Player Matchup

Charybdis
Charybdis
Drone490
Charybdis
Level 47
God Stats
6W - 3L
1,547 SR
Queue Stats
28W - 23L
1,533 Elo+
Party 2
Mulan
Mulan
MonsterMania34
Mulan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,667 Elo+
Party 2
Thanatos
Thanatos
RWBYlorancerose
Thanatos
Level 67
God Stats
24W - 25L
1,528 SR
Queue Stats
51W - 51L
1,472 Elo+
Party 2
Nox
Nox
WarHippie22
Nox
Level 106
God Stats
7W - 4L
1,497 SR
Queue Stats
69W - 66L
1,482 Elo+
Party 2
Sol
Sol
oXo NACHO oXo
Sol
Level 122
God Stats
29W - 18L
1,648 SR
Queue Stats
280W - 258L
1,490 Elo+
Party 2
Team Averages
Level 88
1,544 SR
1,529 Elo+

VS

Team Averages
Level 55
1,458 SR
1,463 Elo+
Janus
Janus
GodlySandwich
Janus
Level 47
God Stats
2W - 2L
1,602 SR
Queue Stats
94W - 98L
1,449 Elo+
Party 3
Bacchus
Bacchus
HustlerKing89
Bacchus
Level 108
God Stats
1W - 2L
1,313 SR
Queue Stats
96W - 95L
1,466 Elo+
Party 3
Cernunnos
Cernunnos
TanitFR
Cernunnos
Level 36
God Stats
13W - 25L
1,377 SR
Queue Stats
21W - 32L
1,435 Elo+
Solo
Mercury
Mercury
kingdompat
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,456 Elo+
Party 1
Bastet
Bastet
rrene1256
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Drone490
Charybdis
11
2 / 1 / 0
6,470
498
4,020
6,802
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 3 / 6
6,996
538
7,984
10,674
5,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
12
5 / 2 / 2
7,227
556
3,969
7,783
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 5
6,281
483
2,958
8,433
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 4 / 4
8,313
639
9,511
12,062
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 2
6,622
509
3,661
7,776
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
9
0 / 2 / 3
5,938
457
4,878
8,831
5,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
TanitFR
Cernunnos
10
1 / 1 / 0
5,925
456
6,880
6,715
1,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
kingdompat
Mercury
10
0 / 6 / 3
5,845
450
3,052
6,846
2,404
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
rrene1256
Bastet
13
8 / 2 / 1
8,125
625
10,315
10,406
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
19
Kills
11
11
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Drone490
Charybdis
2
1
0
2
L
2
8
2
0.38
L
Bacchus
0
2
3
0.75
W
5
3
6
2.67
W
Thanatos
5
2
2
3
L
Cernunnos
TanitFR
Cernunnos
1
1
0
1
W
0
1
5
2.5
L
Mercury
kingdompat
Mercury
0
6
3
0.25
W
7
4
4
2.25
L
Bastet
rrene1256
Bastet
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,442
Damage
28,786
45,754
Taken
40,574
19,217
Mitigated
15,015
20,548
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Drone490
Charybdis
4,020
2,090
0
2,717
6,802
1,893
0
2,488
4,292
0
35,191
L
3,661
375
0
610
7,776
1,926
0
1,131
6,645
22,935
0
L
Bacchus
4,878
438
1,343
1,921
8,831
5,645
0
1,936
6,895
20,711
0
W
7,984
259
279
2,765
10,674
5,460
226
1,975
8,513
0
31,744
W
Thanatos
3,969
510
0
6,251
7,783
3,079
279
293
7,450
0
39,375
L
Cernunnos
TanitFR
Cernunnos
6,880
2,246
238
1,613
6,715
1,778
184
2,055
4,660
0
35,047
W
2,958
352
0
2,058
8,433
5,463
27
2,179
6,158
16,943
0
L
Mercury
kingdompat
Mercury
3,052
1,338
0
550
6,846
2,404
0
4,475
2,371
0
21,884
W
9,511
2,597
0
6,478
12,062
3,322
2,776
1,218
10,802
55,447
0
L
Bastet
rrene1256
Bastet
10,315
2,602
0
5,720
10,406
3,262
0
2,872
7,534
0
36,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,287
Gold Earned
32,455
336
Minions Killed
249
0
Camps Cleared
0
1,165,256
Distance Traveled
1,222,791
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,470
498
83
6
0
219,534
3
L
Janus
6,622
509
62
5
0
215,435
4
L
Bacchus
5,938
457
16
1
0
251,478
5
W
Mulan
6,996
538
50
4
0
249,121
1
W
Thanatos
7,227
556
71
5
0
264,686
1
L
Cernunnos
5,925
456
66
5
0
229,935
6
W
Nox
6,281
483
21
2
0
244,490
2
L
Mercury
5,845
450
40
3
0
240,814
2
W
Sol
8,313
639
111
9
0
187,425
1
L
Bastet
8,125
625
65
5
0
285,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role