Player Matchup

Achilles
Achilles
 
Achilles
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Casperevolution
Medusa
Level 145
God Stats
1W - 2L
1,491 SR
Queue Stats
38W - 39L
1,561 Elo+
Party 1
Ares
Ares
Cephalon2b
Ares
Level 7
God Stats
3W - 1L
1,834 SR
Queue Stats
4W - 11L
1,207 Elo+
Party 2
Susano
Susano
Francisco-723
Susano
Level 145
God Stats
70W - 47L
1,735 SR
Queue Stats
103W - 79L
1,608 Elo+
Party 1
Sol
Sol
SatansGossip
Sol
Level 136
God Stats
2W - 2L
1,613 SR
Queue Stats
83W - 85L
1,611 Elo+
Party 2
Team Averages
Level 96
1,635 SR
1,498 Elo+

VS

Team Averages
Level 58
1,578 SR
1,787 Elo+
Tsukuyomi
Tsukuyomi
CrookedStick
Tsukuyomi
Level 156
God Stats
7W - 2L
1,631 SR
Queue Stats
674W - 177L
1,935 Elo+
Party 3
Charybdis
Charybdis
GoblinsInMyPants
Charybdis
Level 63
God Stats
5W - 2L
1,705 SR
Queue Stats
441W - 127L
1,807 Elo+
Party 3
Anubis
Anubis
KlewKluckser
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 14L
1,845 Elo+
Party 3
Bacchus
Bacchus
OrgasmFaker
Bacchus
Level 8
God Stats
11W - 0L
1,500 SR
Queue Stats
47W - 9L
1,837 Elo+
Party 3
Cthulhu
Cthulhu
VonCheeto
Cthulhu
Level 48
God Stats
6W - 3L
1,553 SR
Queue Stats
81W - 77L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 3 / 0
5,144
468
1,531
6,110
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 4 / 2
5,797
527
4,896
7,762
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 6 / 2
4,826
439
1,987
8,339
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 3 / 1
5,885
535
6,101
7,279
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 8 / 1
4,786
435
4,495
7,644
1,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrookedStick
Tsukuyomi
11
4 / 0 / 5
6,653
605
5,536
6,155
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
12
8 / 2 / 7
7,899
718
8,711
8,339
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
3 / 2 / 3
5,829
530
5,203
6,533
2,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
OrgasmFaker
Bacchus
9
6 / 1 / 6
6,779
616
5,408
7,068
5,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
VonCheeto
Cthulhu
11
3 / 0 / 1
6,322
575
4,341
3,526
2,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
24
24
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
L
2
4
2
0.75
L
1
6
2
0.33
W
Tsukuyomi
CrookedStick
Tsukuyomi
4
0
5
6.5
L
2
3
1
0.83
W
Charybdis
8
2
7
5.75
W
Anubis
3
2
3
2.25
W
Bacchus
OrgasmFaker
Bacchus
6
1
6
9
L
0
8
1
0.06
W
Cthulhu
VonCheeto
Cthulhu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,010
Damage
29,199
37,134
Taken
31,621
12,052
Mitigated
15,380
6,690
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,531
357
0
739
6,110
2,856
0
3,433
2,162
0
17,962
L
4,896
2,113
0
1,511
7,762
1,671
0
3,416
4,346
0
33,187
L
1,987
573
0
324
8,339
4,569
0
3,747
4,592
4,842
0
W
Tsukuyomi
CrookedStick
Tsukuyomi
5,536
1,808
0
3,923
6,155
1,771
0
655
5,466
0
39,434
L
6,101
1,847
0
2,328
7,279
1,686
0
1,683
5,560
0
26,628
W
Charybdis
8,711
4,910
0
3,330
8,339
2,816
468
2,146
6,193
0
53,189
W
Anubis
5,203
721
0
3,592
6,533
2,787
0
1,002
5,531
31,837
0
W
Bacchus
OrgasmFaker
Bacchus
5,408
1,402
1,567
3,290
7,068
5,739
0
2,225
4,843
13,622
0
L
4,495
1,436
0
1,788
7,644
1,270
0
2,122
5,522
21,282
2,629
W
Cthulhu
VonCheeto
Cthulhu
4,341
242
0
1,124
3,526
2,267
0
0
3,273
23,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,438
Gold Earned
33,482
230
Minions Killed
321
0
Camps Cleared
0
1,017,582
Distance Traveled
1,078,898
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,144
468
51
5
0
218,533
1
L
Medusa
5,797
527
71
6
0
193,715
3
L
Ares
4,826
439
9
1
0
196,070
0
W
Tsukuyomi
6,653
605
78
7
0
258,397
3
L
Susano
5,885
535
49
4
0
232,699
2
W
Charybdis
7,899
718
110
10
0
191,174
2
W
Anubis
5,829
530
64
6
0
194,526
3
W
Bacchus
6,779
616
14
1
0
240,720
7
L
Sol
4,786
435
50
5
0
176,565
2
W
Cthulhu
6,322
575
55
5
0
194,081
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role