Player Matchup

Danzaburou
Danzaburou
King__XIX
Danzaburou
Level 67
God Stats
3W - 6L
1,311 SR
Queue Stats
268W - 351L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lucas_silva6996
Tsukuyomi
Level 84
God Stats
3W - 6L
1,352 SR
Queue Stats
220W - 210L
1,466 Elo+
Solo
Thoth
Thoth
ZAFC_xALFA2004x
Thoth
Level 70
God Stats
3W - 6L
1,207 SR
Queue Stats
332W - 436L
1,464 Elo+
Party 1
Neith
Neith
ZAFC_xAgustinx
Neith
Level 46
God Stats
2W - 1L
1,332 SR
Queue Stats
119W - 180L
1,423 Elo+
Party 1
Khepri
Khepri
david2206
Khepri
Level 82
God Stats
3W - 0L
1,696 SR
Queue Stats
222W - 297L
1,447 Elo+
Solo
Team Averages
Level 70
1,380 SR
1,442 Elo+

VS

Team Averages
Level 54
1,371 SR
1,316 Elo+
Mulan
Mulan
Acebolado
Mulan
Level 126
God Stats
3W - 5L
1,364 SR
Queue Stats
135W - 155L
1,403 Elo+
Solo
Ra
Ra
JeefAO
Ra
Level 6
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Khepri
Khepri
Klarthe
Khepri
Level 6
God Stats
0W - 2L
1,452 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 2
Medusa
Medusa
VitorGCChaos
Medusa
Level 120
God Stats
2W - 4L
1,459 SR
Queue Stats
118W - 111L
1,590 Elo+
Party 2
Tiamat
Tiamat
lucasdsgames
Tiamat
Level 10
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King__XIX
Danzaburou
13
3 / 2 / 6
8,337
521
10,050
9,064
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Lucas_silva6996
Tsukuyomi
15
8 / 1 / 3
9,106
569
8,316
8,874
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
10 / 0 / 3
9,593
600
9,935
6,091
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 0 / 8
10,019
626
8,125
6,781
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
david2206
Khepri
12
0 / 1 / 6
7,781
486
3,883
11,173
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Acebolado
Mulan
11
1 / 3 / 1
7,206
450
6,387
9,021
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
10
0 / 7 / 0
6,160
385
524
7,991
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Klarthe
Khepri
9
0 / 5 / 3
6,362
398
1,515
12,201
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
11
3 / 3 / 1
7,118
445
11,368
13,335
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
9
0 / 12 / 0
5,688
356
2,088
11,267
3,593
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
28
Kills
4
4
Deaths
30
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
Acebolado
Mulan
1
3
1
0.5
L
Ra
0
7
0
0
W
Danzaburou
King__XIX
Danzaburou
3
2
6
3
L
Khepri
Klarthe
Khepri
0
5
3
0.3
W
Tsukuyomi
Lucas_silva6996
Tsukuyomi
8
1
3
9.5
L
Medusa
3
3
1
1.17
W
10
0
3
11.5
W
7
0
8
11
W
Khepri
david2206
Khepri
0
1
6
3
L
Tiamat
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,309
Damage
21,882
41,983
Taken
53,815
22,578
Mitigated
19,899
14,833
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Acebolado
Mulan
6,387
545
0
2,653
9,021
3,531
0
1,165
7,856
0
37,710
L
Ra
524
0
32
532
7,991
2,460
0
4,026
3,965
20,479
0
W
Danzaburou
King__XIX
Danzaburou
10,050
5,316
0
2,375
9,064
3,684
1,734
467
8,597
0
51,813
L
Khepri
Klarthe
Khepri
1,515
88
72
1,137
12,201
7,048
117
3,369
8,832
8,725
0
W
Tsukuyomi
Lucas_silva6996
Tsukuyomi
8,316
2,372
0
3,601
8,874
3,122
145
307
8,531
0
50,541
L
Medusa
11,368
5,023
0
6,025
13,335
3,267
352
3,746
9,589
0
51,693
W
9,935
390
0
1,655
6,091
2,228
0
925
5,126
51,525
0
W
8,125
3,499
0
3,939
6,781
2,358
6,501
1,604
5,177
0
49,372
W
Khepri
david2206
Khepri
3,883
277
405
2,858
11,173
11,186
118
748
10,425
25,440
0
L
Tiamat
2,088
258
0
547
11,267
3,593
80
1,512
9,755
20,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,836
Gold Earned
32,534
421
Minions Killed
270
0
Camps Cleared
0
1,520,251
Distance Traveled
1,246,368
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,206
450
76
5
0
229,175
1
L
Ra
6,160
385
60
4
0
221,311
0
W
Danzaburou
8,337
521
89
6
0
290,974
2
L
Khepri
6,362
398
35
2
0
303,055
0
W
Tsukuyomi
9,106
569
93
6
0
357,551
3
L
Medusa
7,118
445
69
4
0
278,539
4
W
Thoth
9,593
600
95
6
0
289,384
4
W
Neith
10,019
626
106
7
0
288,985
2
W
Khepri
7,781
486
38
2
0
293,357
2
L
Tiamat
5,688
356
30
2
0
214,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role