Player Matchup

Nox
Nox
Dinkleschmidt
Nox
Level 18
God Stats
2W - 3L
1,676 SR
Queue Stats
10W - 8L
1,725 Elo+
Party 2
Baron Samedi
Baron Samedi
JumboDa man
Baron Samedi
Level 104
God Stats
2W - 2L
1,684 SR
Queue Stats
4W - 6L
1,618 Elo+
Party 2
Charybdis
Charybdis
Wahllturh
Charybdis
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,808 Elo+
Party 2
Team Averages
Level 47
1,620 SR
1,717 Elo+

VS

Team Averages
Level 43
1,477 SR
1,441 Elo+
Gilgamesh
Gilgamesh
FrustraLupus
Gilgamesh
Level 45
God Stats
13W - 6L
1,643 SR
Queue Stats
44W - 35L
1,529 Elo+
Party 1
Chronos
Chronos
TheTrigg3Rman
Chronos
Level 57
God Stats
6W - 8L
1,366 SR
Queue Stats
440W - 554L
1,420 Elo+
Solo
Medusa
Medusa
Timorran
Medusa
Level 26
God Stats
4W - 3L
1,420 SR
Queue Stats
10W - 13L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
11,501
719
13,914
9,683
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
JumboDa man
Baron Samedi
14
4 / 4 / 4
10,553
660
9,787
13,346
7,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Wahllturh
Charybdis
13
3 / 7 / 7
10,594
662
13,488
17,041
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrustraLupus
Gilgamesh
14
4 / 5 / 7
10,849
678
10,946
20,327
15,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
15
3 / 2 / 8
10,667
667
9,705
14,420
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
Timorran
Medusa
15
5 / 5 / 7
11,449
716
14,554
13,152
4,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
12
Kills
12
12
Deaths
12
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
1
6
8
W
Gilgamesh
FrustraLupus
Gilgamesh
4
5
7
1.5
L
Baron Samedi
JumboDa man
Baron Samedi
4
4
4
1.5
W
Chronos
3
2
8
3.5
W
Medusa
Timorran
Medusa
5
5
7
1.7
L
Charybdis
Wahllturh
Charybdis
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,189
Damage
35,205
40,070
Taken
47,899
17,805
Mitigated
25,327
11,802
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,914
825
0
1,123
9,683
3,227
864
1,801
7,790
35,969
0
W
Gilgamesh
FrustraLupus
Gilgamesh
10,946
1,931
0
4,176
20,327
15,655
283
9,017
10,924
0
25,552
L
Baron Samedi
JumboDa man
Baron Samedi
9,787
107
1,872
4,393
13,346
7,992
719
2,532
10,485
29,070
0
W
Chronos
9,705
4,016
693
5,051
14,420
5,034
1,841
7,081
7,040
40,242
4,043
W
Medusa
Timorran
Medusa
14,554
5,156
939
2,465
13,152
4,638
997
7,951
5,070
0
58,113
L
Charybdis
Wahllturh
Charybdis
13,488
6,445
0
4,414
17,041
6,586
1,364
4,923
11,535
0
45,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,648
Gold Earned
32,965
179
Minions Killed
183
5
Camps Cleared
9
846,409
Distance Traveled
948,637
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,501
719
70
4
0
305,680
4
W
Gilgamesh
10,849
678
23
1
3
305,652
4
L
Baron Samedi
10,553
660
45
3
2
287,307
5
W
Chronos
10,667
667
73
5
2
349,003
3
W
Medusa
11,449
716
87
5
4
293,982
2
L
Charybdis
10,594
662
64
4
3
253,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role