Player Matchup

Bacchus
Bacchus
MYC0USINVINNIE
Bacchus
Level 153
God Stats
1W - 1L
1,677 SR
Queue Stats
42W - 32L
1,589 Elo+
Party 2
Vamana
Vamana
McEldridge
Vamana
Level 154
God Stats
1W - 1L
1,615 SR
Queue Stats
170W - 151L
1,569 Elo+
Party 1
Merlin
Merlin
Redzippy
Merlin
Level 152
God Stats
10W - 6L
1,558 SR
Queue Stats
73W - 61L
1,550 Elo+
Party 1
Xbalanque
Xbalanque
SilentSamsung
Xbalanque
Level 119
God Stats
2W - 3L
1,587 SR
Queue Stats
79W - 55L
1,587 Elo+
Party 2
Cliodhna
Cliodhna
shabbott
Cliodhna
Level 149
God Stats
6W - 5L
1,544 SR
Queue Stats
176W - 162L
1,593 Elo+
Party 1
Team Averages
Level 145
1,596 SR
1,578 Elo+

VS

Team Averages
Level 78
1,459 SR
1,557 Elo+
Baron Samedi
Baron Samedi
CrowOfOmens
Baron Samedi
Level 59
God Stats
1W - 2L
1,617 SR
Queue Stats
22W - 19L
1,604 Elo+
Solo
Poseidon
Poseidon
Noodlemancerrrr
Poseidon
Level 78
God Stats
1W - 4L
1,277 SR
Queue Stats
439W - 484L
1,513 Elo+
Party 3
Heimdallr
Heimdallr
PineappleBob
Heimdallr
Level 113
God Stats
6W - 14L
1,299 SR
Queue Stats
309W - 366L
1,510 Elo+
Party 3
Vamana
Vamana
YOUTUBE1795
Vamana
Level 36
God Stats
0W - 1L
1,659 SR
Queue Stats
5W - 4L
1,581 Elo+
Solo
Hercules
Hercules
Zimmonster
Hercules
Level 103
God Stats
6W - 8L
1,441 SR
Queue Stats
58W - 47L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 14
9,412
784
9,127
11,691
13,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
McEldridge
Vamana
16
8 / 3 / 9
11,387
949
14,091
16,895
15,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Redzippy
Merlin
16
2 / 3 / 11
9,341
778
10,116
8,646
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
SilentSamsung
Xbalanque
18
9 / 3 / 6
12,025
1,002
14,768
11,105
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
shabbott
Cliodhna
16
3 / 3 / 11
10,022
835
10,602
11,801
6,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrowOfOmens
Baron Samedi
15
4 / 4 / 5
9,670
806
6,447
9,992
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
16
6 / 5 / 5
9,915
826
10,150
10,160
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
PineappleBob
Heimdallr
14
0 / 6 / 7
8,049
671
5,332
9,682
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
16
4 / 5 / 7
9,751
813
12,642
17,086
9,950
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Zimmonster
Hercules
15
3 / 5 / 7
9,188
766
8,740
19,584
11,612
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
25
Kills
17
17
Deaths
25
51
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrowOfOmens
Baron Samedi
4
4
5
1.63
W
3
5
14
2
W
Vamana
McEldridge
Vamana
8
3
9
4.17
L
Poseidon
6
5
5
1.7
L
Heimdallr
PineappleBob
Heimdallr
0
6
7
0.58
W
Merlin
Redzippy
Merlin
2
3
11
2.5
W
Xbalanque
SilentSamsung
Xbalanque
9
3
6
4
L
Vamana
4
5
7
1.5
L
Hercules
Zimmonster
Hercules
3
5
7
1.3
W
Cliodhna
shabbott
Cliodhna
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,704
Damage
43,311
60,138
Taken
66,504
42,501
Mitigated
32,979
15,545
Healing
18,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrowOfOmens
Baron Samedi
6,447
620
1,024
2,905
9,992
4,455
0
2,978
6,706
26,170
0
W
9,127
701
0
1,301
11,691
13,166
0
3,140
8,429
16,245
0
W
Vamana
McEldridge
Vamana
14,091
5,816
1,632
5,190
16,895
15,182
0
6,352
10,412
6,331
19,423
L
Poseidon
10,150
2,609
0
1,944
10,160
3,075
0
2,852
7,048
25,248
0
L
Heimdallr
PineappleBob
Heimdallr
5,332
2,018
0
1,401
9,682
3,887
0
1,829
7,571
0
26,413
W
Merlin
Redzippy
Merlin
10,116
316
162
535
8,646
3,273
420
2,804
5,730
31,870
0
W
Xbalanque
SilentSamsung
Xbalanque
14,768
8,137
0
3,890
11,105
4,876
3,443
757
10,316
0
54,606
L
Vamana
12,642
5,509
0
5,688
17,086
9,950
1
4,821
11,627
0
30,994
L
Hercules
Zimmonster
Hercules
8,740
4,534
0
5,806
19,584
11,612
0
8,639
9,927
0
22,570
W
Cliodhna
shabbott
Cliodhna
10,602
338
0
2,835
11,801
6,004
309
3,447
8,146
0
36,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,187
Gold Earned
46,573
305
Minions Killed
256
9
Camps Cleared
8
1,154,805
Distance Traveled
1,123,742
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,670
806
64
5
2
227,027
4
W
Bacchus
9,412
784
27
2
1
220,861
0
W
Vamana
11,387
949
32
3
1
242,932
0
L
Poseidon
9,915
826
43
4
0
215,140
1
L
Heimdallr
8,049
671
52
4
4
195,029
0
W
Merlin
9,341
778
79
7
1
218,036
0
W
Xbalanque
12,025
1,002
104
9
3
209,141
1
L
Vamana
9,751
813
51
4
1
253,363
1
L
Hercules
9,188
766
46
4
1
233,183
3
W
Cliodhna
10,022
835
63
5
3
263,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role