Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ACME PRED
Cernunnos
Level 88
God Stats
5W - 7L
1,513 SR
Queue Stats
129W - 107L
1,593 Elo+
Party 1
Ymir
Ymir
MizzMagic
Ymir
Level 26
God Stats
18W - 3L
1,732 SR
Queue Stats
20W - 5L
1,736 Elo+
Party 1
Team Averages
Level 79
1,582 SR
1,610 Elo+

VS

Team Averages
Level 110
1,547 SR
1,451 Elo+
Anubis
Anubis
Ereuus21
Anubis
Level 118
God Stats
0W - 1L
1,751 SR
Queue Stats
27W - 29L
1,513 Elo+
Party 2
Ganesha
Ganesha
KingKj74
Ganesha
Level 67
God Stats
7W - 9L
1,457 SR
Queue Stats
137W - 195L
1,364 Elo+
Solo
Medusa
Medusa
zombiux
Medusa
Level 145
God Stats
12W - 9L
1,433 SR
Queue Stats
187W - 204L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
6 / 3 / 8
8,463
846
9,498
7,999
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
ACME PRED
Cernunnos
13
8 / 4 / 8
8,658
866
10,761
7,414
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
2 / 3 / 11
7,699
770
5,397
11,290
9,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ereuus21
Anubis
11
2 / 5 / 7
7,233
723
4,804
8,937
3,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
KingKj74
Ganesha
11
0 / 6 / 8
7,064
706
4,780
12,835
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
zombiux
Medusa
12
8 / 5 / 0
8,432
843
9,232
8,867
2,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
16
Kills
10
10
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
3
8
3.33
W
Cernunnos
ACME PRED
Cernunnos
8
4
8
3
L
Anubis
Ereuus21
Anubis
2
5
7
1.1
L
Ganesha
KingKj74
Ganesha
0
6
8
0.67
W
Ymir
2
3
11
2.5
L
Medusa
zombiux
Medusa
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,656
Damage
18,816
26,703
Taken
30,639
14,885
Mitigated
15,043
2,759
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,498
2,157
0
1,116
7,999
3,109
424
2,641
5,358
0
23,339
W
Cernunnos
ACME PRED
Cernunnos
10,761
3,585
0
667
7,414
2,300
620
2,560
4,854
0
26,330
L
Anubis
Ereuus21
Anubis
4,804
267
39
1,884
8,937
3,426
36
1,996
6,664
15,970
0
L
Ganesha
KingKj74
Ganesha
4,780
380
681
2,052
12,835
8,715
293
1,872
10,644
11,509
0
W
Ymir
5,397
1,692
0
976
11,290
9,476
25
4,561
6,729
10,353
0
L
Medusa
zombiux
Medusa
9,232
4,768
0
1,459
8,867
2,902
210
1,802
7,000
0
25,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,820
Gold Earned
22,729
88
Minions Killed
82
2
Camps Cleared
5
526,933
Distance Traveled
493,912
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,463
846
37
4
1
214,047
3
W
Cernunnos
8,658
866
35
4
1
161,155
2
L
Anubis
7,233
723
40
4
1
157,441
4
L
Ganesha
7,064
706
0
0
0
169,779
4
W
Ymir
7,699
770
16
2
0
151,731
2
L
Medusa
8,432
843
42
4
4
166,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role