Player Matchup

Danzaburou
Danzaburou
BigDaddySchmeat
Danzaburou
Level 43
God Stats
4W - 1L
1,462 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
FrostyZq
Scylla
Level 69
God Stats
1W - 1L
1,373 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LazerVII
Gilgamesh
Level 64
God Stats
2W - 0L
1,662 SR
Queue Stats
5W - 3L
1,413 Elo+
Party 1
Cabrakan
Cabrakan
MvpGeno
Cabrakan
Level 26
God Stats
1W - 1L
1,631 SR
Queue Stats
9W - 6L
1,413 Elo+
Party 1
Team Averages
Level 51
1,532 SR
1,457 Elo+

VS

Team Averages
Level 62
1,437 SR
1,393 Elo+
Scylla
Scylla
Katharya
Scylla
Level 68
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 2
Cthulhu
Cthulhu
LucklessBrat
Cthulhu
Level 27
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
TokingTurian
Bellona
Level 124
God Stats
0W - 2L
1,471 SR
Queue Stats
0W - 3L
1,325 Elo+
Party 2
Neith
Neith
Triplesspresso
Neith
Level 28
God Stats
0W - 1L
1,385 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDaddySchmeat
Danzaburou
14
5 / 2 / 8
9,488
949
6,507
7,388
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
FrostyZq
Scylla
16
6 / 0 / 6
9,924
992
11,546
4,229
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
LazerVII
Gilgamesh
15
8 / 2 / 8
9,802
980
12,977
9,883
9,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
MvpGeno
Cabrakan
14
4 / 3 / 12
9,310
931
7,731
10,584
12,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Katharya
Scylla
12
0 / 7 / 3
7,130
713
5,117
11,068
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
LucklessBrat
Cthulhu
13
1 / 4 / 4
8,060
806
2,164
10,687
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
TokingTurian
Bellona
14
4 / 6 / 1
8,793
879
5,621
14,888
15,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 6 / 1
7,704
770
4,944
7,561
2,938
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
23
Kills
6
7
Deaths
23
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigDaddySchmeat
Danzaburou
5
2
8
4.5
W
Scylla
FrostyZq
Scylla
6
0
6
9
L
Scylla
Katharya
Scylla
0
7
3
0.21
W
Gilgamesh
LazerVII
Gilgamesh
8
2
8
6
L
Cthulhu
LucklessBrat
Cthulhu
1
4
4
0.75
W
Cabrakan
MvpGeno
Cabrakan
4
3
12
3.33
L
Bellona
TokingTurian
Bellona
4
6
1
0.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,761
Damage
17,846
32,084
Taken
44,204
26,380
Mitigated
31,973
4,634
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigDaddySchmeat
Danzaburou
6,507
4,000
0
738
7,388
3,196
3,762
2,157
5,168
0
20,187
W
Scylla
FrostyZq
Scylla
11,546
1,064
0
18
4,229
1,539
1,113
612
3,591
44,257
0
L
Scylla
Katharya
Scylla
5,117
865
192
1,023
11,068
4,037
47
5,918
5,150
17,571
0
W
Gilgamesh
LazerVII
Gilgamesh
12,977
3,886
0
817
9,883
9,357
125
2,355
7,369
0
29,779
L
Cthulhu
LucklessBrat
Cthulhu
2,164
165
297
609
10,687
9,465
431
2,651
8,036
15,435
0
W
Cabrakan
MvpGeno
Cabrakan
7,731
1,111
240
2,821
10,584
12,288
492
2,456
8,020
22,727
0
L
Bellona
TokingTurian
Bellona
5,621
2,505
192
908
14,888
15,533
0
6,945
7,943
0
27,760
L
4,944
3,072
0
558
7,561
2,938
0
3,883
3,678
0
15,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
31,687
169
Minions Killed
127
12
Camps Cleared
4
779,866
Distance Traveled
596,645
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,488
949
40
4
3
180,965
2
W
Scylla
9,924
992
72
7
3
199,538
3
L
Scylla
7,130
713
36
4
1
137,845
1
W
Gilgamesh
9,802
980
30
3
5
229,127
4
L
Cthulhu
8,060
806
23
2
0
132,904
0
W
Cabrakan
9,310
931
27
3
1
170,236
3
L
Bellona
8,793
879
41
4
2
176,003
0
L
Neith
7,704
770
27
3
1
149,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role