Player Matchup

Atlas
Atlas
Krillin tha GOD
Atlas
Level 160
God Stats
30W - 28L
1,500 SR
Queue Stats
527W - 524L
1,684 Elo+
Party 1
Artemis
Artemis
PeachRing
Artemis
Level 68
God Stats
1W - 2L
1,252 SR
Queue Stats
17W - 19L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
jlamb5
Sylvanus
Level 89
God Stats
15W - 16L
1,543 SR
Queue Stats
247W - 204L
1,596 Elo+
Party 1
Team Averages
Level 106
1,432 SR
1,575 Elo+

VS

Team Averages
Level 107
1,519 SR
1,476 Elo+
Amaterasu
Amaterasu
DANK PORKY
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,374 Elo+
Solo
Sol
Sol
Junirafa35
Sol
Level 129
God Stats
0W - 3L
1,551 SR
Queue Stats
98W - 83L
1,605 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iGuir__
Tsukuyomi
Level 105
God Stats
5W - 6L
1,506 SR
Queue Stats
119W - 150L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 13
12,620
664
17,599
19,339
14,671
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
PeachRing
Artemis
16
4 / 14 / 8
12,788
673
13,550
18,446
5,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
jlamb5
Sylvanus
18
12 / 9 / 6
15,362
809
29,151
29,974
20,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DANK PORKY
Amaterasu
14
2 / 5 / 15
12,317
648
12,010
25,432
14,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 6 / 7
14,077
741
24,656
21,316
8,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
iGuir__
Tsukuyomi
16
11 / 7 / 10
14,320
754
18,272
23,974
12,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
18
Kills
24
25
Deaths
18
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DANK PORKY
Amaterasu
2
5
15
1.9
L
11
6
7
2.42
W
2
2
13
4.25
W
Artemis
PeachRing
Artemis
4
14
8
0.57
L
Tsukuyomi
iGuir__
Tsukuyomi
11
7
10
2.29
W
Sylvanus
jlamb5
Sylvanus
12
9
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,300
Damage
54,938
67,759
Taken
70,722
41,333
Mitigated
35,669
14,714
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DANK PORKY
Amaterasu
12,010
6,586
0
4,862
25,432
14,887
498
15,234
10,198
0
28,116
L
24,656
8,522
0
8,379
21,316
8,163
2,441
13,411
7,905
85,301
0
W
17,599
5,428
1,129
880
19,339
14,671
58
6,988
12,351
36,593
0
W
Artemis
PeachRing
Artemis
13,550
5,260
442
799
18,446
5,950
1,436
6,079
12,367
0
27,494
L
Tsukuyomi
iGuir__
Tsukuyomi
18,272
4,706
23
2,590
23,974
12,619
250
14,457
9,517
0
37,621
W
Sylvanus
jlamb5
Sylvanus
29,151
9,974
4,625
6,839
29,974
20,712
1,322
12,216
17,758
64,055
10,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
40,714
157
Minions Killed
182
6
Camps Cleared
9
931,958
Distance Traveled
1,025,901
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,317
648
25
1
2
391,284
2
L
Sol
14,077
741
115
6
7
293,117
2
W
Atlas
12,620
664
26
1
1
376,955
1
W
Artemis
12,788
673
40
2
1
260,175
3
L
Tsukuyomi
14,320
754
42
2
0
341,500
1
W
Sylvanus
15,362
809
91
5
4
294,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role