Player Matchup

Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MakkyMaks
Baron Samedi
Level 105
God Stats
6W - 15L
1,427 SR
Queue Stats
296W - 358L
1,427 Elo+
Party 1
Bellona
Bellona
ToastyWaffle123
Bellona
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
1,534 Elo+
Party 1
Bastet
Bastet
X_FaLL0uT_X-
Bastet
Level 105
God Stats
7W - 7L
1,449 SR
Queue Stats
127W - 133L
1,483 Elo+
Party 3
Zeus
Zeus
marcusmouse2468
Zeus
Level 78
God Stats
6W - 4L
1,578 SR
Queue Stats
234W - 200L
1,497 Elo+
Party 3
Team Averages
Level 104
1,491 SR
1,488 Elo+

VS

Team Averages
Level 116
1,532 SR
1,492 Elo+
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bleeka_Vida
Izanami
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 83L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
Chibot
Sylvanus
Level 147
God Stats
8W - 4L
1,496 SR
Queue Stats
121W - 123L
1,525 Elo+
Solo
Freya
Freya
GoshaGod
Freya
Level 106
God Stats
2W - 2L
1,802 SR
Queue Stats
234W - 205L
1,502 Elo+
Party 2
Tsukuyomi
Tsukuyomi
black wolfcubby
Tsukuyomi
Level 124
God Stats
1W - 4L
1,364 SR
Queue Stats
313W - 290L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
8 / 3 / 1
8,763
626
13,364
8,663
2,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MakkyMaks
Baron Samedi
11
2 / 1 / 10
7,459
533
3,016
5,893
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 1
7,979
570
6,106
12,466
7,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
13
5 / 0 / 5
7,972
569
6,741
7,193
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 4
7,743
553
6,419
4,526
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 3
6,670
476
4,431
8,808
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Bleeka_Vida
Izanami
10
1 / 7 / 2
6,478
463
3,945
11,924
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Chibot
Sylvanus
13
1 / 2 / 1
7,551
539
6,858
9,095
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
GoshaGod
Freya
12
1 / 5 / 2
7,003
500
3,983
10,133
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
black wolfcubby
Tsukuyomi
12
4 / 4 / 1
7,139
510
2,903
10,510
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
20
Kills
9
9
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
3
1
2.83
L
Ymir
 
Ymir
2
2
3
1.75
L
Izanami
Bleeka_Vida
Izanami
1
7
2
0.29
L
Sylvanus
Chibot
Sylvanus
1
2
1
0.75
L
Freya
GoshaGod
Freya
1
5
2
0.4
W
Baron Samedi
MakkyMaks
Baron Samedi
2
1
10
7
W
2
3
1
0.83
W
Bastet
5
0
5
7.5
L
Tsukuyomi
black wolfcubby
Tsukuyomi
4
4
1
1.13
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,646
Damage
22,120
38,741
Taken
50,470
18,969
Mitigated
21,909
16,881
Healing
15,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,364
7,869
0
2,011
8,663
2,767
2,896
4,796
3,867
0
62,806
L
Ymir
 
Ymir
4,431
735
387
1,214
8,808
7,464
0
1,010
7,736
24,985
1,756
L
Izanami
Bleeka_Vida
Izanami
3,945
2,555
0
2,717
11,924
3,313
318
5,953
5,660
0
34,877
L
Sylvanus
Chibot
Sylvanus
6,858
2,219
63
4,118
9,095
4,801
0
0
9,095
39,089
9,809
L
Freya
GoshaGod
Freya
3,983
1,330
119
3,420
10,133
3,557
0
772
9,361
28,353
5,550
W
Baron Samedi
MakkyMaks
Baron Samedi
3,016
209
878
2,535
5,893
4,884
240
1,613
4,280
21,677
0
W
6,106
3,405
0
5,864
12,466
7,989
0
5,472
6,994
0
50,657
W
Bastet
6,741
1,524
0
4,986
7,193
2,395
354
1,465
5,728
0
44,226
L
Tsukuyomi
black wolfcubby
Tsukuyomi
2,903
565
0
3,231
10,510
2,774
0
1,284
9,183
0
31,857
W
6,419
882
0
607
4,526
934
0
372
4,154
43,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,916
Gold Earned
34,841
420
Minions Killed
362
0
Camps Cleared
0
1,307,663
Distance Traveled
1,214,578
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,763
626
101
7
0
239,864
0
L
Ymir
6,670
476
38
3
0
270,225
5
L
Izanami
6,478
463
78
6
0
222,816
7
L
Sylvanus
7,551
539
115
8
0
192,666
3
L
Freya
7,003
500
66
5
0
244,277
0
W
Baron Samedi
7,459
533
39
3
0
243,368
8
W
Bellona
7,979
570
121
9
0
272,086
2
W
Bastet
7,972
569
82
6
0
302,773
4
L
Tsukuyomi
7,139
510
65
5
0
284,594
2
W
Zeus
7,743
553
77
6
0
249,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role