Player Matchup

Janus
Janus
Diamond III
 
Janus
Diamond III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
Jaguardian
Sobek
Masters
Level 138
God Stats
31W - 25L
1,692 SR
Queue Stats
390W - 373L
2,559 MMR
Solo
Medusa
Medusa
Diamond IV
Thewsfood
Medusa
Diamond IV
Level 139
God Stats
0W - 3L
1,321 SR
Queue Stats
67W - 54L
2,406 MMR
Party 1
Thor
Thor
Diamond II
Zeyck
Thor
Diamond II
Level 148
God Stats
7W - 9L
1,525 SR
Queue Stats
219W - 198L
2,433 MMR
Solo
Guan Yu
Guan Yu
Diamond I
МasterMind
Guan Yu
Diamond I
Level 81
God Stats
6W - 7L
1,543 SR
Queue Stats
389W - 386L
2,411 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,516 SR
2,262 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,640 SR
2,311 MMR
Cupid
Cupid
Masters
 
Cupid
Masters
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond I
BenHouston
Terra
Diamond I
Level 135
God Stats
35W - 19L
1,736 SR
Queue Stats
122W - 104L
2,497 MMR
Solo
Achilles
Achilles
Diamond I
Higgss
Achilles
Diamond I
Level 160
God Stats
21W - 23L
1,567 SR
Queue Stats
424W - 407L
2,564 MMR
Solo
Mercury
Mercury
Masters
IsaacElvergon
Mercury
Masters
Level 160
God Stats
7W - 4L
1,631 SR
Queue Stats
153W - 144L
2,464 MMR
Solo
Sol
Sol
Masters
spudbob2142
Sol
Masters
Level 155
God Stats
16W - 12L
1,763 SR
Queue Stats
147W - 125L
2,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 8 / 0
7,565
420
2,599
11,308
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
12
1 / 2 / 2
7,896
439
6,169
14,630
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Thewsfood
Medusa
13
1 / 5 / 1
8,515
473
8,322
10,693
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Zeyck
Thor
15
3 / 3 / 1
9,451
525
8,365
11,620
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
МasterMind
Guan Yu
15
0 / 1 / 3
9,038
502
12,710
19,427
18,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
MulanGebAh Muzen Cab

VS

Bans
OdinArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
6 / 1 / 2
10,875
604
12,994
12,042
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
15
2 / 0 / 6
9,084
505
5,193
11,003
10,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Higgss
Achilles
16
2 / 1 / 0
9,162
509
13,519
17,360
12,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
17
5 / 2 / 3
9,701
539
8,808
11,896
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 2
9,906
550
10,579
9,131
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
19
19
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
8
0
0
W
Cupid
 
Cupid
6
1
2
7
W
Terra
2
0
6
5
W
Achilles
Higgss
Achilles
2
1
0
2
W
Mercury
5
2
3
3.25
L
Sobek
1
2
2
1
L
Medusa
Thewsfood
Medusa
1
5
1
0.3
L
Thor
Zeyck
Thor
3
3
1
1.17
W
4
1
2
5
L
Guan Yu
МasterMind
Guan Yu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,165
Damage
51,093
67,678
Taken
61,432
45,104
Mitigated
34,249
22,971
Healing
34,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,599
216
0
700
11,308
4,249
0
5,163
6,145
51,980
0
W
Cupid
 
Cupid
12,994
8,228
299
7,061
12,042
4,166
0
1,585
10,457
0
91,303
W
Terra
5,193
396
3,838
4,736
11,003
10,230
0
2,916
7,862
20,421
0
W
Achilles
Higgss
Achilles
13,519
4,290
394
8,637
17,360
12,784
0
1,495
14,735
0
57,774
W
Mercury
8,808
3,930
0
5,349
11,896
3,840
0
1,000
10,739
0
78,708
L
Sobek
6,169
732
762
6,203
14,630
15,356
0
4,433
10,148
16,010
0
L
Medusa
Thewsfood
Medusa
8,322
3,202
0
2,448
10,693
3,205
0
799
9,796
0
60,832
L
Thor
Zeyck
Thor
8,365
688
0
3,136
11,620
4,039
0
3,167
8,414
0
58,362
W
10,579
3,293
0
4,213
9,131
3,229
2,593
1,562
7,517
82,404
0
L
Guan Yu
МasterMind
Guan Yu
12,710
2,557
873
8,849
19,427
18,255
0
2,210
16,089
0
61,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
48,728
492
Minions Killed
597
0
Camps Cleared
0
1,784,410
Distance Traveled
1,851,692
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,565
420
114
6
0
325,657
2
W
Cupid
10,875
604
164
9
0
319,903
2
W
Terra
9,084
505
28
2
0
406,399
9
W
Achilles
9,162
509
107
6
0
347,335
5
W
Mercury
9,701
539
132
7
0
431,682
3
L
Sobek
7,896
439
21
1
0
378,182
8
L
Medusa
8,515
473
109
6
0
337,302
1
L
Thor
9,451
525
118
7
0
374,542
8
W
Sol
9,906
550
166
9
0
346,373
5
L
Guan Yu
9,038
502
130
7
0
368,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role