Player Matchup

Geb
Geb
Chrinicle
Geb
Level 101
God Stats
4W - 0L
1,914 SR
Queue Stats
22W - 10L
1,681 Elo+
Party 2
The Morrigan
The Morrigan
GoingRogue
The Morrigan
Level 125
God Stats
2W - 0L
1,593 SR
Queue Stats
74W - 45L
1,640 Elo+
Party 2
Hera
Hera
HareKussE2
Hera
Level 32
God Stats
8W - 4L
1,770 SR
Queue Stats
58W - 35L
1,639 Elo+
Party 2
Anhur
Anhur
Nicolitez
Anhur
Level 128
God Stats
4W - 3L
1,670 SR
Queue Stats
55W - 30L
1,658 Elo+
Party 2
Guan Yu
Guan Yu
Vorpalen
Guan Yu
Level 97
God Stats
7W - 2L
1,716 SR
Queue Stats
69W - 43L
1,636 Elo+
Party 2
Team Averages
Level 97
1,733 SR
1,651 Elo+

VS

Team Averages
Level 51
1,679 SR
1,545 Elo+
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MRrakers
Bellona
Level 8
God Stats
2W - 1L
1,889 SR
Queue Stats
5W - 4L
1,599 Elo+
Party 3
Izanami
Izanami
MRrakers
Izanami
Level 47
God Stats
14W - 9L
1,602 SR
Queue Stats
143W - 108L
1,501 Elo+
Party 3
Merlin
Merlin
Spin2WinThor
Merlin
Level 33
God Stats
5W - 2L
1,873 SR
Queue Stats
85W - 57L
1,643 Elo+
Party 1
Loki
Loki
xEpinephrine
Loki
Level 42
God Stats
35W - 33L
1,531 SR
Queue Stats
77W - 75L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 12
7,155
550
4,703
10,110
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
GoingRogue
The Morrigan
12
3 / 3 / 3
7,043
542
3,708
6,560
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 1
7,056
543
4,061
5,063
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Nicolitez
Anhur
13
9 / 1 / 3
8,265
636
8,971
7,690
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
Vorpalen
Guan Yu
13
2 / 1 / 1
7,472
575
6,024
8,704
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 3 / 4
6,826
525
3,831
9,022
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MRrakers
Bellona
10
0 / 3 / 0
5,758
443
2,992
8,298
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MRrakers
Izanami
11
0 / 7 / 2
6,499
500
3,943
8,579
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
6 / 3 / 2
7,437
572
6,786
6,101
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 2
6,050
465
3,238
6,881
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
18
Kills
10
10
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
4
1.67
W
1
1
12
7
W
The Morrigan
GoingRogue
The Morrigan
3
3
3
1.5
W
3
4
1
0.88
L
Bellona
MRrakers
Bellona
0
3
0
0
L
Izanami
MRrakers
Izanami
0
7
2
0.14
W
Anhur
Nicolitez
Anhur
9
1
3
10.5
L
Merlin
6
3
2
2.33
W
Guan Yu
Vorpalen
Guan Yu
2
1
1
2.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
20,790
38,127
Taken
38,881
21,452
Mitigated
13,832
9,833
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,831
255
0
7,231
9,022
3,434
0
3,580
5,290
0
35,679
W
4,703
704
694
1,631
10,110
9,783
478
1,174
8,804
13,631
0
W
The Morrigan
GoingRogue
The Morrigan
3,708
903
0
2,063
6,560
1,914
0
1,547
4,939
37,945
1,329
W
4,061
767
0
454
5,063
1,253
31
1,862
3,022
35,077
0
L
Bellona
MRrakers
Bellona
2,992
88
0
2,108
8,298
4,318
0
370
7,352
1,881
22,464
L
Izanami
MRrakers
Izanami
3,943
2,917
0
375
8,579
2,046
0
2,140
6,415
0
43,479
W
Anhur
Nicolitez
Anhur
8,971
5,321
0
1,000
7,690
2,131
1,038
1,628
5,936
0
47,345
L
Merlin
6,786
192
0
519
6,101
1,742
537
2,104
3,867
44,914
0
W
Guan Yu
Vorpalen
Guan Yu
6,024
419
173
3,818
8,704
6,371
404
307
8,375
0
42,147
L
3,238
406
0
966
6,881
2,292
0
2,777
4,058
0
18,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,991
Gold Earned
32,570
348
Minions Killed
324
0
Camps Cleared
0
1,285,964
Distance Traveled
1,241,537
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,826
525
68
5
0
274,410
4
W
Geb
7,155
550
10
1
0
258,733
4
W
The Morrigan
7,043
542
79
6
0
272,148
4
W
Hera
7,056
543
84
6
0
249,668
4
L
Bellona
5,758
443
54
4
0
240,835
4
L
Izanami
6,499
500
90
7
0
214,356
0
W
Anhur
8,265
636
82
6
0
238,336
2
L
Merlin
7,437
572
84
6
0
236,829
3
W
Guan Yu
7,472
575
93
7
0
267,079
2
L
Loki
6,050
465
28
2
0
275,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role