Player Matchup

Sylvanus
Sylvanus
Lil Tyrone2151
Sylvanus
Level 89
God Stats
5W - 2L
1,656 SR
Queue Stats
540W - 533L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
PrincelyPark992
Gilgamesh
Level 105
God Stats
6W - 6L
1,502 SR
Queue Stats
363W - 338L
1,550 Elo+
Party 1
Hercules
Hercules
Queenbutterchef
Hercules
Level 119
God Stats
16W - 14L
1,478 SR
Queue Stats
542W - 522L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
YungLogan1627
Zhong Kui
Level 87
God Stats
13W - 20L
1,388 SR
Queue Stats
459W - 473L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
llStNickll
Danzaburou
Level 107
God Stats
26W - 14L
1,587 SR
Queue Stats
544W - 510L
1,509 Elo+
Party 1
Team Averages
Level 101
1,522 SR
1,522 Elo+

VS

Team Averages
Level 128
1,583 SR
1,560 Elo+
Mulan
Mulan
DATnwordRAMBRO
Mulan
Level 147
God Stats
19W - 21L
1,490 SR
Queue Stats
88W - 89L
1,589 Elo+
Solo
Zeus
Zeus
TheWeedCrack
Zeus
Level 69
God Stats
11W - 6L
1,570 SR
Queue Stats
151W - 111L
1,590 Elo+
Solo
Horus
Horus
WhereIsMyBong
Horus
Level 139
God Stats
0W - 4L
1,589 SR
Queue Stats
92W - 89L
1,518 Elo+
Solo
Cabrakan
Cabrakan
factor213
Cabrakan
Level 126
God Stats
15W - 6L
1,659 SR
Queue Stats
59W - 45L
1,562 Elo+
Solo
Neith
Neith
vaulthunte
Neith
Level 158
God Stats
4W - 4L
1,605 SR
Queue Stats
295W - 295L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
0 / 2 / 1
3,933
562
1,656
4,009
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
PrincelyPark992
Gilgamesh
8
3 / 1 / 1
5,069
724
1,981
3,853
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
7
0 / 2 / 0
4,290
613
2,807
5,076
1,662
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
YungLogan1627
Zhong Kui
8
1 / 1 / 0
4,677
668
1,282
4,101
2,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
llStNickll
Danzaburou
7
2 / 0 / 1
4,203
600
3,416
3,745
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,039
720
3,952
7,016
3,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 0
4,838
691
2,014
2,232
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
2 / 2 / 0
4,070
581
3,343
5,803
1,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
factor213
Cabrakan
3
0 / 0 / 0
3,135
448
454
765
290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
5
0 / 1 / 2
3,792
542
1,624
2,467
664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
6
6
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Sylvanus
0
2
1
0.25
W
Gilgamesh
PrincelyPark992
Gilgamesh
3
1
1
3.5
W
Hercules
0
2
0
0
L
1
1
0
1
L
2
2
0
1
W
Zhong Kui
YungLogan1627
Zhong Kui
1
1
0
1
L
Cabrakan
factor213
Cabrakan
0
0
0
0
W
Danzaburou
llStNickll
Danzaburou
2
0
1
2.5
L
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,142
Damage
11,387
20,784
Taken
18,283
8,678
Mitigated
6,606
8,662
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,952
760
0
3,948
7,016
3,051
0
0
7,016
0
24,187
W
Sylvanus
1,656
711
508
1,502
4,009
1,964
354
0
3,826
11,274
3,653
W
Gilgamesh
PrincelyPark992
Gilgamesh
1,981
180
0
1,747
3,853
1,330
0
390
3,344
0
20,938
W
Hercules
2,807
1,656
0
1,786
5,076
1,662
0
0
4,754
0
16,388
L
2,014
354
0
317
2,232
603
0
1,004
1,133
25,136
0
L
3,343
1,571
528
2,005
5,803
1,998
0
781
5,022
0
12,990
W
Zhong Kui
YungLogan1627
Zhong Kui
1,282
36
0
1,903
4,101
2,999
0
1,910
2,037
19,370
0
L
Cabrakan
factor213
Cabrakan
454
150
0
516
765
290
0
156
582
3,678
0
W
Danzaburou
llStNickll
Danzaburou
3,416
1,839
0
1,216
3,745
723
382
0
3,629
0
21,289
L
Neith
1,624
733
0
691
2,467
664
0
628
1,839
0
15,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,172
Gold Earned
20,874
188
Minions Killed
204
0
Camps Cleared
0
650,659
Distance Traveled
561,988
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,039
720
59
8
0
145,625
2
W
Sylvanus
3,933
562
30
4
0
123,045
1
W
Gilgamesh
5,069
724
42
6
0
151,275
0
W
Hercules
4,290
613
28
4
0
126,357
1
L
Zeus
4,838
691
73
10
0
129,610
1
L
Horus
4,070
581
18
3
0
142,847
0
W
Zhong Kui
4,677
668
48
7
0
125,944
0
L
Cabrakan
3,135
448
11
2
0
55,818
1
W
Danzaburou
4,203
600
40
6
0
124,038
2
L
Neith
3,792
542
43
6
0
88,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role