Player Matchup

Neith
Neith
ChavyDavis
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,216 Elo+
Party 2
Achilles
Achilles
Nachomages
Achilles
Level 64
God Stats
8W - 3L
1,447 SR
Queue Stats
23W - 26L
1,253 Elo+
Solo
Ganesha
Ganesha
Skymort2002
Ganesha
Level 61
God Stats
4W - 3L
1,555 SR
Queue Stats
100W - 95L
1,430 Elo+
Party 2
Ne Zha
Ne Zha
WhereDonny
Ne Zha
Level 51
God Stats
2W - 4L
1,309 SR
Queue Stats
30W - 35L
1,375 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
usixu
Morgan Le Fay
Level 48
God Stats
5W - 4L
1,487 SR
Queue Stats
36W - 48L
1,391 Elo+
Party 3
Team Averages
Level 50
1,460 SR
1,333 Elo+

VS

Team Averages
Level 61
1,466 SR
1,396 Elo+
The Morrigan
The Morrigan
BigDiddy1971
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,395 Elo+
Party 1
Cabrakan
Cabrakan
Greg232323
Cabrakan
Level 87
God Stats
0W - 1L
1,596 SR
Queue Stats
43W - 49L
1,350 Elo+
Party 4
Hachiman
Hachiman
Lolo5
Hachiman
Level 69
God Stats
6W - 6L
1,380 SR
Queue Stats
47W - 39L
1,407 Elo+
Party 4
King Arthur
King Arthur
XGCJaggalojack
King Arthur
Level 58
God Stats
6W - 10L
1,434 SR
Queue Stats
102W - 115L
1,439 Elo+
Solo
Loki
Loki
temp-170204
Loki
Level 63
God Stats
7W - 11L
1,422 SR
Queue Stats
279W - 308L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 6 / 9
10,384
433
7,082
9,636
2,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Nachomages
Achilles
20
5 / 4 / 4
12,357
515
11,943
18,796
15,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Skymort2002
Ganesha
16
0 / 3 / 16
11,338
472
6,571
18,119
19,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
WhereDonny
Ne Zha
20
5 / 5 / 9
12,628
526
15,484
20,536
8,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
usixu
Morgan Le Fay
20
13 / 1 / 6
13,617
567
21,644
13,836
5,491
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigDiddy1971
The Morrigan
17
0 / 7 / 7
10,678
445
8,592
12,576
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Greg232323
Cabrakan
13
2 / 8 / 7
9,710
405
8,315
26,283
32,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Lolo5
Hachiman
17
4 / 5 / 3
11,459
477
10,516
14,582
4,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
XGCJaggalojack
King Arthur
19
3 / 4 / 1
12,025
501
10,302
18,725
15,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
10 / 3 / 2
11,721
488
15,499
16,208
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
25
Kills
19
19
Deaths
27
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BigDiddy1971
The Morrigan
0
7
7
0.5
W
Neith
2
6
9
1.08
L
Cabrakan
Greg232323
Cabrakan
2
8
7
0.69
L
Hachiman
Lolo5
Hachiman
4
5
3
1.1
W
Achilles
Nachomages
Achilles
5
4
4
1.75
W
Ganesha
Skymort2002
Ganesha
0
3
16
2.67
W
Ne Zha
WhereDonny
Ne Zha
5
5
9
1.9
L
King Arthur
XGCJaggalojack
King Arthur
3
4
1
0.88
L
10
3
2
3.67
W
Morgan Le Fay
usixu
Morgan Le Fay
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,724
Damage
53,224
80,923
Taken
88,374
53,064
Mitigated
63,045
25,299
Healing
17,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BigDiddy1971
The Morrigan
8,592
1,161
0
1,625
12,576
3,719
1,027
7,437
4,601
57,951
0
W
Neith
7,082
2,631
0
1,473
9,636
2,921
1,620
2,545
7,087
0
49,558
L
Cabrakan
Greg232323
Cabrakan
8,315
1,231
0
2,646
26,283
32,817
323
9,252
16,751
24,542
0
L
Hachiman
Lolo5
Hachiman
10,516
4,014
635
5,166
14,582
4,852
2,522
3,208
11,273
12
86,687
W
Achilles
Nachomages
Achilles
11,943
2,737
437
4,416
18,796
15,989
1,819
2,155
16,613
8,223
72,899
W
Ganesha
Skymort2002
Ganesha
6,571
1,737
0
2,374
18,119
19,712
413
5,620
12,351
47,767
0
W
Ne Zha
WhereDonny
Ne Zha
15,484
8,751
0
9,723
20,536
8,951
1,373
4,553
15,834
0
110,800
L
King Arthur
XGCJaggalojack
King Arthur
10,302
1,050
294
3,400
18,725
15,803
0
3,444
14,325
15,646
66,082
L
15,499
4,726
0
3,556
16,208
5,854
426
5,555
10,355
0
64,046
W
Morgan Le Fay
usixu
Morgan Le Fay
21,644
3,379
634
6,242
13,836
5,491
563
3,865
9,836
96,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,324
Gold Earned
55,593
573
Minions Killed
545
0
Camps Cleared
0
2,265,560
Distance Traveled
2,043,554
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,678
445
120
5
0
398,306
1
W
Neith
10,384
433
107
4
0
438,051
0
L
Cabrakan
9,710
405
34
1
0
391,772
5
L
Hachiman
11,459
477
121
5
0
391,143
7
W
Achilles
12,357
515
137
6
0
473,320
2
W
Ganesha
11,338
472
28
1
0
435,153
1
W
Ne Zha
12,628
526
152
6
0
485,749
4
L
King Arthur
12,025
501
173
7
0
445,498
0
L
Loki
11,721
488
97
4
0
416,835
0
W
Morgan Le Fay
13,617
567
149
6
0
433,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role