Player Matchup

Merlin
Merlin
ALDOCFH97
Merlin
Level 128
God Stats
7W - 4L
1,594 SR
Queue Stats
82W - 65L
1,519 Elo+
Party 3
Gilgamesh
Gilgamesh
McFrosty_23
Gilgamesh
Level 85
God Stats
8W - 12L
1,518 SR
Queue Stats
290W - 234L
1,596 Elo+
Solo
Ao Kuang
Ao Kuang
MrBlue975404
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,412 Elo+
Party 3
Anhur
Anhur
RyanIsPr0
Anhur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,149 Elo+
Party 2
Cabrakan
Cabrakan
boogly92
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,149 Elo+
Party 2
Team Averages
Level 60
1,522 SR
1,365 Elo+

VS

Team Averages
Level 60
1,598 SR
1,493 Elo+
Chang'e
Chang'e
Angel0fWr4th
Chang'e
Level 46
God Stats
13W - 15L
1,487 SR
Queue Stats
178W - 211L
1,414 Elo+
Solo
Pele
Pele
AzureValiant
Pele
Level 103
God Stats
34W - 30L
1,557 SR
Queue Stats
379W - 309L
1,550 Elo+
Party 1
Agni
Agni
HudukinXB1
Agni
Level 39
God Stats
5W - 7L
1,514 SR
Queue Stats
97W - 85L
1,524 Elo+
Party 1
Ymir
Ymir
Lowdog360
Ymir
Level 63
God Stats
18W - 19L
1,579 SR
Queue Stats
176W - 163L
1,530 Elo+
Party 1
Nike
Nike
LunchThief72
Nike
Level 48
God Stats
3W - 0L
1,855 SR
Queue Stats
91W - 86L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ALDOCFH97
Merlin
18
4 / 8 / 3
11,068
461
11,474
14,573
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
McFrosty_23
Gilgamesh
18
4 / 2 / 6
11,746
489
13,148
24,011
19,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
MrBlue975404
Ao Kuang
16
4 / 12 / 3
10,912
455
11,538
28,022
9,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
RyanIsPr0
Anhur
19
13 / 7 / 4
12,770
532
24,840
19,403
7,783
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
boogly92
Cabrakan
17
1 / 5 / 13
10,055
419
6,395
17,994
21,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Angel0fWr4th
Chang'e
18
5 / 7 / 8
11,273
470
12,001
16,085
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 7 / 5
13,756
573
31,859
28,229
15,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 7 / 2
10,675
445
12,478
15,455
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
5 / 2 / 8
11,764
490
12,254
21,284
24,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 3 / 9
12,193
508
14,210
15,652
11,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
66
26
Kills
34
34
Deaths
26
29
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
ALDOCFH97
Merlin
4
8
3
0.69
W
Chang'e
Angel0fWr4th
Chang'e
5
7
8
1.29
W
18
7
5
2.93
W
4
7
2
0.71
W
Ymir
5
2
8
4.5
W
2
3
9
2.17
L
Gilgamesh
McFrosty_23
Gilgamesh
4
2
6
3.5
L
Ao Kuang
MrBlue975404
Ao Kuang
4
12
3
0.46
L
Anhur
RyanIsPr0
Anhur
13
7
4
2.14
L
Cabrakan
boogly92
Cabrakan
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,395
Damage
82,802
104,003
Taken
96,705
63,142
Mitigated
61,059
24,559
Healing
25,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ALDOCFH97
Merlin
11,474
0
0
336
14,573
5,143
90
5,741
8,284
74,185
0
W
Chang'e
Angel0fWr4th
Chang'e
12,001
1,170
4,138
5,035
16,085
3,959
2,112
2,948
12,974
72,804
0
W
31,859
14,667
0
9,486
28,229
15,201
629
11,331
16,370
0
101,712
W
12,478
1,507
0
696
15,455
5,317
288
9,102
5,739
64,300
0
W
Ymir
12,254
2,180
440
4,055
21,284
24,618
415
5,120
15,983
49,646
0
W
14,210
1,365
0
1,860
15,652
11,964
805
2,683
12,140
13,855
69,647
L
Gilgamesh
McFrosty_23
Gilgamesh
13,148
1,346
72
3,629
24,011
19,318
282
5,118
17,659
13,616
56,529
L
Ao Kuang
MrBlue975404
Ao Kuang
11,538
3,554
0
9,814
28,022
9,697
255
9,933
17,594
56,119
0
L
Anhur
RyanIsPr0
Anhur
24,840
13,259
0
6,171
19,403
7,783
772
8,750
10,259
0
71,227
L
Cabrakan
boogly92
Cabrakan
6,395
1,511
620
3,917
17,994
21,201
162
8,212
9,324
26,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,551
Gold Earned
59,661
473
Minions Killed
588
0
Camps Cleared
0
2,164,941
Distance Traveled
2,152,591
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,068
461
128
5
0
369,697
3
W
Chang'e
11,273
470
128
5
0
433,096
0
W
Pele
13,756
573
119
5
0
445,974
4
W
Agni
10,675
445
112
5
0
400,426
6
W
Ymir
11,764
490
62
3
0
419,962
3
W
Nike
12,193
508
167
7
0
453,133
0
L
Gilgamesh
11,746
489
116
5
0
558,083
3
L
Ao Kuang
10,912
455
89
4
0
422,593
0
L
Anhur
12,770
532
113
5
0
409,421
0
L
Cabrakan
10,055
419
27
1
0
405,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role