Player Matchup

Anhur
Anhur
 
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Hans94
Bacchus
Level 137
God Stats
7W - 8L
1,187 SR
Queue Stats
39W - 36L
1,334 Elo+
Party 1
Poseidon
Poseidon
helmerNM
Poseidon
Level 71
God Stats
1W - 2L
1,847 SR
Queue Stats
2W - 10L
1,334 Elo+
Party 1
Team Averages
Level 103
1,511 SR
1,389 Elo+

VS

Team Averages
Level 95
1,631 SR
1,614 Elo+
Chaac
Chaac
N1CKMY3RS
Chaac
Level 100
God Stats
6W - 3L
1,619 SR
Queue Stats
409W - 384L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
oVszy
Danzaburou
Level 61
God Stats
27W - 11L
1,704 SR
Queue Stats
58W - 47L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
olpopp
Kukulkan
Level 125
God Stats
20W - 13L
1,569 SR
Queue Stats
309W - 263L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 6 / 5
8,060
672
4,392
10,824
4,000
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Hans94
Bacchus
12
4 / 4 / 6
9,115
760
9,094
17,094
20,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
helmerNM
Poseidon
12
4 / 5 / 6
8,789
732
5,015
7,553
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
N1CKMY3RS
Chaac
14
6 / 4 / 6
9,283
774
8,609
12,222
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
oVszy
Danzaburou
14
5 / 4 / 7
9,415
785
12,168
8,466
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
olpopp
Kukulkan
14
4 / 2 / 6
9,110
759
9,859
7,224
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
10
Kills
15
15
Deaths
10
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
5
0.75
L
Bacchus
Hans94
Bacchus
4
4
6
1.75
W
Chaac
N1CKMY3RS
Chaac
6
4
6
2.25
L
Poseidon
helmerNM
Poseidon
4
5
6
1.4
W
Danzaburou
oVszy
Danzaburou
5
4
7
2.13
W
Kukulkan
olpopp
Kukulkan
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,501
Damage
30,636
35,471
Taken
27,912
27,491
Mitigated
15,191
2,982
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,392
2,700
0
250
10,824
4,000
0
3,040
7,638
0
23,751
L
Bacchus
Hans94
Bacchus
9,094
1,346
0
2,208
17,094
20,525
0
5,012
11,683
19,380
0
W
Chaac
N1CKMY3RS
Chaac
8,609
1,416
0
3,216
12,222
8,881
0
4,908
7,314
301
26,249
L
Poseidon
helmerNM
Poseidon
5,015
707
0
524
7,553
2,966
0
2,322
5,018
21,427
0
W
Danzaburou
oVszy
Danzaburou
12,168
5,564
0
962
8,466
3,740
211
4,320
4,146
0
29,103
W
Kukulkan
olpopp
Kukulkan
9,859
1,179
0
753
7,224
2,570
691
5,364
1,860
34,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
27,808
117
Minions Killed
146
4
Camps Cleared
8
629,020
Distance Traveled
694,747
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,060
672
50
4
2
203,500
4
L
Bacchus
9,115
760
28
2
2
231,168
3
W
Chaac
9,283
774
27
2
3
242,131
4
L
Poseidon
8,789
732
39
3
0
194,352
0
W
Danzaburou
9,415
785
41
3
1
223,255
3
W
Kukulkan
9,110
759
78
7
4
229,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role