Player Matchup

Bastet
Bastet
Jayplayer1221
Bastet
Level 107
God Stats
6W - 1L
1,753 SR
Queue Stats
197W - 188L
1,558 Elo+
Party 1
Artio
Artio
hunter_of_life28
Artio
Level 122
God Stats
2W - 2L
1,511 SR
Queue Stats
215W - 201L
1,558 Elo+
Party 1
Hera
Hera
lanman1414
Hera
Level 85
God Stats
3W - 1L
1,479 SR
Queue Stats
134W - 97L
1,614 Elo+
Party 1
Team Averages
Level 105
1,581 SR
1,577 Elo+

VS

Team Averages
Level 93
1,681 SR
1,492 Elo+
Bacchus
Bacchus
Kenpachi_ZARa11
Bacchus
Level 64
God Stats
3W - 2L
1,573 SR
Queue Stats
107W - 107L
1,451 Elo+
Solo
Ra
Ra
goliath101
Ra
Level 106
God Stats
1W - 1L
1,730 SR
Queue Stats
117W - 114L
1,530 Elo+
Solo
Da Ji
Da Ji
teojakey
Da Ji
Level 109
God Stats
2W - 2L
1,739 SR
Queue Stats
22W - 22L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 7
8,596
955
12,308
8,610
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 12
8,130
903
4,349
8,849
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 10
7,502
834
4,708
3,165
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,088
676
3,202
9,526
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
1 / 7 / 2
6,257
695
4,662
8,600
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
teojakey
Da Ji
8
2 / 5 / 0
5,772
641
3,114
6,150
2,084
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
3
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
L
0
5
2
0.2
L
1
7
2
0.29
W
3
1
12
9
W
4
1
10
9
L
Da Ji
teojakey
Da Ji
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,365
Damage
10,978
20,624
Taken
24,276
13,693
Mitigated
12,273
8,060
Healing
1,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,308
2,943
0
2,431
8,610
4,186
867
2,856
5,754
0
35,559
L
3,202
606
75
507
9,526
7,400
0
3,459
5,767
7,250
0
L
4,662
194
436
472
8,600
2,789
0
3,781
4,530
19,075
0
W
4,349
230
1,031
4,132
8,849
8,538
340
4,448
4,401
17,725
0
W
4,708
1,035
0
466
3,165
969
825
1,016
2,149
15,958
0
L
Da Ji
teojakey
Da Ji
3,114
990
0
0
6,150
2,084
33
2,097
3,875
0
5,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,228
Gold Earned
18,117
111
Minions Killed
45
6
Camps Cleared
2
560,348
Distance Traveled
411,037
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,596
955
53
6
5
205,805
3
L
Bacchus
6,088
676
7
1
0
146,905
2
L
Ra
6,257
695
36
4
2
149,440
4
W
Artio
8,130
903
32
4
1
182,361
2
W
Hera
7,502
834
26
3
0
172,182
0
L
Da Ji
5,772
641
2
0
0
114,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role