Player Matchup

Kuzenbo
Kuzenbo
HyperJNIX
Kuzenbo
Level 23
God Stats
1W - 2L
1,356 SR
Queue Stats
19W - 34L
1,319 Elo+
Party 2
Neith
Neith
KingTropical
Neith
Level 23
God Stats
1W - 0L
1,858 SR
Queue Stats
16W - 19L
1,363 Elo+
Party 3
Amaterasu
Amaterasu
MLB ANDY
Amaterasu
Level 88
God Stats
3W - 0L
1,727 SR
Queue Stats
64W - 74L
1,404 Elo+
Party 2
Xbalanque
Xbalanque
MosDef Slime
Xbalanque
Level 112
God Stats
4W - 1L
1,693 SR
Queue Stats
170W - 188L
1,408 Elo+
Party 2
Jing Wei
Jing Wei
xDarthKermitx
Jing Wei
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,491 Elo+
Party 3
Team Averages
Level 81
1,627 SR
1,397 Elo+

VS

Team Averages
Level 78
1,518 SR
1,453 Elo+
Eset
Eset
DaBeanieBaby
Eset
Level 86
God Stats
0W - 2L
1,529 SR
Queue Stats
74W - 60L
1,569 Elo+
Party 1
Ullr
Ullr
DarthPhingerz12
Ullr
Level 160
God Stats
1W - 3L
1,260 SR
Queue Stats
134W - 134L
1,400 Elo+
Solo
Cthulhu
Cthulhu
MrInting
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 1
Set
Set
PVZIII
Set
Level 108
God Stats
1W - 1L
1,801 SR
Queue Stats
194W - 179L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
StarWarsBoi8
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HyperJNIX
Kuzenbo
20
3 / 4 / 14
12,300
724
10,885
20,123
28,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 6 / 12
13,357
786
22,440
19,816
8,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
MLB ANDY
Amaterasu
18
9 / 9 / 8
12,323
725
15,146
24,341
11,231
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
MosDef Slime
Xbalanque
20
7 / 5 / 15
13,517
795
21,059
23,130
9,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
xDarthKermitx
Jing Wei
20
3 / 6 / 16
12,735
749
12,649
16,021
5,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 14
12,333
725
25,465
21,760
9,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 7 / 15
11,401
671
11,705
19,502
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MrInting
Cthulhu
20
9 / 5 / 14
13,564
798
26,453
22,519
27,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
PVZIII
Set
18
10 / 8 / 7
11,878
699
17,992
21,084
10,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
StarWarsBoi8
Jormungandr
16
2 / 3 / 13
11,162
657
5,291
14,149
18,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
91
30
Kills
28
30
Deaths
30
65
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
7
14
1.57
L
3
7
15
1.5
W
Kuzenbo
HyperJNIX
Kuzenbo
3
4
14
2.5
W
8
6
12
2.33
W
Amaterasu
MLB ANDY
Amaterasu
9
9
8
1.44
W
Xbalanque
MosDef Slime
Xbalanque
7
5
15
2.9
L
Cthulhu
MrInting
Cthulhu
9
5
14
3.2
L
Set
PVZIII
Set
10
8
7
1.69
L
Jormungandr
StarWarsBoi8
Jormungandr
2
3
13
2.83
W
Jing Wei
xDarthKermitx
Jing Wei
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,179
Damage
86,906
103,431
Taken
99,014
63,093
Mitigated
73,124
41,630
Healing
28,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,465
1,268
3,432
5,691
21,760
9,113
452
1,255
20,505
45,359
0
L
11,705
5,017
1,809
2,688
19,502
8,266
2,349
3,436
16,066
0
24,784
W
Kuzenbo
HyperJNIX
Kuzenbo
10,885
3,664
1,861
3,071
20,123
28,632
367
9,330
10,451
16,628
0
W
22,440
9,631
1,078
6,735
19,816
8,259
1,858
11,700
7,845
0
53,461
W
Amaterasu
MLB ANDY
Amaterasu
15,146
6,077
4,726
6,122
24,341
11,231
765
11,448
12,537
0
23,341
W
Xbalanque
MosDef Slime
Xbalanque
21,059
9,238
3,654
9,366
23,130
9,248
1,705
15,546
7,116
0
52,568
L
Cthulhu
MrInting
Cthulhu
26,453
236
3,198
4,923
22,519
27,383
362
1,627
20,892
49,434
0
L
Set
PVZIII
Set
17,992
4,283
640
3,980
21,084
10,210
1,456
3,286
17,798
537
26,371
L
Jormungandr
StarWarsBoi8
Jormungandr
5,291
1,256
703
1,651
14,149
18,152
594
1,281
12,868
17,416
0
W
Jing Wei
xDarthKermitx
Jing Wei
12,649
8,979
1,555
3,462
16,021
5,723
1,032
7,982
7,795
0
30,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,232
Gold Earned
60,338
166
Minions Killed
175
0
Camps Cleared
0
1,421,386
Distance Traveled
1,332,729
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,333
725
39
2
0
295,504
2
L
Ullr
11,401
671
30
2
0
262,472
0
W
Kuzenbo
12,300
724
10
1
0
353,245
1
W
Neith
13,357
786
49
3
0
271,850
3
W
Amaterasu
12,323
725
18
1
0
303,392
0
W
Xbalanque
13,517
795
68
4
0
290,279
0
L
Cthulhu
13,564
798
49
3
0
330,483
1
L
Set
11,878
699
26
2
0
257,337
0
L
Jormungandr
11,162
657
31
2
0
186,933
0
W
Jing Wei
12,735
749
21
1
0
202,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role