Player Matchup

Raijin
Raijin
Coint
Raijin
Level 121
God Stats
4W - 4L
1,469 SR
Queue Stats
325W - 311L
1,501 Elo+
Solo
Sobek
Sobek
Danlusional-
Sobek
Level 68
God Stats
1W - 1L
1,163 SR
Queue Stats
18W - 17L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
Jackalus26
Sylvanus
Level 143
God Stats
1W - 0L
1,613 SR
Queue Stats
34W - 51L
1,435 Elo+
Party 2
Bellona
Bellona
Mattsim-
Bellona
Level 125
God Stats
1W - 0L
1,616 SR
Queue Stats
21W - 17L
1,540 Elo+
Party 2
Ares
Ares
rabbidginger
Ares
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,462 Elo+
Party 2
Team Averages
Level 103
1,472 SR
1,490 Elo+

VS

Team Averages
Level 78
1,492 SR
1,425 Elo+
Raijin
Raijin
Beanie316
Raijin
Level 156
God Stats
3W - 2L
1,469 SR
Queue Stats
233W - 231L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
Cyxrt23
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 68L
1,385 Elo+
Party 1
Sylvanus
Sylvanus
Kurnalklank
Sylvanus
Level 108
God Stats
2W - 3L
1,468 SR
Queue Stats
438W - 449L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
xSSx BARNFii3LD
Kumbhakarna
Level 28
God Stats
1W - 2L
1,519 SR
Queue Stats
24W - 39L
1,287 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xT4s
Morgan Le Fay
Level 68
God Stats
2W - 2L
1,502 SR
Queue Stats
124W - 125L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Coint
Raijin
20
9 / 3 / 13
15,873
794
26,668
24,542
12,504
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
3 / 6 / 24
14,181
709
14,919
32,830
51,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
Jackalus26
Sylvanus
20
6 / 5 / 15
13,119
656
20,420
29,583
32,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Mattsim-
Bellona
20
10 / 6 / 14
14,569
728
28,514
28,758
32,945
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+75
Health

19
3 / 4 / 16
13,299
665
10,642
27,285
38,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Beanie316
Raijin
20
12 / 4 / 9
14,419
721
39,434
17,212
9,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hou Yi
Cyxrt23
Hou Yi
18
2 / 10 / 12
11,288
564
12,035
20,033
10,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Kurnalklank
Sylvanus
18
1 / 5 / 15
12,059
603
13,078
26,215
34,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kumbhakarna
xSSx BARNFii3LD
Kumbhakarna
20
2 / 5 / 16
11,848
592
8,209
24,733
33,891
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
xT4s
Morgan Le Fay
20
7 / 7 / 14
13,889
694
37,152
22,067
11,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
90
31
Kills
24
24
Deaths
31
82
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Raijin
Beanie316
Raijin
12
4
9
4.13
W
Raijin
Coint
Raijin
9
3
13
5.17
L
Hou Yi
Cyxrt23
Hou Yi
2
10
12
0.8
W
3
6
24
2.5
W
Sylvanus
Jackalus26
Sylvanus
6
5
15
2.7
L
Sylvanus
Kurnalklank
Sylvanus
1
5
15
1.7
W
Bellona
Mattsim-
Bellona
10
6
14
2.83
W
3
4
16
2.75
L
Kumbhakarna
xSSx BARNFii3LD
Kumbhakarna
2
5
16
2
L
Morgan Le Fay
xT4s
Morgan Le Fay
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,163
Damage
109,908
142,998
Taken
110,260
168,338
Mitigated
99,533
60,055
Healing
44,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Beanie316
Raijin
39,434
3,275
2,077
2,115
17,212
9,255
250
10,220
6,992
67,517
0
W
Raijin
Coint
Raijin
26,668
3,331
4,720
6,806
24,542
12,504
2,260
18,753
5,410
79,460
0
L
Hou Yi
Cyxrt23
Hou Yi
12,035
4,418
2,657
1,402
20,033
10,170
0
12,622
7,411
0
21,058
W
14,919
752
3,642
7,310
32,830
51,696
225
20,253
11,992
29,554
0
W
Sylvanus
Jackalus26
Sylvanus
20,420
4,004
12,206
9,769
29,583
32,311
924
22,815
6,187
36,115
4,020
L
Sylvanus
Kurnalklank
Sylvanus
13,078
3,694
16,235
11,333
26,215
34,337
192
17,843
8,372
23,269
0
W
Bellona
Mattsim-
Bellona
28,514
6,200
4,981
4,845
28,758
32,945
823
17,833
10,372
1,778
42,897
W
10,642
151
1,170
4,606
27,285
38,882
908
15,490
11,164
18,682
0
L
Kumbhakarna
xSSx BARNFii3LD
Kumbhakarna
8,209
884
1,379
3,226
24,733
33,891
0
16,893
7,840
20,323
0
L
Morgan Le Fay
xT4s
Morgan Le Fay
37,152
6,515
1,422
2,594
22,067
11,880
0
14,811
7,256
64,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,041
Gold Earned
63,503
242
Minions Killed
206
0
Camps Cleared
0
1,785,739
Distance Traveled
1,624,178
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,419
721
87
4
0
309,725
0
W
Raijin
15,873
794
134
7
0
331,574
1
L
Hou Yi
11,288
564
25
1
0
306,474
0
W
Sobek
14,181
709
33
2
0
383,020
3
W
Sylvanus
13,119
656
36
2
0
332,150
1
L
Sylvanus
12,059
603
17
1
0
292,942
1
W
Bellona
14,569
728
26
1
0
379,106
0
W
Ares
13,299
665
13
1
0
359,889
0
L
Kumbhakarna
11,848
592
27
1
0
371,233
2
L
Morgan Le Fay
13,889
694
50
3
0
343,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role