Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Blaker27
Mulan
Level 125
God Stats
14W - 15L
1,494 SR
Queue Stats
101W - 80L
1,590 Elo+
Solo
Cerberus
Cerberus
MrCleanMagic
Cerberus
Level 136
God Stats
66W - 65L
1,557 SR
Queue Stats
929W - 933L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UrBoiBreezy
Ah Muzen Cab
Level 119
God Stats
8W - 4L
1,774 SR
Queue Stats
177W - 176L
1,615 Elo+
Solo
Ravana
Ravana
Zero Suit 622
Ravana
Level 105
God Stats
8W - 7L
1,762 SR
Queue Stats
89W - 64L
1,543 Elo+
Solo
Team Averages
Level 108
1,617 SR
1,549 Elo+

VS

Team Averages
Level 125
1,556 SR
1,543 Elo+
Medusa
Medusa
Elemental Iux
Medusa
Level 160
God Stats
15W - 17L
1,591 SR
Queue Stats
825W - 819L
1,562 Elo+
Solo
Tiamat
Tiamat
ItsPhyzy
Tiamat
Level 126
God Stats
2W - 0L
1,705 SR
Queue Stats
58W - 47L
1,574 Elo+
Solo
Geb
Geb
NigbletSkale_ttv
Geb
Level 120
God Stats
43W - 33L
1,625 SR
Queue Stats
151W - 124L
1,536 Elo+
Party 1
Horus
Horus
Oster_Guard
Horus
Level 101
God Stats
1W - 1L
1,280 SR
Queue Stats
67W - 61L
1,537 Elo+
Party 1
Scylla
Scylla
Sunlight99
Scylla
Level 119
God Stats
35W - 31L
1,579 SR
Queue Stats
125W - 126L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 2 / 2
6,434
643
4,407
7,129
4,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Blaker27
Mulan
13
2 / 4 / 2
7,428
743
4,876
11,198
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
MrCleanMagic
Cerberus
12
0 / 0 / 2
6,316
632
4,787
8,150
4,098
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
UrBoiBreezy
Ah Muzen Cab
15
0 / 0 / 2
7,713
771
6,576
5,993
1,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 2
7,436
744
3,407
8,490
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
8,079
808
7,307
5,091
1,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
ItsPhyzy
Tiamat
14
1 / 1 / 4
7,227
723
5,082
2,700
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 7
7,339
734
5,599
10,671
9,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 4
7,280
728
6,710
10,396
9,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Sunlight99
Scylla
15
3 / 0 / 3
8,038
804
9,632
3,050
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
4
Kills
11
11
Deaths
4
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
2
0.5
L
Mulan
Blaker27
Mulan
2
4
2
0.75
W
3
1
6
6
W
Tiamat
ItsPhyzy
Tiamat
1
1
4
3
L
Cerberus
MrCleanMagic
Cerberus
0
0
2
1
W
1
1
7
4.5
W
3
1
4
5
W
Scylla
Sunlight99
Scylla
3
0
3
4.5
L
Ah Muzen Cab
UrBoiBreezy
Ah Muzen Cab
0
0
2
1
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,053
Damage
34,330
40,960
Taken
31,908
19,745
Mitigated
22,950
10,939
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,407
205
0
2,191
7,129
4,268
1
3,810
3,122
17,799
0
L
Mulan
Blaker27
Mulan
4,876
393
0
1,477
11,198
6,273
0
6,859
3,970
0
18,924
W
7,307
3,097
0
632
5,091
1,947
160
1,739
3,285
0
39,161
W
Tiamat
ItsPhyzy
Tiamat
5,082
345
0
616
2,700
1,340
0
645
2,029
25,553
0
L
Cerberus
MrCleanMagic
Cerberus
4,787
175
0
2,334
8,150
4,098
0
3,303
4,440
21,991
0
W
5,599
188
1,438
1,634
10,671
9,180
216
3,446
6,990
12,622
0
W
6,710
1,422
971
2,876
10,396
9,261
1
2,984
7,344
4,459
8,540
W
Scylla
Sunlight99
Scylla
9,632
910
0
1,469
3,050
1,222
128
785
2,223
40,366
0
L
Ah Muzen Cab
UrBoiBreezy
Ah Muzen Cab
6,576
2,431
0
2,828
5,993
1,956
0
3,570
2,179
0
47,196
L
3,407
585
0
2,109
8,490
3,150
0
3,898
4,236
0
9,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,327
Gold Earned
37,963
270
Minions Killed
305
6
Camps Cleared
10
1,000,080
Distance Traveled
1,035,947
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,434
643
39
4
3
206,415
2
L
Mulan
7,428
743
37
4
0
175,502
3
W
Medusa
8,079
808
91
9
6
205,890
3
W
Tiamat
7,227
723
77
8
2
196,132
3
L
Cerberus
6,316
632
56
6
2
200,661
5
W
Geb
7,339
734
12
1
0
217,946
1
W
Horus
7,280
728
17
2
0
224,951
5
W
Scylla
8,038
804
108
11
2
191,028
3
L
Ah Muzen Cab
7,713
771
121
12
1
226,694
3
L
Ravana
7,436
744
17
2
0
190,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role