Player Matchup

Chaac
Chaac
DrEggman69x420
Chaac
Level 121
God Stats
20W - 18L
1,653 SR
Queue Stats
542W - 487L
1,554 Elo+
Party 1
Sol
Sol
FaTzRecEEz
Sol
Level 127
God Stats
13W - 18L
1,445 SR
Queue Stats
730W - 663L
1,523 Elo+
Party 1
Ganesha
Ganesha
ProfessorHeim
Ganesha
Level 117
God Stats
3W - 6L
1,526 SR
Queue Stats
556W - 530L
1,554 Elo+
Party 1
Chiron
Chiron
Zeth213
Chiron
Level 57
God Stats
5W - 3L
1,617 SR
Queue Stats
77W - 65L
1,543 Elo+
Party 2
Guan Yu
Guan Yu
l0stshad0w
Guan Yu
Level 101
God Stats
1W - 2L
1,583 SR
Queue Stats
259W - 236L
1,570 Elo+
Party 2
Team Averages
Level 105
1,565 SR
1,549 Elo+

VS

Team Averages
Level 129
1,707 SR
1,584 Elo+
Bastet
Bastet
Chimpa2198
Bastet
Level 86
God Stats
8W - 2L
1,779 SR
Queue Stats
393W - 298L
1,617 Elo+
Party 3
Cupid
Cupid
LuigiDoesntMiss
Cupid
Level 135
God Stats
45W - 29L
1,656 SR
Queue Stats
408W - 377L
1,597 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ZzenithX
Morgan Le Fay
Level 137
God Stats
15W - 3L
1,920 SR
Queue Stats
357W - 343L
1,511 Elo+
Party 3
Erlang Shen
Erlang Shen
edeimz
Erlang Shen
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 28L
1,625 Elo+
Solo
Serqet
Serqet
sTTcJolu
Serqet
Level 144
God Stats
18W - 11L
1,678 SR
Queue Stats
363W - 337L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,125
625
654
3,257
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 1 / 0
3,393
679
2,324
3,264
387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
6
1 / 3 / 0
3,504
701
1,783
3,959
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Zeth213
Chiron
4
0 / 1 / 0
2,816
563
128
1,952
487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
l0stshad0w
Guan Yu
3
0 / 3 / 1
2,801
560
964
3,751
1,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chimpa2198
Bastet
6
2 / 1 / 1
4,076
815
2,803
3,257
1,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 0 / 1
3,766
753
3,146
2,475
509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ZzenithX
Morgan Le Fay
7
2 / 0 / 0
4,066
813
2,164
1,546
509
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
edeimz
Erlang Shen
5
3 / 0 / 2
3,936
787
2,681
2,422
823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
sTTcJolu
Serqet
5
0 / 1 / 1
3,623
725
557
3,610
1,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
9
9
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
Chimpa2198
Bastet
2
1
1
2.5
L
0
1
0
0
L
1
1
0
1
W
2
0
1
2.5
L
Ganesha
1
3
0
0.33
L
Chiron
Zeth213
Chiron
0
1
0
0
W
Morgan Le Fay
ZzenithX
Morgan Le Fay
2
0
0
2
W
Erlang Shen
edeimz
Erlang Shen
3
0
2
4
L
Guan Yu
l0stshad0w
Guan Yu
0
3
1
0.17
W
Serqet
sTTcJolu
Serqet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,853
Damage
11,351
16,183
Taken
13,310
4,268
Mitigated
4,105
5,148
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Chimpa2198
Bastet
2,803
547
0
1,795
3,257
1,064
0
1,082
2,059
0
10,636
L
654
0
0
1,553
3,257
1,145
0
1,123
2,103
0
8,420
L
2,324
1,575
0
973
3,264
387
0
0
3,264
13,223
0
W
3,146
1,723
226
1,524
2,475
509
0
991
1,484
0
16,317
L
Ganesha
1,783
443
0
1,214
3,959
1,186
0
0
3,714
10,339
0
L
Chiron
Zeth213
Chiron
128
128
0
838
1,952
487
0
1,041
911
0
5,459
W
Morgan Le Fay
ZzenithX
Morgan Le Fay
2,164
357
0
958
1,546
509
474
0
1,546
18,828
0
W
Erlang Shen
edeimz
Erlang Shen
2,681
1,572
0
945
2,422
823
0
1,019
1,302
0
12,354
L
Guan Yu
l0stshad0w
Guan Yu
964
289
0
570
3,751
1,063
0
0
3,751
0
3,334
W
Serqet
sTTcJolu
Serqet
557
129
98
1,075
3,610
1,200
0
863
2,695
0
8,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,639
Gold Earned
19,467
87
Minions Killed
129
0
Camps Cleared
0
444,030
Distance Traveled
521,720
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,076
815
20
4
0
108,569
1
L
Chaac
3,125
625
22
4
0
110,360
2
L
Sol
3,393
679
28
6
0
89,825
0
W
Cupid
3,766
753
33
7
0
86,431
1
L
Ganesha
3,504
701
22
4
0
102,343
3
L
Chiron
2,816
563
9
2
0
61,440
0
W
Morgan Le Fay
4,066
813
32
6
0
95,208
1
W
Erlang Shen
3,936
787
28
6
0
126,120
2
L
Guan Yu
2,801
560
6
1
0
80,062
0
W
Serqet
3,623
725
16
3
0
105,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role