Player Matchup

Hercules
Hercules
BendingYeti3878
Hercules
Level 24
God Stats
3W - 0L
1,710 SR
Queue Stats
91W - 14L
1,837 Elo+
Party 1
Janus
Janus
JustRacc
Janus
Level 54
God Stats
7W - 10L
1,431 SR
Queue Stats
275W - 240L
1,601 Elo+
Party 1
Thanatos
Thanatos
JustVivid
Thanatos
Level 86
God Stats
14W - 12L
1,536 SR
Queue Stats
250W - 209L
1,619 Elo+
Party 1
Team Averages
Level 55
1,559 SR
1,686 Elo+

VS

Team Averages
Level 93
1,723 SR
1,527 Elo+
Anubis
Anubis
ALPHA_TIGER3D
Anubis
Level 65
God Stats
0W - 2L
1,978 SR
Queue Stats
14W - 14L
1,536 Elo+
Solo
Medusa
Medusa
Sweet Ratz
Medusa
Level 106
God Stats
8W - 8L
1,529 SR
Queue Stats
135W - 109L
1,562 Elo+
Party 2
Mulan
Mulan
Tc I ALTAiR 9
Mulan
Level 108
God Stats
20W - 11L
1,663 SR
Queue Stats
105W - 95L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
11 / 0 / 10
11,855
790
15,695
24,521
21,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
JustRacc
Janus
12
3 / 0 / 11
9,859
657
7,326
3,634
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
JustVivid
Thanatos
15
8 / 2 / 11
10,928
729
10,170
11,004
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
8,236
549
3,891
10,365
5,142
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Sweet Ratz
Medusa
12
1 / 7 / 0
8,578
572
4,441
10,352
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 1
8,596
573
18,714
18,338
11,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
22
Kills
2
2
Deaths
22
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Hercules
11
0
10
16
W
Janus
JustRacc
Janus
3
0
11
8.5
W
Thanatos
JustVivid
Thanatos
8
2
11
6.75
L
Medusa
Sweet Ratz
Medusa
1
7
0
0.14
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,191
Damage
27,046
39,159
Taken
39,055
27,393
Mitigated
21,408
19,539
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,891
136
787
1,371
10,365
5,142
272
1,554
8,152
23,633
0
W
Hercules
15,695
4,763
0
10,295
24,521
21,449
826
2,387
21,464
5,956
33,973
W
Janus
JustRacc
Janus
7,326
477
0
338
3,634
951
870
648
2,913
19,433
0
W
Thanatos
JustVivid
Thanatos
10,170
1,426
0
8,906
11,004
4,993
1,223
1,344
9,430
0
35,612
L
Medusa
Sweet Ratz
Medusa
4,441
1,292
0
694
10,352
4,275
880
2,464
7,374
0
21,870
L
18,714
3,013
140
4,273
18,338
11,991
1,004
4,741
12,379
0
36,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
25,410
148
Minions Killed
134
7
Camps Cleared
6
691,808
Distance Traveled
672,945
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,236
549
39
3
0
204,549
0
W
Hercules
11,855
790
63
4
2
297,372
3
W
Janus
9,859
657
29
2
0
140,168
1
W
Thanatos
10,928
729
56
4
5
254,268
2
L
Medusa
8,578
572
48
3
2
222,369
3
L
Mulan
8,596
573
47
3
4
246,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role