Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
SRGNT SNATCH
Baba Yaga
Level 144
God Stats
0W - 3L
1,530 SR
Queue Stats
97W - 87L
1,550 Elo+
Party 2
Cerberus
Cerberus
ToxicSnowblind
Cerberus
Level 149
God Stats
9W - 7L
1,646 SR
Queue Stats
537W - 556L
1,568 Elo+
Solo
Bakasura
Bakasura
Trazzic
Bakasura
Level 158
God Stats
0W - 1L
1,858 SR
Queue Stats
7W - 5L
1,687 Elo+
Solo
Baron Samedi
Baron Samedi
rydon32
Baron Samedi
Level 103
God Stats
0W - 2L
1,247 SR
Queue Stats
98W - 90L
1,547 Elo+
Party 2
Team Averages
Level 139
1,556 SR
1,571 Elo+

VS

Team Averages
Level 105
1,653 SR
1,632 Elo+
Bastet
Bastet
Coomhydrant
Bastet
Level 82
God Stats
1W - 0L
1,720 SR
Queue Stats
12W - 6L
1,661 Elo+
Party 1
Cupid
Cupid
T100k
Cupid
Level 82
God Stats
1W - 1L
1,266 SR
Queue Stats
152W - 103L
1,650 Elo+
Party 1
Camazotz
Camazotz
VapeJuice420
Camazotz
Level 57
God Stats
1W - 0L
1,961 SR
Queue Stats
16W - 5L
1,642 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iZachyT
Ah Muzen Cab
Level 159
God Stats
2W - 3L
1,690 SR
Queue Stats
97W - 82L
1,572 Elo+
Solo
Hera
Hera
xubba9
Hera
Level 147
God Stats
3W - 0L
1,625 SR
Queue Stats
262W - 211L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 8 / 7
8,739
728
10,797
16,819
9,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
SRGNT SNATCH
Baba Yaga
17
6 / 5 / 4
9,930
828
14,476
14,193
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
16
3 / 6 / 7
9,367
781
9,738
24,275
27,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Trazzic
Bakasura
14
2 / 8 / 5
9,027
752
6,549
15,810
13,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
rydon32
Baron Samedi
15
2 / 6 / 6
8,523
710
8,818
12,639
7,717
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
4 / 2 / 21
10,251
854
14,308
14,768
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
T100k
Cupid
15
3 / 3 / 21
9,797
816
5,794
9,462
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
VapeJuice420
Camazotz
17
10 / 4 / 13
11,194
933
16,986
20,691
12,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
iZachyT
Ah Muzen Cab
19
9 / 2 / 14
11,416
951
18,045
10,944
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
xubba9
Hera
17
7 / 4 / 22
10,535
878
19,747
9,880
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
124
15
Kills
33
33
Deaths
15
29
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
8
7
0.69
W
Bastet
4
2
21
7.25
L
Baba Yaga
SRGNT SNATCH
Baba Yaga
6
5
4
1.6
W
Cupid
T100k
Cupid
3
3
21
4.5
L
Cerberus
3
6
7
1.08
L
Bakasura
Trazzic
Bakasura
2
8
5
0.56
W
Camazotz
VapeJuice420
Camazotz
10
4
13
4.13
W
Ah Muzen Cab
iZachyT
Ah Muzen Cab
9
2
14
8
L
Baron Samedi
rydon32
Baron Samedi
2
6
6
0.83
W
Hera
xubba9
Hera
7
4
22
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,378
Damage
74,880
83,736
Taken
65,745
63,994
Mitigated
30,829
21,960
Healing
33,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,797
194
350
2,805
16,819
9,081
272
3,326
12,871
21,074
0
W
Bastet
14,308
2,074
1,043
5,903
14,768
6,567
613
10,291
4,172
0
17,746
L
Baba Yaga
SRGNT SNATCH
Baba Yaga
14,476
605
1,479
3,521
14,193
6,264
735
3,382
10,330
34,681
0
W
Cupid
T100k
Cupid
5,794
2,618
4,282
3,345
9,462
3,438
1,638
6,095
3,259
0
14,487
L
Cerberus
9,738
209
1,132
6,466
24,275
27,499
90
6,718
16,886
15,955
0
L
Bakasura
Trazzic
Bakasura
6,549
4,217
359
2,072
15,810
13,433
0
4,269
10,905
0
7,722
W
Camazotz
VapeJuice420
Camazotz
16,986
4,667
530
10,759
20,691
12,479
245
11,175
9,091
0
23,992
W
Ah Muzen Cab
iZachyT
Ah Muzen Cab
18,045
8,192
0
4,840
10,944
4,500
2,194
8,119
2,715
0
52,419
L
Baron Samedi
rydon32
Baron Samedi
8,818
234
2,235
1,541
12,639
7,717
636
2,052
10,387
19,995
0
W
Hera
xubba9
Hera
19,747
4,198
564
2,169
9,880
3,845
559
8,149
1,706
31,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,586
Gold Earned
53,193
131
Minions Killed
138
0
Camps Cleared
0
1,029,790
Distance Traveled
1,265,901
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,739
728
19
2
0
201,294
0
W
Bastet
10,251
854
10
1
0
310,636
3
L
Baba Yaga
9,930
828
37
3
0
212,300
0
W
Cupid
9,797
816
27
2
0
233,977
1
L
Cerberus
9,367
781
21
2
0
218,059
2
L
Bakasura
9,027
752
24
2
0
196,549
0
W
Camazotz
11,194
933
22
2
0
236,970
1
W
Ah Muzen Cab
11,416
951
66
6
0
244,308
1
L
Baron Samedi
8,523
710
30
3
0
201,588
0
W
Hera
10,535
878
13
1
0
240,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role