Player Matchup

Kukulkan
Kukulkan
ChavyDavis
Kukulkan
Level 29
God Stats
0W - 2L
1,327 SR
Queue Stats
4W - 9L
1,275 Elo+
Party 1
Bakasura
Bakasura
Skymort2002
Bakasura
Level 61
God Stats
1W - 1L
1,816 SR
Queue Stats
100W - 95L
1,440 Elo+
Party 1
Amaterasu
Amaterasu
TruTory
Amaterasu
Level 43
God Stats
0W - 2L
1,277 SR
Queue Stats
41W - 57L
1,402 Elo+
Party 4
Charybdis
Charybdis
XxkingmidasxX44
Charybdis
Level 68
God Stats
0W - 3L
1,274 SR
Queue Stats
86W - 90L
1,406 Elo+
Party 4
Geb
Geb
searchingforplr
Geb
Level 125
God Stats
1W - 4L
1,290 SR
Queue Stats
126W - 143L
1,435 Elo+
Solo
Team Averages
Level 65
1,397 SR
1,392 Elo+

VS

Team Averages
Level 62
1,477 SR
1,400 Elo+
Bacchus
Bacchus
VVJess
Bacchus
Level 29
God Stats
5W - 9L
1,306 SR
Queue Stats
52W - 84L
1,297 Elo+
Party 2
The Morrigan
The Morrigan
WhereDonny
The Morrigan
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 35L
1,388 Elo+
Party 3
Neith
Neith
saucykazi
Neith
Level 121
God Stats
10W - 16L
1,417 SR
Queue Stats
690W - 760L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
usixu
Morgan Le Fay
Level 48
God Stats
5W - 4L
1,553 SR
Queue Stats
36W - 48L
1,403 Elo+
Party 3
Chaac
Chaac
xxunluckyRubyxx
Chaac
Level 59
God Stats
4W - 0L
1,610 SR
Queue Stats
62W - 53L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChavyDavis
Kukulkan
15
0 / 9 / 3
9,692
388
9,057
14,560
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Skymort2002
Bakasura
15
8 / 12 / 4
10,559
422
9,874
26,209
7,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TruTory
Amaterasu
17
2 / 8 / 5
10,914
437
11,524
28,775
26,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
XxkingmidasxX44
Charybdis
17
4 / 11 / 5
11,586
463
14,521
16,598
4,550
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 4 / 3
11,071
443
14,157
28,335
22,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
VVJess
Bacchus
16
3 / 5 / 18
11,887
475
3,359
17,944
21,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
WhereDonny
The Morrigan
20
5 / 2 / 7
14,073
563
14,715
13,028
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
saucykazi
Neith
20
17 / 4 / 9
14,433
577
29,004
17,543
8,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
usixu
Morgan Le Fay
20
17 / 2 / 7
14,827
593
29,997
19,140
8,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 5 / 7
11,906
476
9,872
22,278
18,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
16
Kills
44
44
Deaths
18
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChavyDavis
Kukulkan
0
9
3
0.17
L
Bakasura
Skymort2002
Bakasura
8
12
4
0.83
L
Amaterasu
TruTory
Amaterasu
2
8
5
0.56
W
Bacchus
VVJess
Bacchus
3
5
18
2.4
W
The Morrigan
WhereDonny
The Morrigan
5
2
7
4.25
L
Charybdis
XxkingmidasxX44
Charybdis
4
11
5
0.59
W
Neith
saucykazi
Neith
17
4
9
5.38
L
2
4
3
0.88
W
Morgan Le Fay
usixu
Morgan Le Fay
17
2
7
10.25
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,133
Damage
86,947
114,477
Taken
89,933
65,570
Mitigated
63,107
21,779
Healing
27,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChavyDavis
Kukulkan
9,057
443
0
753
14,560
4,525
444
5,846
8,419
69,612
0
L
Bakasura
Skymort2002
Bakasura
9,874
6,693
0
4,871
26,209
7,976
624
13,891
12,004
0
41,112
L
Amaterasu
TruTory
Amaterasu
11,524
4,379
330
5,800
28,775
26,153
0
9,917
18,632
5,238
44,408
W
Bacchus
VVJess
Bacchus
3,359
583
34
1,723
17,944
21,731
503
3,127
14,082
14,372
0
W
The Morrigan
WhereDonny
The Morrigan
14,715
2,929
0
5,218
13,028
5,524
1,320
3,381
9,647
112,136
11,544
L
Charybdis
XxkingmidasxX44
Charybdis
14,521
9,650
0
1,586
16,598
4,550
0
5,304
11,272
0
58,395
W
Neith
saucykazi
Neith
29,004
16,284
0
5,017
17,543
8,806
3,104
1,092
16,451
0
130,132
L
14,157
2,601
139
8,300
28,335
22,366
298
7,975
20,316
92,762
0
W
Morgan Le Fay
usixu
Morgan Le Fay
29,997
4,656
365
8,560
19,140
8,573
1,571
4,760
13,863
109,041
0
W
9,872
1,517
0
6,300
22,278
18,473
1,147
11,959
9,782
57
74,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,822
Gold Earned
67,126
495
Minions Killed
682
0
Camps Cleared
0
2,047,070
Distance Traveled
2,218,211
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,692
388
127
5
0
417,365
0
L
Bakasura
10,559
422
100
4
0
449,652
0
L
Amaterasu
10,914
437
68
3
0
454,253
0
W
Bacchus
11,887
475
14
1
0
461,546
0
W
The Morrigan
14,073
563
210
8
0
451,699
2
L
Charybdis
11,586
463
70
3
0
339,689
1
W
Neith
14,433
577
169
7
0
412,324
0
L
Geb
11,071
443
130
5
0
386,111
3
W
Morgan Le Fay
14,827
593
167
7
0
425,932
3
W
Chaac
11,906
476
122
5
0
466,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role