Player Matchup

Ymir
Ymir
DeadSilent80
Ymir
Level 47
God Stats
4W - 8L
1,481 SR
Queue Stats
140W - 193L
1,344 Elo+
Solo
Olorun
Olorun
hisoka_png
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,301 Elo+
Party 1
Ne Zha
Ne Zha
wuae8
Ne Zha
Level 66
God Stats
35W - 41L
1,524 SR
Queue Stats
376W - 411L
1,430 Elo+
Party 1
Team Averages
Level 44
1,502 SR
1,358 Elo+

VS

Team Averages
Level 87
1,576 SR
1,535 Elo+
Chaac
Chaac
Remasteredd3m0
Chaac
Level 127
God Stats
3W - 5L
1,386 SR
Queue Stats
305W - 253L
1,561 Elo+
Party 2
Bacchus
Bacchus
SmokeReaper9928
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,514 Elo+
Party 2
Discordia
Discordia
YoMamasPrag
Discordia
Level 128
God Stats
2W - 0L
1,843 SR
Queue Stats
123W - 108L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
9,192
657
6,639
14,858
6,484
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
hisoka_png
Olorun
13
3 / 4 / 6
9,207
658
13,372
11,779
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
wuae8
Ne Zha
13
2 / 4 / 7
8,700
621
6,721
9,743
4,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 5
10,524
752
11,849
12,911
10,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 7
9,560
683
3,861
16,959
17,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
YoMamasPrag
Discordia
15
4 / 0 / 6
9,684
692
16,011
4,721
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
9
Kills
12
12
Deaths
9
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
7
3
5
3.17
W
1
6
7
0.75
W
Discordia
YoMamasPrag
Discordia
4
0
6
7
L
Olorun
hisoka_png
Olorun
3
4
6
1.5
L
Ne Zha
wuae8
Ne Zha
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,732
Damage
31,721
36,380
Taken
34,591
15,628
Mitigated
29,908
5,983
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,639
549
0
355
14,858
6,484
0
10,272
4,586
24,874
0
W
11,849
2,177
0
3,464
12,911
10,515
551
6,322
6,589
0
22,752
W
3,861
434
347
4,092
16,959
17,607
252
8,605
8,354
11,971
0
W
Discordia
YoMamasPrag
Discordia
16,011
1,363
0
209
4,721
1,786
622
3,533
1,188
57,870
0
L
Olorun
hisoka_png
Olorun
13,372
6,705
300
4,506
11,779
5,131
231
5,671
6,108
31,114
4,035
L
Ne Zha
wuae8
Ne Zha
6,721
1,423
0
822
9,743
4,013
0
4,203
5,540
0
25,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,099
Gold Earned
29,768
154
Minions Killed
153
8
Camps Cleared
4
679,506
Distance Traveled
752,947
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,192
657
37
3
3
212,411
3
W
Chaac
10,524
752
31
2
2
238,982
0
W
Bacchus
9,560
683
22
2
0
247,304
1
W
Discordia
9,684
692
100
7
2
266,661
3
L
Olorun
9,207
658
70
5
1
215,164
0
L
Ne Zha
8,700
621
47
3
4
251,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role