Player Matchup

Amaterasu
Amaterasu
Cromunis
Amaterasu
Level 61
God Stats
1W - 1L
1,639 SR
Queue Stats
25W - 36L
1,394 Elo+
Party 2
Baba Yaga
Baba Yaga
DrChillMD
Baba Yaga
Level 18
God Stats
0W - 2L
1,243 SR
Queue Stats
3W - 8L
1,294 Elo+
Party 2
Artemis
Artemis
FlamingRose8
Artemis
Level 13
God Stats
2W - 2L
1,598 SR
Queue Stats
2W - 6L
1,319 Elo+
Party 2
Loki
Loki
Oryan15
Loki
Level 82
God Stats
0W - 3L
1,207 SR
Queue Stats
254W - 262L
1,431 Elo+
Solo
Sylvanus
Sylvanus
Schuuz
Sylvanus
Level 21
God Stats
8W - 12L
1,438 SR
Queue Stats
9W - 18L
1,370 Elo+
Party 2
Team Averages
Level 39
1,425 SR
1,362 Elo+

VS

Team Averages
Level 63
1,556 SR
1,429 Elo+
Vamana
Vamana
OkamiAkira
Vamana
Level 156
God Stats
4W - 2L
1,570 SR
Queue Stats
425W - 417L
1,432 Elo+
Party 3
Baron Samedi
Baron Samedi
RfriedWasTaken
Baron Samedi
Level 24
God Stats
35W - 22L
1,602 SR
Queue Stats
53W - 45L
1,458 Elo+
Party 1
Apollo
Apollo
Squeaker9
Apollo
Level 44
God Stats
17W - 16L
1,365 SR
Queue Stats
124W - 123L
1,407 Elo+
Party 1
Ymir
Ymir
That1QuietKid
Ymir
Level 65
God Stats
14W - 12L
1,538 SR
Queue Stats
289W - 307L
1,416 Elo+
Party 1
Bastet
Bastet
zombiemoye
Bastet
Level 27
God Stats
2W - 0L
1,708 SR
Queue Stats
91W - 80L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cromunis
Amaterasu
19
4 / 6 / 3
11,715
533
9,473
22,614
17,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
DrChillMD
Baba Yaga
15
0 / 7 / 5
9,495
432
6,172
14,026
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
FlamingRose8
Artemis
12
0 / 20 / 3
7,213
328
5,624
19,589
3,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Oryan15
Loki
20
9 / 5 / 1
13,201
600
14,276
17,309
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Schuuz
Sylvanus
13
0 / 14 / 6
9,048
411
6,505
27,422
24,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
OkamiAkira
Vamana
19
8 / 3 / 6
13,275
603
15,054
19,074
19,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
RfriedWasTaken
Baron Samedi
19
6 / 3 / 15
12,620
574
9,833
12,903
6,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Squeaker9
Apollo
19
24 / 4 / 13
14,180
645
32,274
16,932
7,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 4 / 25
13,402
609
15,552
23,582
29,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
zombiemoye
Bastet
20
7 / 0 / 4
13,254
602
11,724
12,749
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
115
13
Kills
52
52
Deaths
14
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cromunis
Amaterasu
4
6
3
0.92
L
Baba Yaga
DrChillMD
Baba Yaga
0
7
5
0.36
L
Artemis
FlamingRose8
Artemis
0
20
3
0.08
W
Vamana
OkamiAkira
Vamana
8
3
6
3.67
L
Loki
Oryan15
Loki
9
5
1
1.9
W
Baron Samedi
RfriedWasTaken
Baron Samedi
6
3
15
4.5
L
Sylvanus
Schuuz
Sylvanus
0
14
6
0.21
W
Apollo
Squeaker9
Apollo
24
4
13
7.63
W
7
4
25
4.88
W
Bastet
zombiemoye
Bastet
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,050
Damage
84,437
100,960
Taken
85,240
55,003
Mitigated
67,634
18,304
Healing
29,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cromunis
Amaterasu
9,473
4,809
0
6,539
22,614
17,619
0
1,879
20,709
0
68,374
L
Baba Yaga
DrChillMD
Baba Yaga
6,172
570
0
2,096
14,026
4,153
960
5,916
7,822
48,520
0
L
Artemis
FlamingRose8
Artemis
5,624
2,982
0
211
19,589
3,086
0
5,336
14,183
0
18,161
W
Vamana
OkamiAkira
Vamana
15,054
6,250
0
7,730
19,074
19,215
2,332
1,472
17,550
0
92,122
L
Loki
Oryan15
Loki
14,276
5,146
0
4,008
17,309
5,434
0
3,019
14,217
0
74,880
W
Baron Samedi
RfriedWasTaken
Baron Samedi
9,833
994
1,717
3,905
12,903
6,238
2,006
2,610
10,036
74,424
0
L
Sylvanus
Schuuz
Sylvanus
6,505
2,193
1,172
4,278
27,422
24,711
170
8,542
18,644
21,757
0
W
Apollo
Squeaker9
Apollo
32,274
21,800
0
7,158
16,932
7,851
8,456
3,564
13,360
0
119,718
W
15,552
4,607
0
4,566
23,582
29,360
1,319
3,799
19,674
45,485
0
W
Bastet
zombiemoye
Bastet
11,724
3,821
0
4,823
12,749
4,970
797
1,789
10,844
0
108,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,672
Gold Earned
66,731
386
Minions Killed
663
0
Camps Cleared
0
1,716,008
Distance Traveled
2,047,442
7
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,715
533
117
5
0
397,104
4
L
Baba Yaga
9,495
432
95
4
0
369,119
2
L
Artemis
7,213
328
31
1
0
249,708
0
W
Vamana
13,275
603
147
7
0
424,179
5
L
Loki
13,201
600
121
6
0
414,683
1
W
Baron Samedi
12,620
574
133
6
0
326,797
6
L
Sylvanus
9,048
411
22
1
0
285,394
0
W
Apollo
14,180
645
166
8
0
414,389
4
W
Ymir
13,402
609
67
3
0
381,264
3
W
Bastet
13,254
602
150
7
0
500,813
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role