Player Matchup

Horus
Horus
 
Horus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HTLxProphett
Ymir
Level 25
God Stats
3W - 1L
1,688 SR
Queue Stats
10W - 6L
1,471 Elo+
Party 2
Chiron
Chiron
KittyKatniss
Chiron
Level 95
God Stats
3W - 1L
1,276 SR
Queue Stats
14W - 8L
1,496 Elo+
Party 2
Thor
Thor
Next4424
Thor
Level 118
God Stats
3W - 1L
1,423 SR
Queue Stats
67W - 54L
1,562 Elo+
Party 4
Olorun
Olorun
ZeoxYaYoz
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,506 Elo+
Party 4
Team Averages
Level 69
1,477 SR
1,507 Elo+

VS

Team Averages
Level 45
1,444 SR
1,441 Elo+
Discordia
Discordia
MustarFuzz
Discordia
Level 69
God Stats
1W - 1L
1,335 SR
Queue Stats
23W - 18L
1,524 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OnlineGemini
Morgan Le Fay
Level 48
God Stats
3W - 2L
1,489 SR
Queue Stats
31W - 24L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
SmitingSam
Gilgamesh
Level 22
God Stats
2W - 3L
1,291 SR
Queue Stats
34W - 24L
1,524 Elo+
Party 1
Yemoja
Yemoja
VulgarDiabetic
Yemoja
Level 63
God Stats
0W - 2L
1,425 SR
Queue Stats
2W - 5L
1,241 Elo+
Solo
Artemis
Artemis
joebev
Artemis
Level 25
God Stats
2W - 4L
1,679 SR
Queue Stats
9W - 12L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 2 / 20
11,297
753
7,575
20,005
25,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 2 / 13
10,145
676
3,857
10,021
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
20
14 / 1 / 9
14,026
935
19,145
9,876
4,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
18
7 / 2 / 19
12,512
834
18,664
19,726
15,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
ZeoxYaYoz
Olorun
16
8 / 5 / 10
11,809
787
9,697
14,961
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MustarFuzz
Discordia
16
0 / 6 / 8
9,873
658
14,551
10,814
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
OnlineGemini
Morgan Le Fay
15
1 / 6 / 4
9,098
607
13,622
13,977
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SmitingSam
Gilgamesh
17
5 / 5 / 4
11,471
765
14,308
17,933
14,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 6 / 4
9,417
628
4,057
10,995
7,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
joebev
Artemis
17
3 / 8 / 4
10,759
717
11,588
12,974
4,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
35
31
Kills
11
12
Deaths
31
71
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
20
6
W
0
2
13
3.25
W
Chiron
14
1
9
18.5
L
Discordia
MustarFuzz
Discordia
0
6
8
0.67
W
Thor
7
2
19
8.25
L
Morgan Le Fay
OnlineGemini
Morgan Le Fay
1
6
4
0.5
L
Gilgamesh
SmitingSam
Gilgamesh
5
5
4
1.4
L
2
6
4
0.67
W
Olorun
ZeoxYaYoz
Olorun
8
5
10
2.6
L
Artemis
joebev
Artemis
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,938
Damage
58,126
74,589
Taken
66,693
62,751
Mitigated
34,374
26,178
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,575
2,824
3,752
8,520
20,005
25,493
215
7,963
11,788
0
18,410
W
3,857
38
0
833
10,021
9,774
39
4,627
5,272
15,870
0
W
Chiron
19,145
7,675
1,647
4,111
9,876
4,755
5,693
3,552
6,212
0
58,309
L
Discordia
MustarFuzz
Discordia
14,551
1,054
0
1,092
10,814
3,349
684
1,487
8,986
41,593
0
W
Thor
18,664
2,458
0
1,980
19,726
15,534
466
9,568
9,824
0
37,271
L
Morgan Le Fay
OnlineGemini
Morgan Le Fay
13,622
705
66
1,472
13,977
4,746
0
1,587
12,144
32,969
0
L
Gilgamesh
SmitingSam
Gilgamesh
14,308
4,216
0
856
17,933
14,006
62
3,503
14,167
3,167
35,685
L
4,057
1,047
2,344
624
10,995
7,906
1
3,449
7,250
10,158
0
W
Olorun
ZeoxYaYoz
Olorun
9,697
5,609
866
4,469
14,961
7,195
838
6,765
7,916
23,812
2,493
L
Artemis
joebev
Artemis
11,588
5,867
0
510
12,974
4,367
990
2,781
9,951
0
31,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,789
Gold Earned
50,618
262
Minions Killed
259
5
Camps Cleared
9
1,307,441
Distance Traveled
1,204,619
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,297
753
21
1
1
278,273
1
W
Ymir
10,145
676
29
2
0
239,315
0
W
Chiron
14,026
935
116
8
3
281,591
3
L
Discordia
9,873
658
86
6
4
253,117
7
W
Thor
12,512
834
46
3
0
277,040
1
L
Morgan Le Fay
9,098
607
49
3
2
254,917
1
L
Gilgamesh
11,471
765
59
4
1
277,038
1
L
Yemoja
9,417
628
10
1
0
199,369
0
W
Olorun
11,809
787
50
3
1
231,222
0
L
Artemis
10,759
717
55
4
2
220,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role