Player Matchup

Arachne
Arachne
A_Lil_uzi_burst
Arachne
Level 126
God Stats
6W - 1L
1,694 SR
Queue Stats
248W - 302L
1,392 Elo+
Party 1
Nox
Nox
AlmightyCHI_CHI
Nox
Level 128
God Stats
3W - 1L
1,613 SR
Queue Stats
254W - 300L
1,404 Elo+
Party 1
Sol
Sol
Fabab9559
Sol
Level 60
God Stats
9W - 6L
1,643 SR
Queue Stats
178W - 202L
1,405 Elo+
Solo
Poseidon
Poseidon
Yuns22D
Poseidon
Level 142
God Stats
17W - 20L
1,518 SR
Queue Stats
854W - 835L
1,395 Elo+
Solo
Zeus
Zeus
xX_UKz-Trigga_Xx
Zeus
Level 107
God Stats
40W - 43L
1,542 SR
Queue Stats
192W - 243L
1,399 Elo+
Party 1
Team Averages
Level 113
1,602 SR
1,399 Elo+

VS

Team Averages
Level 85
1,459 SR
1,407 Elo+
Skadi
Skadi
Jaden_Arlean
Skadi
Level 86
God Stats
18W - 21L
1,424 SR
Queue Stats
241W - 263L
1,399 Elo+
Solo
Thor
Thor
Nova292
Thor
Level 72
God Stats
0W - 1L
1,233 SR
Queue Stats
21W - 26L
1,349 Elo+
Party 2
Nike
Nike
WeeMorgs1
Nike
Level 78
God Stats
18W - 11L
1,564 SR
Queue Stats
85W - 77L
1,399 Elo+
Party 2
Scylla
Scylla
deathbyhighlande
Scylla
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 87L
1,387 Elo+
Solo
Bacchus
Bacchus
pedrov189
Bacchus
Level 67
God Stats
25W - 25L
1,575 SR
Queue Stats
188W - 235L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 1
8,341
556
4,796
8,812
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 5
6,756
450
3,656
5,439
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 11
7,460
497
7,858
7,325
1,991
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Yuns22D
Poseidon
13
4 / 2 / 2
7,795
520
6,208
6,836
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 3
8,611
574
7,919
4,170
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,777
452
5,763
6,223
1,811
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Nova292
Thor
12
2 / 3 / 1
7,095
473
2,263
8,913
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
11
0 / 1 / 1
6,840
456
2,547
9,208
7,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 7 / 0
6,969
465
3,200
8,403
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
pedrov189
Bacchus
9
0 / 4 / 1
6,026
402
2,066
10,027
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
7
7
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
2
1
4.75
W
1
2
5
1.75
W
0
0
11
5.5
L
3
2
1
1.75
L
Thor
Nova292
Thor
2
3
1
0.83
L
Nike
0
1
1
0.5
W
Poseidon
Yuns22D
Poseidon
4
2
2
2.5
L
2
7
0
0.29
L
Bacchus
pedrov189
Bacchus
0
4
1
0.13
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,437
Damage
15,839
32,582
Taken
42,774
10,718
Mitigated
23,799
12,146
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,796
2,580
0
4,509
8,812
4,359
28
757
8,037
0
37,007
W
3,656
148
74
1,096
5,439
1,553
0
882
4,483
23,115
0
W
7,858
1,726
0
4,999
7,325
1,991
774
1,861
5,324
46,451
0
L
5,763
2,767
276
1,171
6,223
1,811
0
4,432
1,475
0
37,501
L
Thor
Nova292
Thor
2,263
648
0
3,192
8,913
5,020
0
4,589
4,130
0
37,805
L
Nike
2,547
162
0
2,660
9,208
7,077
0
4,499
4,345
0
36,484
W
Poseidon
Yuns22D
Poseidon
6,208
320
0
1,468
6,836
1,624
0
1,025
5,811
48,378
0
L
3,200
104
0
616
8,403
2,709
0
5,909
2,404
29,869
0
L
Bacchus
pedrov189
Bacchus
2,066
332
0
1,312
10,027
7,182
0
5,017
4,779
18,720
0
W
7,919
172
0
0
4,170
1,191
676
479
3,661
53,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
33,707
387
Minions Killed
330
0
Camps Cleared
0
1,409,500
Distance Traveled
1,341,230
2
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,341
556
67
4
0
315,977
0
W
Nox
6,756
450
36
2
0
255,492
0
W
Sol
7,460
497
77
5
0
287,453
1
L
Skadi
6,777
452
64
4
0
267,680
2
L
Thor
7,095
473
94
6
0
281,442
9
L
Nike
6,840
456
89
6
0
261,819
6
W
Poseidon
7,795
520
93
6
0
263,357
1
L
Scylla
6,969
465
55
4
0
252,907
2
L
Bacchus
6,026
402
28
2
0
277,382
8
W
Zeus
8,611
574
114
8
0
287,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role