Player Matchup

Thanatos
Thanatos
Cpl__Smoke
Thanatos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 104L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
Gabrahamlinc0ln
Sylvanus
Level 85
God Stats
0W - 1L
1,607 SR
Queue Stats
3W - 2L
1,637 Elo+
Solo
Poseidon
Poseidon
IV_Gambit_VI
Poseidon
Level 139
God Stats
5W - 4L
1,543 SR
Queue Stats
83W - 97L
1,486 Elo+
Party 1
Mulan
Mulan
Murderous WOODS
Mulan
Level 160
God Stats
10W - 11L
1,596 SR
Queue Stats
429W - 434L
1,438 Elo+
Solo
Neith
Neith
NuNu1
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 123
1,549 SR
1,508 Elo+

VS

Team Averages
Level 126
1,479 SR
1,441 Elo+
Ares
Ares
Eques Inanis
Ares
Level 100
God Stats
2W - 2L
1,410 SR
Queue Stats
26W - 31L
1,419 Elo+
Party 3
Vamana
Vamana
GucciGorillamane
Vamana
Level 146
God Stats
5W - 5L
1,537 SR
Queue Stats
50W - 45L
1,489 Elo+
Party 2
Zeus
Zeus
RoboTofu
Zeus
Level 157
God Stats
30W - 40L
1,495 SR
Queue Stats
374W - 371L
1,455 Elo+
Solo
Nemesis
Nemesis
The Chudwaffle
Nemesis
Level 86
God Stats
1W - 0L
1,421 SR
Queue Stats
28W - 32L
1,380 Elo+
Party 3
Neith
Neith
fullebowski
Neith
Level 142
God Stats
4W - 2L
1,532 SR
Queue Stats
26W - 23L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cpl__Smoke
Thanatos
16
4 / 5 / 3
9,728
695
7,106
9,511
4,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
15
4 / 4 / 4
9,834
702
11,154
21,685
21,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
IV_Gambit_VI
Poseidon
18
2 / 5 / 5
9,994
714
13,239
14,191
6,517
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 7 / 8
8,561
612
7,795
18,400
20,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
NuNu1
Neith
14
0 / 9 / 4
8,382
599
4,380
13,883
5,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 17
10,186
728
6,777
17,118
17,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 0 / 13
12,176
870
12,591
12,304
11,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
18
6 / 3 / 13
11,458
818
23,049
9,810
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 15
10,514
751
8,419
13,352
7,779
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
14 / 0 / 10
13,078
934
20,323
7,784
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
11
Kills
30
30
Deaths
11
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cpl__Smoke
Thanatos
4
5
3
1.1
W
1
5
17
1.9
L
Sylvanus
4
4
4
1.5
W
6
0
13
12.5
L
Poseidon
IV_Gambit_VI
Poseidon
2
5
5
0.9
L
1
7
8
0.71
L
Neith
NuNu1
Neith
0
9
4
0.22
W
Zeus
6
3
13
4.17
W
3
3
15
3.5
W
14
0
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,674
Damage
71,159
77,670
Taken
60,368
58,948
Mitigated
44,948
23,764
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cpl__Smoke
Thanatos
7,106
1,112
154
4,849
9,511
4,732
0
3,307
6,204
0
27,218
W
6,777
266
0
2,162
17,118
17,686
108
6,956
9,768
12,514
0
L
Sylvanus
11,154
706
3,273
8,946
21,685
21,784
0
10,296
11,389
19,511
0
W
12,591
7,928
0
3,687
12,304
11,930
1,167
5,640
6,544
0
48,915
L
Poseidon
IV_Gambit_VI
Poseidon
13,239
1,714
0
2,613
14,191
6,517
0
5,453
8,738
57,479
0
L
7,795
624
0
3,741
18,400
20,090
0
5,208
13,192
0
14,005
L
Neith
NuNu1
Neith
4,380
700
0
188
13,883
5,825
192
5,883
8,000
0
16,718
W
Zeus
23,049
6,554
0
3,150
9,810
4,093
1,859
3,695
6,115
50,175
0
W
8,419
3,022
0
1,531
13,352
7,779
0
5,921
7,228
0
23,356
W
20,323
8,031
0
3,691
7,784
3,460
3,290
2,701
4,920
0
63,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,499
Gold Earned
57,412
232
Minions Killed
339
6
Camps Cleared
11
1,123,560
Distance Traveled
1,350,159
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,728
695
46
3
2
268,151
3
W
Ares
10,186
728
11
1
0
252,987
1
L
Sylvanus
9,834
702
15
1
0
230,984
2
W
Vamana
12,176
870
93
7
3
310,437
0
L
Poseidon
9,994
714
133
10
4
245,323
2
L
Mulan
8,561
612
12
1
0
184,160
0
L
Neith
8,382
599
26
2
0
194,942
1
W
Zeus
11,458
818
78
6
3
242,294
2
W
Nemesis
10,514
751
31
2
0
286,682
2
W
Neith
13,078
934
126
9
5
257,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role