Player Matchup

Sol
Sol
Konsaisone
Sol
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 90L
1,583 Elo+
Party 2
Chaac
Chaac
Pope GoobIV
Chaac
Level 128
God Stats
13W - 12L
1,575 SR
Queue Stats
160W - 104L
1,614 Elo+
Party 2
Ganesha
Ganesha
Skyefall94
Ganesha
Level 78
God Stats
5W - 4L
1,492 SR
Queue Stats
361W - 385L
1,491 Elo+
Party 3
Cernunnos
Cernunnos
opeaceful
Cernunnos
Level 127
God Stats
31W - 24L
1,613 SR
Queue Stats
425W - 426L
1,543 Elo+
Party 3
Susano
Susano
xRebelSaint
Susano
Level 145
God Stats
6W - 4L
1,520 SR
Queue Stats
216W - 163L
1,511 Elo+
Party 2
Team Averages
Level 115
1,540 SR
1,549 Elo+

VS

Team Averages
Level 82
1,529 SR
1,520 Elo+
Medusa
Medusa
AnimeisLife11
Medusa
Level 127
God Stats
3W - 9L
1,260 SR
Queue Stats
553W - 474L
1,501 Elo+
Party 1
Artemis
Artemis
Boom_Bewm1
Artemis
Level 85
God Stats
3W - 0L
1,844 SR
Queue Stats
70W - 78L
1,483 Elo+
Party 4
Nu Wa
Nu Wa
DrGiveRespect
Nu Wa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,696 Elo+
Party 4
Nox
Nox
Eeyore_Vibes
Nox
Level 67
God Stats
24W - 22L
1,531 SR
Queue Stats
295W - 310L
1,461 Elo+
Solo
Ganesha
Ganesha
MakotoTheGray
Ganesha
Level 65
God Stats
74W - 72L
1,508 SR
Queue Stats
462W - 550L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
9,807
981
8,665
9,564
3,399
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 7 / 6
11,049
1,105
19,240
19,895
13,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
Skyefall94
Ganesha
16
0 / 7 / 8
10,445
1,045
6,046
23,598
24,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
opeaceful
Cernunnos
16
3 / 3 / 5
9,874
987
12,765
13,216
4,864
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
16
2 / 2 / 3
9,319
932
3,346
11,433
4,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

192

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 12
10,873
1,087
16,229
9,662
3,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Boom_Bewm1
Artemis
17
9 / 4 / 8
11,494
1,149
16,029
10,725
3,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 3 / 13
10,811
1,081
19,661
9,874
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 1 / 14
9,628
963
13,046
8,963
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
17
0 / 2 / 18
9,788
979
7,681
13,094
13,168
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
11
Kills
21
21
Deaths
11
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
W
Artemis
Boom_Bewm1
Artemis
9
4
8
3.25
W
5
3
13
3.83
W
1
1
14
8
L
2
2
5
2.25
W
Ganesha
0
2
18
4.5
L
4
7
6
1
L
Ganesha
Skyefall94
Ganesha
0
7
8
0.57
L
Cernunnos
opeaceful
Cernunnos
3
3
5
1.83
L
Susano
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,062
Damage
72,646
77,706
Taken
52,318
50,390
Mitigated
28,325
11,386
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,229
7,676
0
714
9,662
3,399
0
2,309
7,060
0
42,154
W
Artemis
Boom_Bewm1
Artemis
16,029
7,852
0
1,203
10,725
3,631
0
2,959
7,672
0
34,115
W
19,661
2,834
201
1,264
9,874
2,793
0
1,928
7,815
37,179
0
W
13,046
1,346
227
1,740
8,963
5,334
0
3,258
5,564
25,717
0
L
8,665
4,281
0
1,304
9,564
3,399
0
4,517
4,708
27,247
0
W
Ganesha
7,681
144
0
0
13,094
13,168
0
4,257
8,457
19,787
0
L
19,240
1,822
0
5,106
19,895
13,530
0
9,617
9,713
0
59,082
L
Ganesha
Skyefall94
Ganesha
6,046
299
598
3,781
23,598
24,538
0
10,895
11,780
15,388
0
L
Cernunnos
opeaceful
Cernunnos
12,765
4,425
0
535
13,216
4,864
0
6,753
5,999
0
36,312
L
Susano
3,346
354
0
62
11,433
4,059
0
5,973
5,118
0
11,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
52,594
222
Minions Killed
184
3
Camps Cleared
13
962,461
Distance Traveled
990,474
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,873
1,087
50
5
7
212,051
3
W
Artemis
11,494
1,149
50
5
5
189,350
0
W
Nu Wa
10,811
1,081
36
4
0
177,304
0
W
Nox
9,628
963
48
5
1
197,706
0
L
Sol
9,807
981
48
5
2
179,888
0
W
Ganesha
9,788
979
0
0
0
214,063
1
L
Chaac
11,049
1,105
100
10
0
202,088
0
L
Ganesha
10,445
1,045
5
1
0
181,522
1
L
Cernunnos
9,874
987
51
5
1
185,508
0
L
Susano
9,319
932
18
2
0
213,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role