Player Matchup

Merlin
Merlin
BarbieEden
Merlin
Level 126
God Stats
1W - 4L
1,608 SR
Queue Stats
238W - 228L
1,525 Elo+
Party 1
Ravana
Ravana
GorillaPuhsea
Ravana
Level 127
God Stats
0W - 1L
1,612 SR
Queue Stats
97W - 97L
1,512 Elo+
Party 1
Mercury
Mercury
Holy_AllianceDX
Mercury
Level 160
God Stats
1W - 2L
1,588 SR
Queue Stats
268W - 225L
1,486 Elo+
Party 1
Chang'e
Chang'e
Jangllle
Chang'e
Level 88
God Stats
13W - 25L
1,390 SR
Queue Stats
322W - 352L
1,398 Elo+
Party 1
Neith
Neith
flawless_touch_
Neith
Level 19
God Stats
16W - 17L
1,458 SR
Queue Stats
19W - 24L
1,374 Elo+
Party 1
Team Averages
Level 104
1,531 SR
1,459 Elo+

VS

Team Averages
Level 56
1,698 SR
1,596 Elo+
Mercury
Mercury
AdolfPlayz
Mercury
Level 67
God Stats
2W - 2L
1,806 SR
Queue Stats
48W - 45L
1,593 Elo+
Party 2
Chaac
Chaac
Dr BadNews1
Chaac
Level 106
God Stats
5W - 1L
1,788 SR
Queue Stats
77W - 69L
1,544 Elo+
Party 2
Charybdis
Charybdis
Jonak_joshep7
Charybdis
Level 47
God Stats
7W - 6L
1,554 SR
Queue Stats
136W - 183L
1,474 Elo+
Solo
Chronos
Chronos
KheprisunSon
Chronos
Level 37
God Stats
5W - 2L
1,662 SR
Queue Stats
36W - 19L
1,672 Elo+
Party 2
Ares
Ares
Scylla FX
Ares
Level 21
God Stats
4W - 3L
1,680 SR
Queue Stats
62W - 45L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BarbieEden
Merlin
10
1 / 4 / 1
6,598
412
6,257
6,921
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 2
8,572
536
8,069
9,338
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 2
8,637
540
5,597
10,771
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Jangllle
Chang'e
10
0 / 5 / 4
6,635
415
5,732
11,694
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 3 / 0
7,877
492
4,669
6,585
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdolfPlayz
Mercury
14
2 / 1 / 7
8,627
539
3,740
8,829
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 4
8,573
536
7,389
10,152
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Jonak_joshep7
Charybdis
14
2 / 0 / 2
7,921
495
4,449
9,109
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
KheprisunSon
Chronos
14
7 / 3 / 6
8,840
553
9,873
10,958
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
13
4 / 3 / 7
8,321
520
7,512
13,910
12,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
18
18
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
AdolfPlayz
Mercury
2
1
7
5.5
L
Merlin
BarbieEden
Merlin
1
4
1
0.38
W
3
1
4
5
L
3
5
2
0.8
L
3
1
2
4
L
Chang'e
Jangllle
Chang'e
0
5
4
0.4
W
Charybdis
Jonak_joshep7
Charybdis
2
0
2
3
W
Chronos
KheprisunSon
Chronos
7
3
6
3.33
W
Ares
4
3
7
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,324
Damage
32,963
45,309
Taken
52,958
21,174
Mitigated
29,449
12,736
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AdolfPlayz
Mercury
3,740
1,822
0
3,152
8,829
2,895
775
958
7,752
0
52,691
L
Merlin
BarbieEden
Merlin
6,257
414
0
1,904
6,921
2,238
0
4,051
2,616
32,375
0
W
7,389
652
0
2,905
10,152
6,800
505
404
9,398
4,136
49,199
L
8,069
1,833
0
2,408
9,338
4,405
848
3,423
5,460
0
58,305
L
5,597
2,456
0
2,414
10,771
7,884
1,092
2,335
7,888
0
46,500
L
Chang'e
Jangllle
Chang'e
5,732
1,008
291
4,300
11,694
3,972
0
5,745
5,820
28,591
0
W
Charybdis
Jonak_joshep7
Charybdis
4,449
1,959
0
3,453
9,109
2,822
958
1,211
7,858
0
50,690
W
Chronos
KheprisunSon
Chronos
9,873
4,597
0
3,473
10,958
4,001
1,812
4,383
6,539
51,945
0
W
Ares
7,512
626
991
2,414
13,910
12,931
45
5,033
8,841
28,456
0
L
4,669
2,015
0
1,419
6,585
2,675
934
2,024
4,535
0
52,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,319
Gold Earned
42,282
421
Minions Killed
439
0
Camps Cleared
0
1,432,188
Distance Traveled
1,640,957
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,627
539
106
7
0
391,911
2
L
Merlin
6,598
412
59
4
0
203,995
0
W
Chaac
8,573
536
106
7
0
352,952
7
L
Ravana
8,572
536
107
7
0
317,290
2
L
Mercury
8,637
540
99
6
0
358,134
0
L
Chang'e
6,635
415
41
3
0
279,513
5
W
Charybdis
7,921
495
83
5
0
295,150
2
W
Chronos
8,840
553
108
7
0
297,759
4
W
Ares
8,321
520
36
2
0
303,185
5
L
Neith
7,877
492
115
7
0
273,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role