Player Matchup

Tiamat
Tiamat
DaBeanieBaby
Tiamat
Level 86
God Stats
2W - 2L
1,562 SR
Queue Stats
175W - 151L
1,563 Elo+
Party 3
Odin
Odin
Johntommie
Odin
Level 126
God Stats
1W - 4L
1,420 SR
Queue Stats
167W - 160L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
MrInting
Sylvanus
Level 16
God Stats
5W - 4L
1,496 SR
Queue Stats
23W - 20L
1,491 Elo+
Party 3
Ganesha
Ganesha
PVZIII
Ganesha
Level 108
God Stats
14W - 10L
1,634 SR
Queue Stats
227W - 210L
1,470 Elo+
Party 3
Izanami
Izanami
TasteMySpray
Izanami
Level 28
God Stats
6W - 11L
1,464 SR
Queue Stats
20W - 24L
1,469 Elo+
Party 2
Team Averages
Level 73
1,515 SR
1,498 Elo+

VS

Team Averages
Level 79
1,542 SR
1,463 Elo+
Baron Samedi
Baron Samedi
BOT A1M
Baron Samedi
Level 128
God Stats
7W - 1L
1,490 SR
Queue Stats
77W - 71L
1,487 Elo+
Party 4
Hou Yi
Hou Yi
Sneak53
Hou Yi
Level 29
God Stats
13W - 4L
1,781 SR
Queue Stats
61W - 53L
1,445 Elo+
Party 4
Loki
Loki
YourRealDad523
Loki
Level 83
God Stats
11W - 10L
1,564 SR
Queue Stats
288W - 299L
1,450 Elo+
Party 1
Mulan
Mulan
Yutolio_theGreat
Mulan
Level 39
God Stats
5W - 3L
1,333 SR
Queue Stats
127W - 128L
1,437 Elo+
Party 1
Scylla
Scylla
f0xyybr0wn21
Scylla
Level 116
God Stats
6W - 7L
1,542 SR
Queue Stats
322W - 299L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 4 / 1
6,765
483
4,975
7,573
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 3 / 0
7,513
537
9,206
11,439
5,153
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Sylvanus
MrInting
Sylvanus
10
2 / 3 / 1
6,353
454
6,255
11,531
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
PVZIII
Ganesha
12
0 / 3 / 6
6,907
493
5,491
9,795
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
TasteMySpray
Izanami
9
0 / 5 / 1
5,315
380
3,958
8,215
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOT A1M
Baron Samedi
11
1 / 1 / 11
7,378
527
6,047
13,749
11,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Sneak53
Hou Yi
13
8 / 1 / 4
8,230
588
9,482
10,274
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 3
7,275
520
3,173
8,717
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 3 / 2
7,352
525
7,797
11,533
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
3 / 3 / 6
7,378
527
8,763
8,124
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
18
18
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BOT A1M
Baron Samedi
1
1
11
6.5
L
Tiamat
1
4
1
0.38
L
6
3
0
2
L
Sylvanus
MrInting
Sylvanus
2
3
1
0.83
L
Ganesha
PVZIII
Ganesha
0
3
6
1
W
Hou Yi
Sneak53
Hou Yi
8
1
4
10
L
Izanami
TasteMySpray
Izanami
0
5
1
0.1
W
2
1
3
3.5
W
4
3
2
1.67
W
Scylla
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,885
Damage
35,262
48,553
Taken
52,397
21,717
Mitigated
27,121
8,290
Healing
23,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BOT A1M
Baron Samedi
6,047
827
3,213
4,731
13,749
11,096
69
4,113
9,614
29,980
0
L
Tiamat
4,975
87
0
848
7,573
4,035
494
1,812
5,592
37,323
0
L
9,206
2,538
0
1,040
11,439
5,153
226
3,039
7,894
2,125
31,324
L
Sylvanus
MrInting
Sylvanus
6,255
2,317
864
1,841
11,531
6,350
0
3,446
7,979
20,404
5,989
L
Ganesha
PVZIII
Ganesha
5,491
253
0
2,739
9,795
3,909
0
2,792
6,844
33,480
0
W
Hou Yi
Sneak53
Hou Yi
9,482
5,949
1,088
4,870
10,274
3,074
0
3,907
6,355
0
42,108
L
Izanami
TasteMySpray
Izanami
3,958
2,816
0
958
8,215
2,270
0
3,651
4,399
0
23,398
W
3,173
532
0
3,446
8,717
3,159
254
2,915
5,650
0
45,497
W
7,797
877
0
3,118
11,533
7,202
146
2,726
8,723
1,305
31,231
W
Scylla
8,763
615
0
2,583
8,124
2,590
252
2,753
5,247
47,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
37,613
314
Minions Killed
390
0
Camps Cleared
0
1,184,527
Distance Traveled
1,279,025
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,378
527
44
3
0
230,613
4
L
Tiamat
6,765
483
85
6
0
230,367
5
L
Odin
7,513
537
68
5
0
240,801
5
L
Sylvanus
6,353
454
62
4
0
209,101
2
L
Ganesha
6,907
493
66
5
0
261,486
4
W
Hou Yi
8,230
588
83
6
0
262,757
4
L
Izanami
5,315
380
33
2
0
242,772
3
W
Loki
7,275
520
94
7
0
296,567
2
W
Mulan
7,352
525
77
6
0
227,534
3
W
Scylla
7,378
527
92
7
0
261,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role