Player Matchup

Ra
Ra
FinalSam123
Ra
Level 108
God Stats
1W - 0L
1,317 SR
Queue Stats
16W - 20L
1,570 Elo+
Party 2
King Arthur
King Arthur
Iwasranover
King Arthur
Level 158
God Stats
4W - 6L
1,424 SR
Queue Stats
532W - 507L
1,631 Elo+
Party 2
Heimdallr
Heimdallr
Jaredfun01
Heimdallr
Level 151
God Stats
6W - 9L
1,531 SR
Queue Stats
388W - 373L
1,620 Elo+
Party 2
Sol
Sol
MonkeyzKillz
Sol
Level 105
God Stats
4W - 4L
1,883 SR
Queue Stats
107W - 108L
1,598 Elo+
Party 2
Bacchus
Bacchus
The Gleeful Cat
Bacchus
Level 106
God Stats
23W - 23L
1,536 SR
Queue Stats
241W - 232L
1,598 Elo+
Party 2
Team Averages
Level 126
1,538 SR
1,603 Elo+

VS

Team Averages
Level 104
1,603 SR
1,569 Elo+
Chaac
Chaac
AWildGoten
Chaac
Level 106
God Stats
11W - 8L
1,700 SR
Queue Stats
300W - 269L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
Indy5x5
Heimdallr
Level 102
God Stats
28W - 23L
1,594 SR
Queue Stats
242W - 210L
1,557 Elo+
Party 1
Loki
Loki
JadeSnekYT
Loki
Level 104
God Stats
28W - 20L
1,547 SR
Queue Stats
275W - 244L
1,549 Elo+
Party 1
Atlas
Atlas
SudsyCash
Atlas
Level 88
God Stats
1W - 2L
1,641 SR
Queue Stats
436W - 389L
1,580 Elo+
Solo
Eset
Eset
UNChasGame
Eset
Level 119
God Stats
1W - 3L
1,531 SR
Queue Stats
410W - 385L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,324
563
3,522
5,662
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Iwasranover
King Arthur
13
1 / 2 / 3
7,750
596
9,575
11,799
8,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Jaredfun01
Heimdallr
15
4 / 3 / 2
8,186
630
2,880
9,478
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 0
7,808
601
3,856
5,205
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 7
7,547
581
6,525
8,273
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 3 / 1
7,473
575
8,754
13,055
14,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Indy5x5
Heimdallr
12
1 / 3 / 0
6,787
522
3,781
5,746
1,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 1 / 0
7,627
587
4,875
6,852
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
SudsyCash
Atlas
9
0 / 3 / 2
5,336
410
3,914
8,398
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 3
6,525
502
3,558
5,714
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
9
9
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
3
1
0.83
W
1
3
0
0.33
L
Heimdallr
Indy5x5
Heimdallr
1
3
0
0.33
W
King Arthur
Iwasranover
King Arthur
1
2
3
1.25
L
5
1
0
5
W
Heimdallr
Jaredfun01
Heimdallr
4
3
2
1.67
W
5
1
0
5
L
Atlas
SudsyCash
Atlas
0
3
2
0.33
W
2
0
7
5.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,358
Damage
24,882
40,417
Taken
39,765
21,221
Mitigated
26,268
14,113
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,754
1,468
0
6,583
13,055
14,776
0
661
11,382
0
50,798
W
3,522
502
374
1,933
5,662
1,715
440
2,533
2,921
53,726
0
L
Heimdallr
Indy5x5
Heimdallr
3,781
1,816
0
1,211
5,746
1,760
0
3,853
1,893
0
41,426
W
King Arthur
Iwasranover
King Arthur
9,575
2,200
150
2,833
11,799
8,046
0
0
10,953
3,606
46,866
L
4,875
1,520
0
1,697
6,852
2,631
0
1,924
4,899
0
48,514
W
Heimdallr
Jaredfun01
Heimdallr
2,880
825
0
2,903
9,478
3,246
0
1,846
7,570
0
51,396
W
3,856
2,014
0
2,527
5,205
1,458
266
643
4,562
46,862
0
L
Atlas
SudsyCash
Atlas
3,914
1,198
0
1,220
8,398
5,171
0
5,236
3,162
16,153
0
W
6,525
698
618
2,775
8,273
6,756
0
2,095
6,093
24,487
0
L
3,558
252
34
836
5,714
1,930
0
2,890
2,824
36,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
33,748
463
Minions Killed
402
0
Camps Cleared
0
1,358,429
Distance Traveled
1,252,632
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,473
575
109
8
0
263,933
2
W
Ra
7,324
563
113
9
0
262,762
5
L
Heimdallr
6,787
522
85
7
0
233,462
5
W
King Arthur
7,750
596
103
8
0
275,723
3
L
Loki
7,627
587
94
7
0
301,638
5
W
Heimdallr
8,186
630
108
8
0
263,280
0
W
Sol
7,808
601
109
8
0
274,804
0
L
Atlas
5,336
410
24
2
0
248,449
2
W
Bacchus
7,547
581
30
2
0
281,860
1
L
Eset
6,525
502
90
7
0
205,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role