Player Matchup

Thor
Thor
 
Thor
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AcadianBackStab
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 1
Bellona
Bellona
Raouuul
Bellona
Level 18
God Stats
0W - 2L
1,253 SR
Queue Stats
3W - 9L
1,084 Elo+
Party 1
Odin
Odin
Yngchildsupport
Odin
Level 118
God Stats
10W - 12L
1,349 SR
Queue Stats
186W - 192L
1,445 Elo+
Party 2
Freya
Freya
tablesalt178
Freya
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 84L
1,370 Elo+
Party 2
Team Averages
Level 44
1,420 SR
1,317 Elo+

VS

Team Averages
Level 77
1,293 SR
1,458 Elo+
Xing Tian
Xing Tian
BuzzYumm
Xing Tian
Level 44
God Stats
12W - 12L
1,416 SR
Queue Stats
74W - 87L
1,395 Elo+
Party 3
Neith
Neith
IsoYumm
Neith
Level 7
God Stats
1W - 0L
1,053 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Mulan
Mulan
Jorgenmungundar
Mulan
Level 94
God Stats
5W - 4L
1,470 SR
Queue Stats
407W - 461L
1,554 Elo+
Solo
King Arthur
King Arthur
OuttLieRR
King Arthur
Level 124
God Stats
6W - 3L
1,431 SR
Queue Stats
190W - 187L
1,428 Elo+
Solo
Merlin
Merlin
spartano98
Merlin
Level 117
God Stats
1W - 4L
1,094 SR
Queue Stats
43W - 52L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
1 / 2 / 0
4,483
560
1,494
5,088
1,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,353
544
417
3,597
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Raouuul
Bellona
8
1 / 2 / 1
4,854
607
3,999
5,545
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 0 / 0
5,012
627
3,126
5,100
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 1 / 0
3,356
420
834
1,203
237
Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BuzzYumm
Xing Tian
7
0 / 1 / 1
4,337
542
1,948
5,304
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
IsoYumm
Neith
2
0 / 1 / 0
3,182
398
78
845
169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
4 / 1 / 2
5,541
693
3,371
4,259
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
OuttLieRR
King Arthur
8
1 / 2 / 1
4,632
579
2,835
6,593
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
spartano98
Merlin
10
2 / 0 / 0
5,402
675
1,590
2,387
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
5
Kills
7
7
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
L
0
2
0
0
W
Xing Tian
BuzzYumm
Xing Tian
0
1
1
0.5
W
Neith
IsoYumm
Neith
0
1
0
0
W
4
1
2
5
W
King Arthur
OuttLieRR
King Arthur
1
2
1
0.75
L
Bellona
Raouuul
Bellona
1
2
1
0.75
L
3
0
0
3
W
Merlin
spartano98
Merlin
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,870
Damage
9,822
20,533
Taken
19,388
9,092
Mitigated
7,528
5,682
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,494
63
0
1,446
5,088
1,270
0
428
4,561
0
17,885
L
417
0
9
762
3,597
900
0
1,162
2,435
19,917
0
W
Xing Tian
BuzzYumm
Xing Tian
1,948
470
0
1,298
5,304
2,291
0
671
4,633
14,881
0
W
Neith
IsoYumm
Neith
78
78
0
107
845
169
0
0
845
0
1,111
W
3,371
691
0
2,528
4,259
1,484
0
311
3,948
0
26,378
W
King Arthur
OuttLieRR
King Arthur
2,835
306
0
2,697
6,593
2,944
0
379
6,214
0
18,903
L
Bellona
Raouuul
Bellona
3,999
733
0
1,668
5,545
4,473
0
0
5,192
2,022
18,162
L
3,126
981
0
1,485
5,100
2,212
0
1,702
3,398
0
21,770
W
Merlin
spartano98
Merlin
1,590
122
0
500
2,387
640
270
271
1,970
33,229
0
L
834
376
0
312
1,203
237
0
246
957
3,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,058
Gold Earned
23,094
181
Minions Killed
186
0
Camps Cleared
0
652,637
Distance Traveled
706,619
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,483
560
42
5
0
155,748
0
L
Ra
4,353
544
50
6
0
161,675
0
W
Xing Tian
4,337
542
26
3
0
156,842
1
W
Neith
3,182
398
5
1
0
61,047
1
W
Mulan
5,541
693
53
7
0
175,462
0
W
King Arthur
4,632
579
40
5
0
150,836
0
L
Bellona
4,854
607
51
6
0
158,310
0
L
Odin
5,012
627
32
4
0
131,004
2
W
Merlin
5,402
675
62
8
0
162,432
2
L
Freya
3,356
420
6
1
0
45,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role