,884
471
0
1,510
11,500
12,911
800
903
10,597
15,037
0
W
King Arthur
Trusionx
King Arthur
4,183
412
0
2,025
11,717
6,602
210
2,935
8,782
1,053
33,745
L
Ymir
Voulpi
Ymir
10,656
2,121
0
4,435
13,474
7,670
428
348
13,024
52,971
3,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
40,243
377
Minions Killed
317
0
Camps Cleared
0
1,385,668
Distance Traveled
1,381,201
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,795
586
92
6
0
260,861
0
W
Artemis
7,070
471
60
4
0
226,638
0
L
Ullr
7,832
522
66
4
0
256,785
3
L
Mercury
8,162
544
99
7
0
327,982
0
W
Atlas
7,176
478
17
1
0
271,927
3
L
Zeus
8,292
553
100
7
0
244,300
3
W
Arachne
9,917
661
77
5
0
369,851
1
L
Xing Tian
7,280
485
17
1
0
271,376
2
W
King Arthur
7,285
486
71
5
0
251,924
4
L
Ymir
8,777
585
95
6
0
285,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role