Player Matchup

Cerberus
Cerberus
Ging_x_Freecs
Cerberus
Level 127
God Stats
5W - 2L
1,555 SR
Queue Stats
181W - 228L
1,399 Elo+
Solo
Zeus
Zeus
LouStarry
Zeus
Level 72
God Stats
2W - 2L
1,660 SR
Queue Stats
93W - 97L
1,452 Elo+
Party 1
Medusa
Medusa
WAXERY
Medusa
Level 103
God Stats
3W - 6L
1,403 SR
Queue Stats
268W - 293L
1,445 Elo+
Party 1
Team Averages
Level 101
1,539 SR
1,432 Elo+

VS

Team Averages
Level 76
1,518 SR
1,444 Elo+
Erlang Shen
Erlang Shen
DjSeen24
Erlang Shen
Level 106
God Stats
9W - 4L
1,607 SR
Queue Stats
108W - 121L
1,412 Elo+
Solo
Hun Batz
Hun Batz
llBagel21ll
Hun Batz
Level 40
God Stats
16W - 22L
1,425 SR
Queue Stats
152W - 166L
1,427 Elo+
Party 2
Tiamat
Tiamat
llSqwizzll
Tiamat
Level 81
God Stats
35W - 32L
1,523 SR
Queue Stats
329W - 320L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ging_x_Freecs
Cerberus
17
2 / 4 / 7
14,829
618
10,683
29,296
36,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zeus
19
10 / 4 / 7
15,497
646
24,840
12,099
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
WAXERY
Medusa
18
5 / 7 / 12
14,849
619
18,078
20,122
6,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DjSeen24
Erlang Shen
17
2 / 5 / 5
14,087
587
8,686
25,783
24,263
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
llBagel21ll
Hun Batz
17
3 / 8 / 6
14,275
595
13,982
20,524
6,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
llSqwizzll
Tiamat
20
10 / 4 / 2
16,945
706
25,330
21,259
14,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
17
Kills
15
15
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DjSeen24
Erlang Shen
2
5
5
0.9
L
Cerberus
Ging_x_Freecs
Cerberus
2
4
7
1.38
L
Zeus
10
4
7
3.38
L
Medusa
WAXERY
Medusa
5
7
12
1.57
W
Hun Batz
llBagel21ll
Hun Batz
3
8
6
0.75
W
Tiamat
llSqwizzll
Tiamat
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,601
Damage
47,998
61,517
Taken
67,566
47,335
Mitigated
45,042
15,537
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DjSeen24
Erlang Shen
8,686
3,455
162
5,226
25,783
24,263
431
12,725
13,058
0
29,751
L
Cerberus
Ging_x_Freecs
Cerberus
10,683
539
138
8,928
29,296
36,358
156
12,413
16,883
47,150
0
L
Zeus
24,840
2,061
1,388
2,392
12,099
4,036
1,348
6,358
5,741
72,712
0
L
Medusa
WAXERY
Medusa
18,078
7,744
0
2,691
20,122
6,941
1,479
7,554
12,568
0
63,039
W
Hun Batz
llBagel21ll
Hun Batz
13,982
2,202
701
1,742
20,524
6,665
854
11,549
8,975
0
55,239
W
Tiamat
llSqwizzll
Tiamat
25,330
4,117
885
6,286
21,259
14,114
1,353
12,453
8,806
99,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,175
Gold Earned
45,307
281
Minions Killed
262
9
Camps Cleared
10
1,153,049
Distance Traveled
1,277,774
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,087
587
23
1
1
441,538
4
L
Cerberus
14,829
618
66
3
0
365,827
0
L
Zeus
15,497
646
140
6
4
410,959
4
L
Medusa
14,849
619
75
3
5
376,263
7
W
Hun Batz
14,275
595
81
3
2
396,295
5
W
Tiamat
16,945
706
158
7
7
439,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role