Player Matchup

Chang'e
Chang'e
Kaze Dragon
Chang'e
Level 129
God Stats
27W - 17L
1,675 SR
Queue Stats
497W - 472L
1,527 Elo+
Party 2
Hachiman
Hachiman
Mn Chowder
Hachiman
Level 158
God Stats
11W - 8L
1,500 SR
Queue Stats
562W - 516L
1,584 Elo+
Party 2
Amaterasu
Amaterasu
SettlingUncle15
Amaterasu
Level 158
God Stats
2W - 2L
1,487 SR
Queue Stats
247W - 273L
1,508 Elo+
Solo
Team Averages
Level 148
1,554 SR
1,539 Elo+

VS

Team Averages
Level 104
1,597 SR
1,595 Elo+
Nu Wa
Nu Wa
AWildGoten
Nu Wa
Level 106
God Stats
11W - 8L
1,655 SR
Queue Stats
339W - 269L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
Indy5x5
Heimdallr
Level 102
God Stats
62W - 40L
1,604 SR
Queue Stats
354W - 241L
1,608 Elo+
Party 1
Bacchus
Bacchus
JadeSnekYT
Bacchus
Level 104
God Stats
1W - 1L
1,532 SR
Queue Stats
282W - 171L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kaze Dragon
Chang'e
15
7 / 1 / 9
10,587
756
8,388
11,312
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Mn Chowder
Hachiman
15
9 / 2 / 8
11,198
800
19,949
11,661
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
SettlingUncle15
Amaterasu
14
1 / 1 / 16
10,618
758
6,991
16,365
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 6 / 1
10,010
715
9,324
9,657
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Indy5x5
Heimdallr
11
0 / 7 / 1
7,879
563
11,020
12,998
4,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
JadeSnekYT
Bacchus
12
1 / 4 / 3
9,533
681
9,401
17,279
21,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
17
Kills
4
4
Deaths
17
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
6
1
0.58
L
Heimdallr
Indy5x5
Heimdallr
0
7
1
0.07
L
Bacchus
JadeSnekYT
Bacchus
1
4
3
0.63
W
Chang'e
Kaze Dragon
Chang'e
7
1
9
11.5
W
Hachiman
Mn Chowder
Hachiman
9
2
8
6.5
W
Amaterasu
SettlingUncle15
Amaterasu
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,328
Damage
29,745
39,338
Taken
39,934
20,249
Mitigated
27,786
21,640
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
9,324
1,901
0
1,162
9,657
2,540
26
1,850
7,799
56,433
0
L
Heimdallr
Indy5x5
Heimdallr
11,020
5,478
0
2,083
12,998
4,107
0
3,622
9,254
0
39,437
L
Bacchus
JadeSnekYT
Bacchus
9,401
418
325
4,091
17,279
21,139
0
4,784
12,213
14,232
0
W
Chang'e
Kaze Dragon
Chang'e
8,388
456
6,526
6,046
11,312
3,484
888
5,534
5,666
43,900
0
W
Hachiman
Mn Chowder
Hachiman
19,949
9,042
0
2,373
11,661
3,561
2,028
6,547
4,938
0
59,130
W
Amaterasu
SettlingUncle15
Amaterasu
6,991
2,044
0
6,695
16,365
13,204
233
6,007
9,929
4,975
10,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,403
Gold Earned
27,422
192
Minions Killed
168
5
Camps Cleared
8
902,477
Distance Traveled
715,175
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,010
715
102
7
5
219,230
3
L
Heimdallr
7,879
563
59
4
3
218,048
3
L
Bacchus
9,533
681
7
1
0
277,897
5
W
Chang'e
10,587
756
86
6
2
287,449
4
W
Hachiman
11,198
800
78
6
1
261,363
2
W
Amaterasu
10,618
758
28
2
2
353,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role