Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BlackGriffonn
Chiron
Level 145
God Stats
5W - 1L
1,645 SR
Queue Stats
46W - 49L
1,409 Elo+
Party 1
Nike
Nike
Lord-of-Cinder93
Nike
Level 23
God Stats
3W - 0L
1,751 SR
Queue Stats
4W - 2L
1,452 Elo+
Party 1
Team Averages
Level 109
1,632 SR
1,454 Elo+

VS

Team Averages
Level 36
1,401 SR
1,189 Elo+
Set
Set
DasMacAttack
Set
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,212 Elo+
Party 2
Guan Yu
Guan Yu
Hershysquirt01
Guan Yu
Level 1
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 2L
1,143 Elo+
Party 2
Hera
Hera
cantajus
Hera
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 1 / 9
8,616
783
9,225
5,750
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 9
8,335
758
4,591
4,810
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 0 / 8
8,431
766
10,651
11,047
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,350
577
2,300
10,521
4,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 1
6,159
560
2,496
9,466
6,996
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
10
1 / 5 / 0
6,820
620
6,134
8,002
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
9
9.5
W
4
0
9
8.5
L
0
4
1
0.13
L
0
6
1
0.08
W
6
0
8
10
L
Hera
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,467
Damage
10,930
21,607
Taken
27,989
10,924
Mitigated
13,948
9,631
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,225
513
0
1,359
5,750
1,502
411
934
4,764
26,093
0
W
4,591
1,177
1,594
2,673
4,810
1,443
1,792
2,627
2,013
0
23,634
L
2,300
487
219
723
10,521
4,611
0
3,712
6,313
0
12,786
L
2,496
346
863
1,257
9,466
6,996
0
3,682
5,319
0
8,718
W
10,651
1,116
0
4,005
11,047
7,979
393
2,458
8,403
4,077
23,598
L
Hera
6,134
584
20
493
8,002
2,341
0
3,142
4,403
27,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,382
Gold Earned
19,329
130
Minions Killed
89
4
Camps Cleared
4
586,570
Distance Traveled
571,953
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,616
783
52
5
2
169,840
2
W
Chiron
8,335
758
44
4
1
196,695
0
L
Set
6,350
577
26
2
1
183,799
1
L
Guan Yu
6,159
560
10
1
1
207,582
0
W
Nike
8,431
766
34
3
1
220,035
2
L
Hera
6,820
620
53
5
2
180,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role