Player Matchup

Medusa
Medusa
BenedictBalakay
Medusa
Level 141
God Stats
203W - 255L
1,558 SR
Queue Stats
350W - 457L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
SunWalker79
Sun Wukong
Level 87
God Stats
6W - 6L
1,356 SR
Queue Stats
79W - 55L
1,544 Elo+
Party 2
Raijin
Raijin
lileakinaldo
Raijin
Level 98
God Stats
1W - 3L
1,232 SR
Queue Stats
104W - 77L
1,613 Elo+
Party 2
Team Averages
Level 109
1,382 SR
1,547 Elo+

VS

Team Averages
Level 128
1,673 SR
1,683 Elo+
Ra
Ra
THD2000
Ra
Level 148
God Stats
1W - 5L
1,458 SR
Queue Stats
429W - 367L
1,697 Elo+
Party 1
Bacchus
Bacchus
amir2cool2010
Bacchus
Level 89
God Stats
1W - 1L
1,782 SR
Queue Stats
4W - 2L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
loontoon123
Danzaburou
Level 146
God Stats
17W - 6L
1,780 SR
Queue Stats
306W - 235L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 11
10,679
712
10,741
9,902
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
SunWalker79
Sun Wukong
14
1 / 5 / 13
10,621
708
8,737
16,441
12,460
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
16
13 / 5 / 4
11,935
796
17,606
12,822
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
9,732
649
7,205
14,410
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
11
0 / 6 / 6
8,633
576
4,343
13,662
14,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
loontoon123
Danzaburou
17
9 / 6 / 2
12,526
835
16,731
15,722
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
18
Kills
11
11
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
Sun Wukong
SunWalker79
Sun Wukong
1
5
13
1.5
L
2
6
5
0.75
L
Bacchus
0
6
6
0.5
W
Raijin
13
5
4
3
L
Danzaburou
loontoon123
Danzaburou
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,084
Damage
28,279
39,165
Taken
43,794
20,337
Mitigated
26,428
4,864
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,741
4,239
0
3,252
9,902
3,317
2,813
2,794
6,932
0
49,746
W
Sun Wukong
SunWalker79
Sun Wukong
8,737
952
0
1,192
16,441
12,460
147
4,636
11,573
0
31,161
L
7,205
625
1,505
3,545
14,410
4,976
0
4,241
10,169
32,909
0
L
Bacchus
4,343
258
379
1,839
13,662
14,524
0
6,519
7,143
8,219
0
W
Raijin
17,606
689
0
420
12,822
4,560
223
3,856
8,762
42,624
0
L
Danzaburou
loontoon123
Danzaburou
16,731
8,827
0
2,874
15,722
6,928
0
7,032
8,690
0
60,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
30,891
177
Minions Killed
157
7
Camps Cleared
5
801,795
Distance Traveled
754,903
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,679
712
66
4
3
268,330
1
W
Sun Wukong
10,621
708
54
4
0
275,887
0
L
Ra
9,732
649
69
5
2
259,763
1
L
Bacchus
8,633
576
6
0
0
240,187
1
W
Raijin
11,935
796
57
4
4
257,578
3
L
Danzaburou
12,526
835
82
5
3
254,953
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role