Player Matchup

Sol
Sol
Platinum I
MariaTheBucher
Sol
Platinum I
Level 127
God Stats
11W - 4L
1,621 SR
Queue Stats
40W - 36L
2,025 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,621 SR
2,025 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,702 SR
1,233 MMR
Ne Zha
Ne Zha
Silver III
GALVINATOR
Ne Zha
Silver III
Level 142
God Stats
4W - 4L
1,702 SR
Queue Stats
190W - 254L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 0
11,745
839
11,982
11,442
9,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah Muzen CabUllrHe BoPoseidonHades

VS

Bans
Hou YiBakasuraIzanamiKaliAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GALVINATOR
Ne Zha
15
0 / 2 / 0
9,419
673
7,829
15,523
11,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
GALVINATOR
Ne Zha
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,982
Damage
7,829
11,442
Taken
15,523
9,567
Mitigated
11,364
6,864
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
GALVINATOR
Ne Zha
7,829
1,957
0
4,042
15,523
11,364
0
11,125
4,398
0
53,119
W
11,982
3,616
0
6,864
11,442
9,567
2,785
135
11,307
81,533
6,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,745
Gold Earned
9,419
169
Minions Killed
96
6
Camps Cleared
5
266,990
Distance Traveled
303,383
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,419
673
96
7
5
303,383
5
W
Sol
11,745
839
169
12
6
266,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role